You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
The goal of this integration is allow anyone to deploy the rose-server on Heroku with few clicks.
The expected flow:
User clicks a deploy-on-heroku button in the project README
System open Heroku deploy page, with most parameters already filled up
User enter only the details that cannot be automated, such as application name (e.g. my-rose-server)
User confirm the deployment on Heroku
Application is deployed on Heruku, ready to accept connections from rose-client(s) on my-rose-server.herokuapp.com:8888, and showing the game UI at http://my-rose-server.herokuapp.com:8880/
Deployment details:
Install the rose/common and rose/server packages
rose/client is not needed, but it is ok to install it for simplicity
install the rose-server script
When the application starts, rose-server should run
When the application stops, rose-server process should terminate
The Heroku instance should allow incoming traffic to ports 8888 (client port) and 8880 (web port)
I'm Closing this issue because it's open too long and we don't have the need or the capacity to work on it.
please feel free to re-open in if you feel otherwise.
Beni suggests in #175 that it will be easier to integrate with Heroku:
https://devcenter.heroku.com/articles/heroku-button
The goal of this integration is allow anyone to deploy the rose-server on Heroku with few clicks.
The expected flow:
Deployment details:
Testing the deployment:
The game should run, showing the connected client.
I'm not sure all this is possible, will needs some research.
The text was updated successfully, but these errors were encountered: