diff --git a/13th Age Glorantha/translations/pb.json b/13th Age Glorantha/translations/pb.json index cfe7d5dd256..14b8e638f9c 100644 --- a/13th Age Glorantha/translations/pb.json +++ b/13th Age Glorantha/translations/pb.json @@ -70,7 +70,7 @@ "Icon": "Icon", "positive": "positive", "conflicted": "conflicted", - "negative": "negative", + "negative": "negativo", "Background": "Antecedente", "Backgrounds": "Backgrounds", "Roll": "Rolagem", diff --git a/13th_Age-neovatar/translations/pb.json b/13th_Age-neovatar/translations/pb.json index 1bf16b91d5f..261c3a60f0f 100644 --- a/13th_Age-neovatar/translations/pb.json +++ b/13th_Age-neovatar/translations/pb.json @@ -68,7 +68,7 @@ "Points": "Points", "Icon Relationships": "Icon Relationships", "Icon": "Icon", - "positive": "positive", + "positive": "positivo", "conflicted": "conflicted", "negative": "negative", "Background": "Background", diff --git a/5eShaped/translations/es.json b/5eShaped/translations/es.json index 61f4b727b80..5123a57335c 100644 --- a/5eShaped/translations/es.json +++ b/5eShaped/translations/es.json @@ -40,41 +40,41 @@ "3RD_LEVEL": "3° nivel", "4TH": "4°", "4TH_LEVEL": "4º nivel", - "5TH": "5th", - "5TH_LEVEL": "5th-level", - "6TH": "6th", - "6TH_LEVEL": "6th-level", - "7TH": "7th", - "7TH_LEVEL": "7th-level", - "7_DAYS": "7 days", - "8TH": "8th", - "8TH_LEVEL": "8th-level", - "8_HOURS": "8 hours", - "9TH": "9th", - "9TH_LEVEL": "9th-level", + "5TH": "5to", + "5TH_LEVEL": "5to nivel", + "6TH": "6to", + "6TH_LEVEL": "6to nivel", + "7TH": "7mo", + "7TH_LEVEL": "7mo nivel", + "7_DAYS": "7 días", + "8TH": "8vo", + "8TH_LEVEL": "8vo nivel", + "8_HOURS": "8 horas", + "9TH": "9no", + "9TH_LEVEL": "9no nivel", "ABILITIES": "Habilidades", - "ABILITY": "Ability", - "ABILITY_CHECK": "Ability check", - "ABILITY_CHECKS": "Ability checks", - "ABILITY_CHECKS_QUERY": "Ability checks query", - "ABILITY_CHECK_MODIFIER": "Ability check modifier", - "ABILITY_SCORE": "Ability score", - "ABILITY_SCORES": "Ability scores", - "ABJURATION": "Abjuration", - "AC": "AC", - "ACID": "acid", - "ACROBATICS": "Acrobatics", - "ACTION": "Action", + "ABILITY": "Habilidad", + "ABILITY_CHECK": "Prueba de Característica", + "ABILITY_CHECKS": "Pruebas de Característica", + "ABILITY_CHECKS_QUERY": "Consulta de pruebas de característica", + "ABILITY_CHECK_MODIFIER": "Modificador de prueba de característica", + "ABILITY_SCORE": "Puntuación de característica", + "ABILITY_SCORES": "Puntuaciones de características", + "ABJURATION": "Abjuración", + "AC": "CA", + "ACID": "ácido", + "ACROBATICS": "Acrobacias", + "ACTION": "Acción", "ACTIONS": "Acciones", - "AC_ARMORED": "Armored AC", - "AC_UNARMORED": "Unarmored AC", - "AC_UNARMORED_ABILITY": "Unarmored ability", - "ADD_COMMON_ITEMS": "Add common items", + "AC_ARMORED": "CA con armadura", + "AC_UNARMORED": "CA sin armadura", + "AC_UNARMORED_ABILITY": "Habilidad sin armadura", + "ADD_COMMON_ITEMS": "Añadir artículos comunes", "ADD_HALF_PROFICIENCY_TO_UNPROFICIENT_SAVING_THROWS": "Add half proficiency
to unproficient saving throws", - "ADVANTAGE": "Advantage", - "ADVANTAGE+": "Advantage+", - "ADVENTURING_GEAR": "Adventuring gear", - "AGE": "Age", + "ADVANTAGE": "Ventaja", + "ADVANTAGE+": "Ventaja+", + "ADVENTURING_GEAR": "Equipo de aventurero", + "AGE": "Edad", "ALIGNMENT": "Alignment", "ALL": "All", "AMMO": "Ammo", diff --git a/AvatarLegends/translations/pb.json b/AvatarLegends/translations/pb.json index 14d74645a72..8ea9afbcf0e 100644 --- a/AvatarLegends/translations/pb.json +++ b/AvatarLegends/translations/pb.json @@ -175,8 +175,8 @@ "three": "three", "the-bold": "The Bold", "the-bold-description": "The Bold fights to live up to their self-image and earn others’ trust and confidence. Play the Bold if you want to build your reputation and leadership skills. ", - "balance-the-bold1": "Loyalty", - "balance-the-bold2": "Confidence", + "balance-the-bold1": "Lealdade", + "balance-the-bold2": "Autoestima", "legacy1": "Successfully lead your companions in battle", "legacy2": "Kiss someone dangerous", "legacy3": "Punch someone you probably shouldn't punch", @@ -202,7 +202,7 @@ "yourdrives": "Your Drives", "completedrives": "Completed Drives", "choose-two": "Choose Two", - "tb-move1": "Best Friend
Your best friend is small, fuzzy, and dependable. Unlike all your other relationships, this one is simple and true. You can understand and communicate with your small companion and although they may give you a hard time now and again, they are always there when you need them most. Whenever your pal could help you push your luck, mark fatigue to roll with Creativity instead of Passion. If your pet ever gets hurt, mark a condition.", + "tb-move1": "Melhor Amigo
Seu melhor amigo é pequeno, peludinho e\nconfiável. Diferente de todos os outros\nrelacionamentos, esse é simples e verdadeiro.\nVocê pode entender e se comunicar com seu\npequeno camarada e ele pode implicar com\nvocê de quando em quando, mas sempre\nestará lá quando você precisar de verdade.\nSempre que seu parça puder te ajudar a\ntentar a sorte, marque fadiga para rolar com\nCRIATIVIDADE em vez de PAIXÃO. Se seu\nbichinho se machucar, marque uma condição.", "tb-move2": "Here's the Plan: When you work out a plan with someone, roll with Creativity. On a 10+, hold 3. On a 7-9, hold 2. You can spend your hold 1-for-1 while the plan is being carried out to:On a miss, hold 1, but your plan encounters some disastrous opposition right from the start.", "tb-move3": "Not Done Yet!: Once per session, when you are taken out, shift your balance towards center to stay up for one more exchange of a conflict. After that exchange ends, you become helpless, unconscious, or otherwise incapable of continuing on, and are taken out as normal.", "tb-move4": "You Missed Something: When you evaluate a friendly NPC’s plan to get something done, roll with Focus. On a hit, the GM tells you how you can drastically improve the chances of success; get it done, and they’re sure to come through on top. On a 7-9, the problems inherent in the plan are fairly serious; the NPC will be resistant to making the changes necessary. On a miss, something about the plan throws you for a loop; the GM tells you what obvious danger the NPC is ignoring...or what they’re hiding about their intent.", diff --git a/AvatarLegendsMagpie/translations/af.json b/AvatarLegendsMagpie/translations/af.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/af.json +++ b/AvatarLegendsMagpie/translations/af.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/ca.json b/AvatarLegendsMagpie/translations/ca.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/ca.json +++ b/AvatarLegendsMagpie/translations/ca.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/cs.json b/AvatarLegendsMagpie/translations/cs.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/cs.json +++ b/AvatarLegendsMagpie/translations/cs.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/da.json b/AvatarLegendsMagpie/translations/da.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/da.json +++ b/AvatarLegendsMagpie/translations/da.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/de.json b/AvatarLegendsMagpie/translations/de.json index 575c2ef1b3d..b62e583359d 100644 --- a/AvatarLegendsMagpie/translations/de.json +++ b/AvatarLegendsMagpie/translations/de.json @@ -551,5 +551,44 @@ "clearCond8": "• Reumütig: Versuche, ernsthaft Wiedergutmachung für vergangenes Unrecht zu leisten.", "clearCond9": "• Erschüttert: Suche Rat bei einem/einer alten Freund*in oder Mentor*in.", "clearCond10": "• Besorgt: Übernimm die Kontrolle in einer Situation, in der jemand anderes führen sollte.", - "growth": "WACHSTUM" + "growth": "WACHSTUM", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/el.json b/AvatarLegendsMagpie/translations/el.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/el.json +++ b/AvatarLegendsMagpie/translations/el.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/en.json b/AvatarLegendsMagpie/translations/en.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/en.json +++ b/AvatarLegendsMagpie/translations/en.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/es.json b/AvatarLegendsMagpie/translations/es.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/es.json +++ b/AvatarLegendsMagpie/translations/es.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/fi.json b/AvatarLegendsMagpie/translations/fi.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/fi.json +++ b/AvatarLegendsMagpie/translations/fi.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/fr.json b/AvatarLegendsMagpie/translations/fr.json index 6719ea4ef20..4a14adce37e 100644 --- a/AvatarLegendsMagpie/translations/fr.json +++ b/AvatarLegendsMagpie/translations/fr.json @@ -551,5 +551,44 @@ "clearCond8": "• Plein de remords : efforcez-vous de réparer vos torts passés.\n", "clearCond9": "• Secoué : cherchez les conseils d’un vieil ami ou mentor.", "clearCond10": "• Inquiet : prenez les rênes dans une situation où un autre personnage pourrait mener le groupe.", - "growth": "PROGRESSION" + "growth": "PROGRESSION", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/he.json b/AvatarLegendsMagpie/translations/he.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/he.json +++ b/AvatarLegendsMagpie/translations/he.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/hu.json b/AvatarLegendsMagpie/translations/hu.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/hu.json +++ b/AvatarLegendsMagpie/translations/hu.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/it.json b/AvatarLegendsMagpie/translations/it.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/it.json +++ b/AvatarLegendsMagpie/translations/it.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/ja.json b/AvatarLegendsMagpie/translations/ja.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/ja.json +++ b/AvatarLegendsMagpie/translations/ja.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/ko.json b/AvatarLegendsMagpie/translations/ko.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/ko.json +++ b/AvatarLegendsMagpie/translations/ko.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/nl.json b/AvatarLegendsMagpie/translations/nl.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/nl.json +++ b/AvatarLegendsMagpie/translations/nl.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/pb.json b/AvatarLegendsMagpie/translations/pb.json index d64240901fa..28d17bc9872 100644 --- a/AvatarLegendsMagpie/translations/pb.json +++ b/AvatarLegendsMagpie/translations/pb.json @@ -388,7 +388,7 @@ "basicmoves3_label": "Intimidar", "basicmoves3_dsc": "Quando você intimidar um PNJ para que ele recue ou ceda, role com PAIXÃO. Em um sucesso, escolha uma das opções abaixo. Em um 10+, você pode, primeiro, escolher uma opção que ele não pode escolher.", "basicmoves4_label": "Pedir", - "basicmoves4_dsc": "When you plead with an NPC who cares what you think for help, support, or action, roll with HARMONY. On a 7–9, they need something more—evidence that this is the right course, guidance in making the right choices, or resources to aid them—before they act; the GM tells you what they need. On a 10+, they act now and do their best until the situation changes.When you try to honestly guide and comfort another person, roll with HARMONY. On a hit, they choose one:
On a 10+, if they embrace your guidance and comfort, you may also shift their balance.", + "basicmoves4_dsc": "Quando você pedir a um PNJ que se importa com a sua opinião para que te ajude, apoie ou aja de alguma forma, role com HARMONIA. Em um 7-9, ele precisa de algo mais—evidência que isso é o certo a se fazer, orientação para tomar as decisões corretas, ou recursos para ajudar—antes de agir, o MJ vai te dizer o que é necessário. Em um 10+, ele age agora e faz seu melhor até que a situação mude", "basicmoves5_label": "Tentar a Sorte", "basicmoves5_dsc": "Quando você tenta a sorte numa situação arriscada, diga o que quer fazer e role com PAIXÃO. Num sucesso, você consegue, mas há custos para escapar por