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change the allowed rate limit #51
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hi mushi, Is this a theoretical discussion or there are some use cases when the rate is indeed too low? |
I did some digging
this is strange. anyway. 100000 bps are not much. I guess in severe cases it might not be enough. Bloodfest? |
it's so you could change it by changing max_duplicate_packets, as of now you're setting the ceiling at 300000, which is far higher than any server has sv_maxrate set to anyway (even mine). i honestly have no problem increasing it further, though i can't say i've seen a game that reaches anywhere near that even with dups turned on. |
the client's rate command is limited programmatically to 100000 (100kbs).
when #44 is done, this limit can be reached with 2 or 3 duplicated packets.
I suggest changing this limit to 500000.
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