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Don't mark items as new if progression is disabled #752

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Nov 3, 2023
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4 changes: 4 additions & 0 deletions Northstar.CustomServers/mod/scripts/vscripts/_items.nut
Original file line number Diff line number Diff line change
Expand Up @@ -10231,6 +10231,10 @@ void function StatUnlock_Unlocked( entity player, string itemRef, string parentR
if ( IsItemNew( player, itemRef, parentRef ) )
return

// early out if the player has progression disabled
if ( !ProgressionEnabledForPlayer( player ) )
return

int refGuid = file.itemRefToGuid[itemRef]
int parentRefGuid = parentRef == "" ? 0 : file.itemRefToGuid[parentRef]

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