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pubspec.yaml
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pubspec.yaml
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name: al_quran
description: Al-Quran App.
# The following line prevents the package from being accidentally published to
# pub.dev using `flutter pub publish`. This is preferred for private packages.
publish_to: "none" # Remove this line if you wish to publish to pub.dev
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number is used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
# In Windows, build-name is used as the major, minor, and patch parts
# of the product and file versions while build-number is used as the build suffix.
version: 1.0.0+1
environment:
sdk: ">=3.0.6 <4.0.0"
# Dependencies specify other packages that your package needs in order to work.
# To automatically upgrade your package dependencies to the latest versions
# consider running `flutter pub upgrade --major-versions`. Alternatively,
# dependencies can be manually updated by changing the version numbers below to
# the latest version available on pub.dev. To see which dependencies have newer
# versions available, run `flutter pub outdated`.
dependencies:
adaptive_theme: ^3.3.0
audioplayers: ^5.1.0
bloc: ^8.1.2
cupertino_icons: ^1.0.2
dio: ^5.3.2
equatable: ^2.0.5
flutter:
sdk: flutter
flutter_bloc: ^8.1.3
flutter_launcher_icons: ^0.13.1
flutter_native_splash: ^2.3.2
get_storage: ^2.1.1
go_router: ^10.1.0
google_fonts: ^5.1.0
shimmer: ^3.0.0
dev_dependencies:
flutter_lints: ^2.0.0
flutter_test:
sdk: flutter
flutter_launcher_icons:
android: "launcher_icon"
ios: true
image_path: "assets/icons/ic_app.png"
adaptive_icon_background: "#7E57C2"
adaptive_icon_foreground: "assets/icons/ic_app_white_432px.png"
remove_alpha_ios: true
flutter_native_splash:
color: "#FFFFFF"
image: "assets/icons/ic_app_purple.png"
color_dark: "#7E57C2"
image_dark: "assets/icons/ic_app_white.png"
android_12:
color: "#FFFFFF"
icon_background_color: "#FFFFFF"
color_dark: "#7E57C2"
icon_background_color_dark: "#7E57C2"
# For information on the generic Dart part of this file, see the
# following page: https://dart.dev/tools/pub/pubspec
# The following section is specific to Flutter packages.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
# To add assets to your application, add an assets section, like this:
assets:
- assets/
- assets/icons/
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.dev/assets-and-images/#resolution-aware
# For details regarding adding assets from package dependencies, see
# https://flutter.dev/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.dev/custom-fonts/#from-packages