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There are 2 separate problems with this plugin regarding parallelism:
This plugin assumes that it is the ONLY instance running on a build machine, and doesn't work for teams using multiple runners on one device (such as self hosted MacMini's or MacPros).
The cleanup script is hardcoded to kill the first emulator which means inevitable collisions.
This plugin doesn't allow for test sharding.
The text was updated successfully, but these errors were encountered:
@ychescale9 - To clarify this also means the device matrix logic is broken. You can only run a single device at a time because we are force killing a specific adb instance.
I'm also looking forward using Marathon to run my tests on Multiple Emulators, are there any plans to add support for that (multiple emulators) @mrk-han ?
There are 2 separate problems with this plugin regarding parallelism:
The text was updated successfully, but these errors were encountered: