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I don't have a very good PC so visual bugs like this are pretty much to be expected, but I'm just wondering if there's a way for this to be fixed (e.g disabling something in the graphics settings) or if this is something that can be fixed in the future with a patch.
The mod otherwise works completely fine as I'm getting seemingly no frame drops and the clouds look the way they should.
(Note: I'm using Sodium but considering it's listed in the optional dependencies I don't think that's what's causing the issue)
Here's a video I recorded of the problem if it shows up (MILD EPILEPSY WARNING)
(Sorry for the quality btw, was the only way to make the vid small enough to send)
weird.static.like.from.sonic.exe-2.mp4
Screenshot for more visual clarity (Noise intensity seems to change based on how many clouds are in view/near the crosshair)
The text was updated successfully, but these errors were encountered:
Yep, that's definitely a driver bug. There may be a fix, but unless you're willing to help me trial-and-error the cause, I'm afraid there's nothing I can really do.
Hey, really sorry for the extremely late reply I've just been busy with life stuff and I don't sign into github very often
at the time of making this issue I was on version 1.20.1 (fabric loader 0.14.22)
Qendolin
changed the title
Bizzare visual Magenta Noise when using intergrated graphics
Small random magenta patterned cloud rendering issue
Aug 19, 2024
I don't have a very good PC so visual bugs like this are pretty much to be expected, but I'm just wondering if there's a way for this to be fixed (e.g disabling something in the graphics settings) or if this is something that can be fixed in the future with a patch.
The mod otherwise works completely fine as I'm getting seemingly no frame drops and the clouds look the way they should.
(Note: I'm using Sodium but considering it's listed in the optional dependencies I don't think that's what's causing the issue)
Here's a video I recorded of the problem if it shows up (MILD EPILEPSY WARNING)
(Sorry for the quality btw, was the only way to make the vid small enough to send)
weird.static.like.from.sonic.exe-2.mp4
Screenshot for more visual clarity (Noise intensity seems to change based on how many clouds are in view/near the crosshair)
The text was updated successfully, but these errors were encountered: