From 5622a931877a9a5d5a1d6345b3bef92b416381b3 Mon Sep 17 00:00:00 2001 From: ix0rai Date: Thu, 28 Sep 2023 20:01:07 -0500 Subject: [PATCH] typo fix --- src/pages/en/blog/2023-09-28-quilt-update.md | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/pages/en/blog/2023-09-28-quilt-update.md b/src/pages/en/blog/2023-09-28-quilt-update.md index 207ac6934..8f6a36ca6 100644 --- a/src/pages/en/blog/2023-09-28-quilt-update.md +++ b/src/pages/en/blog/2023-09-28-quilt-update.md @@ -77,7 +77,7 @@ The Loader team wasn't done yet though, and came back in October with their bigg In November we swapped over to a new standard called [FlexVer](https://github.com/unascribed/FlexVer) by Unascribed that helps us more cleanly sort versions and extends the SemVer `major.minor.patch` convention used by... well... most everything in the open-source world. In particular, this helps us out with mods who use versioning schemes that can't be translated into the `1.2.3` world of SemVer without a major rethinking of some things. Which is exactly what FlexVer does! The team also wrote up a fantastic [GitHub wiki](https://github.com/QuiltMC/quilt-loader/wiki) and added per-game-instance configuration of Quilt loader settings, which are, predictably, documented on that wiki! -![An image of Flexver running a few comparisons to show off its capabilities.](/assets/img/writing/blog/2023-09-28-quilt-update/flexver-comparison-demo.png) +![An image of Flexver running a few comparisons to show off its capabilities.](/assets/img/writing/blog/2023-09-28-quilt-update/flexer-comparison-demo.png) Not stopping for a minute, Alex and Glitch then gave us a December present in the form of dependency overrides! This is a clever feature that will let you change things about mods' dependencies without having to go to the bother of recompiling them. For example, this is useful if a mod has a hard dependency on a Minecraft version, but you want to test if it works on the bleeding edge of block games. Dependency overrides let you change the mod's Minecraft dependency to whatever you want, letting you try it out on other versions! Do note that if you're messing with dependency overrides you can't expect mod developers to support you at all. Mods can't be expected to always work on other versions of the game, but if you're lucky you might find some!