SFML Pong Game is a classic Pong game implementation using SFML (Simple and Fast Multimedia Library) and C++. Players control paddles to bounce a ball back and forth, aiming to reach the maximum score before their opponent.
- Player vs AI gameplay
- Paddle and ball interactions
- Win condition on maximum score
- Restart option upon game over
- Left Paddle: W (move up), S (move down)
- Restart: R (when game over)
- Right paddle is controlled by AI.
- Ball bounces off paddles and screen boundaries.
- Scoring occurs when ball bounces of left/right edge.