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Server logs being spammed with save_enable being called but not added as valid command #359

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GeckoEidechse opened this issue Oct 28, 2022 · 3 comments · Fixed by R2Northstar/NorthstarLauncher#315
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@GeckoEidechse
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Seems to be a v1.10.0+ thing.

Server console contains lots of log spam with

[19:16:38] [info] [SERVER SCRIPT] ############################
[19:16:38] [info] [SERVER SCRIPT] CommandString: save_enable was not added via AddClientCommandCallback but is being called in CodeCallback_ClientCommand
[19:16:38] [info] [SERVER SCRIPT] ############################
@GeckoEidechse GeckoEidechse added the bug Something isn't working label Oct 28, 2022
@cpdt
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cpdt commented Oct 29, 2022

A couple of notes:

  • This is still happening on 1.9 servers with a 1.10 client
  • It seems to be causing players to disconnect with "Exceeded net channel processing limit" occasionally. I can see this pattern of logs pretty regularly:
    ...
    [04:17:04] [info] [SERVER SCRIPT] CommandString: save_enable was not added via AddClientCommandCallback but is being called in CodeCallback_ClientCommand
    [04:17:04] [info] [SERVER SCRIPT] ############################
    [04:17:04] [info] XXXXXX (UID: XXXXXXXX) executed command: "save_enable 0"
    [04:17:04] [info] [SERVER SCRIPT] ############################
    [04:17:04] [info] [SERVER SCRIPT] CommandString: save_enable was not added via AddClientCommandCallback but is being called in CodeCallback_ClientCommand
    [04:17:04] [info] [SERVER SCRIPT] ############################
    [04:17:04] [info] XXXXXX (UID: XXXXXXXX) executed command: "save_enable 0"
    [04:17:04] [info] [SERVER SCRIPT] ############################
    [04:17:04] [info] [SERVER SCRIPT] CommandString: save_enable was not added via AddClientCommandCallback but is being called in CodeCallback_ClientCommand
    [04:17:04] [info] [SERVER SCRIPT] ############################
    [04:17:04] [warning] Client XXXXXX hit netchan processing limit with 112.92939999327064ms of processing time this second (max is 100)
    [04:17:04] [info] Player XXXXXX disconnected: "Exceeded net channel processing limit"
    

Presumably this is also the cause behind #358.

@E3VL
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E3VL commented Oct 29, 2022

hmm, windows server doesnt print this. Good info :p
EDIT:
This does happen, I guess I glanced over it
server is on 1.10.2 btw

@E3VL
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E3VL commented Oct 29, 2022

hmm, windows server doesnt print this. Good info :p EDIT: This does happen, I guess I glanced over it

[2022-10-28 19:24:13.156] [warning] Client xxxxx hit netchan processing limit with 207.21199999377131ms of processing time this second (max is 100) [2022-10-28 19:24:13.156] [info] Player xxxxx disconnected: "Exceeded net channel processing limit" [2022-10-28 19:24:13.157] [info] Player xxxxx disconnected: "Exceeded net channel processing limit"

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