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cheats.h
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cheats.h
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/*****************************************************************************\
Snes9x - Portable Super Nintendo Entertainment System (TM) emulator.
This file is licensed under the Snes9x License.
For further information, consult the LICENSE file in the root directory.
\*****************************************************************************/
#ifndef _CHEATS_H_
#define _CHEATS_H_
#include <cstdint>
#include <string>
#include <vector>
using bool8 = uint8_t;
struct SCheat
{
uint32_t address;
uint8_t byte;
uint8_t saved_byte;
bool8 conditional;
bool8 cond_true;
uint8_t cond_byte;
bool8 enabled;
};
struct SCheatGroup
{
std::string name;
bool8 enabled;
std::vector<struct SCheat> cheat;
};
struct SCheatData
{
std::vector<struct SCheatGroup> group;
bool8 enabled;
uint8_t CWRAM[0x20000];
uint8_t CSRAM[0x80000];
uint8_t CIRAM[0x2000];
uint8_t *RAM;
uint8_t *FillRAM;
uint8_t *SRAM;
uint32_t ALL_BITS[0x32000 >> 5];
uint8_t CWatchRAM[0x32000];
};
struct Watch
{
bool on;
int size;
int format;
uint32_t address;
char buf[12];
char desc[32];
};
typedef enum
{
S9X_LESS_THAN,
S9X_GREATER_THAN,
S9X_LESS_THAN_OR_EQUAL,
S9X_GREATER_THAN_OR_EQUAL,
S9X_EQUAL,
S9X_NOT_EQUAL
} S9xCheatComparisonType;
typedef enum
{
S9X_8_BITS,
S9X_16_BITS,
S9X_24_BITS,
S9X_32_BITS
} S9xCheatDataSize;
extern SCheatData Cheat;
extern Watch watches[16];
int S9xAddCheatGroup(const std::string &name, const std::string &cheat);
int S9xModifyCheatGroup(uint32_t index, const std::string &name, const std::string &cheat);
void S9xEnableCheatGroup(uint32_t index);
void S9xDisableCheatGroup(uint32_t index);
void S9xDeleteCheats(void);
std::string S9xCheatGroupToText(const SCheatGroup &g);
std::string S9xCheatGroupToText(uint32_t index);
void S9xDeleteCheatGroup(uint32_t index);
bool8 S9xLoadCheatFile(const std::string &filename);
bool8 S9xSaveCheatFile(const std::string &filename);
void S9xUpdateCheatsInMemory(void);
int S9xImportCheatsFromDatabase(const std::string &filename);
void S9xCheatsDisable(void);
void S9xCheatsEnable(void);
std::string S9xCheatValidate(const std::string &cheat);
void S9xInitCheatData (void);
void S9xInitWatchedAddress (void);
void S9xStartCheatSearch (SCheatData *);
void S9xSearchForChange (SCheatData *, S9xCheatComparisonType, S9xCheatDataSize, bool8, bool8);
void S9xSearchForValue (SCheatData *, S9xCheatComparisonType, S9xCheatDataSize, uint32_t, bool8, bool8);
void S9xSearchForAddress (SCheatData *, S9xCheatComparisonType, S9xCheatDataSize, uint32_t, bool8);
void S9xOutputCheatSearchResults (SCheatData *);
#endif