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charactersheetbutton.h
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charactersheetbutton.h
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/***************************************************************************
* Copyright (C) 2015 by Renaud Guezennec *
* http://www.rolisteam.org/contact *
* *
* rolisteam is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef CHARACTERSHEETBUTTON_H
#define CHARACTERSHEETBUTTON_H
#include "charactersheetitem.h"
#include "csitem.h"
#include "field.h"
#include <QGraphicsItem>
#include <QLabel>
#include <QWidget>
/**
* @brief The CharacterSheetButton class is dedicated to manage button.
*/
class CharacterSheetButton : public CSItem
{
Q_OBJECT
public:
CharacterSheetButton(QPointF topleft, QGraphicsItem* parent= nullptr);
CharacterSheetButton(QGraphicsItem* parent= nullptr);
virtual QVariant getValueFrom(CharacterSheetItem::ColumnId, int role) const override;
virtual void setValueFrom(CharacterSheetItem::ColumnId id, QVariant var) override;
virtual void save(QJsonObject& json, bool exp= false) override;
virtual void load(const QJsonObject& json, EditorController* ctrl) override;
virtual void generateQML(QTextStream& out, CharacterSheetItem::QMLSection sec);
void paint(QPainter* painter, const QStyleOptionGraphicsItem* option, QWidget* widget= nullptr);
virtual void setNewEnd(QPointF nend) override;
QRectF boundingRect() const;
CharacterSheetItem::TypeField getFieldType() const;
virtual CharacterSheetItem* getChildAt(QString) const override;
virtual CharacterSheetItem::CharacterSheetItemType getItemType() const override;
/**
* @brief saveDataItem
* @param json
*/
virtual void saveDataItem(QJsonObject& json) override;
/**
* @brief load
* @param json
* @param scene
*/
virtual void loadDataItem(const QJsonObject& json) override;
void copyField(CharacterSheetItem* newField);
/**
* @brief fillNetworkMessage
* @param msg
*/
// virtual void fillNetworkMessage(NetworkMessageWriter* msg);
/**
* @brief readNetworkMessage
* @param msg
*/
// virtual void readNetworkMessage(NetworkMessageReader* msg);
signals:
void updateNeeded(CSItem* c);
private:
void init();
};
#endif // CHARACTERSHEETBUTTON_H