pouco; o MJ irá te contar quais as consequências. Num 10+, sua ousadia compensa apesar do custo; o MJ te dirá que outra oportunidade o acaso te entrega.", "basicmoves6_label": "Confiar nas suas Habilidades e Treinamento", @@ -551,5 +551,44 @@ "clearCond8": "Arrependido: tentar se redimir de forma legítima por erros do passado", "clearCond9": "• Abalado: busque orientação de um mentor ou um velho amigo;", "clearCond10": "• Preocupado: tome controle de uma situação em que outro deveria liderar;", - "growth": "CRESCIMENTO" + "growth": "CRESCIMENTO", + "campaign_worksheet_label": "Planilha de Criação de Campanha", + "kyoshi_label": "Era Kyoshi", + "aang_label": "Era Aang", + "roku_label": "Era Roku", + "korra_label": "Era Korra", + "100years_label": "Era Guerra dos Cem Anos", + "custom_label": "Era Customizada", + "npc_sheet_label": "Ficha de PNJ", + "minor_label": "Menor", + "major_label": "Maior", + "legendary_label": "Lendário", + "master_label": "Mestre", + "balance_label": "Equilíbrio", + "balance_description_label": "Durante a criação de personagem, mude seu equilíbrio uma vez se quiser", + "stats_label": "Capacidades", + "stats_description_label": "Adicione +1 à uma capacidade", + "conditions_label": "Condições", + "statuses_label": "Status", + "positive_label": "POSITIVO", + "negative_label": "NEGATIVO", + "background_label": "Antecedente", + "basic_moves_label": "Movimentos Básicos", + "moves_label": "MOVIMENTOS", + "combat_techniques_label": "TÉCNICAS DE COMBATE", + "details_label": "DETALHES", + "moment_of_balance_label": "Momento de Equilíbrio", + "growth_question": "Pergunta de Crescimento", + "growth_question_description": "No final de cada sessão, responda a esta pergunta com as outras perguntas de crescimento:", + "growth-q-adamant": "Você procurou apoio ou orientação dos outros?", + "growth-q-bold": "Você expressou vulnerabilidade ao admitir que estava errado ou que deveria ter ouvido alguém que ignorou?", + "growth-q-guardian": "Você perseguiu um desejo ou meta sua, além de proteger outras pessoas?", + "growth-q-hammer": "Você progrediu na sua meta contra seu adversário?", + "growth-q-icon": "Você realizou um feito digno de seu fardo e tradição?", + "growth-q-idealist": "Você melhorou as vidas de uma comunidade de pessoas comuns, ou ajudou uma pessoa comum com seus problemas?", + "growth-q-pillar": "Você ajudou um camarada a ser bem-sucedido ao lidar com seus problemas ou liderou o grupo num sucesso coletivo que importa?", + "growth-q-prodigy": "Você expressou sua gratidão a um camarada pela sua presença, apoio ou ensinamentos?", + "growth-q-rogue": "Você conseguiu que um amigo se juntasse a você ou aprovasse a prática de um dos seus maus hábitos?", + "growth-q-successor": "Você aprendeu algo significativo ou importante sobre sua linhagem, seus membros, ou o efeito que eles têm sobre o mundo e as pessoas?", + "growth-q-destined": "Você passou um tempo significativo com alguma outra pessoa\nse concentrando nos problemas e preocupações dela?" } diff --git a/AvatarLegendsMagpie/translations/pl.json b/AvatarLegendsMagpie/translations/pl.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/pl.json +++ b/AvatarLegendsMagpie/translations/pl.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/pt.json b/AvatarLegendsMagpie/translations/pt.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/pt.json +++ b/AvatarLegendsMagpie/translations/pt.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/ru.json b/AvatarLegendsMagpie/translations/ru.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/ru.json +++ b/AvatarLegendsMagpie/translations/ru.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/sl.json b/AvatarLegendsMagpie/translations/sl.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/sl.json +++ b/AvatarLegendsMagpie/translations/sl.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/sv.json b/AvatarLegendsMagpie/translations/sv.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/sv.json +++ b/AvatarLegendsMagpie/translations/sv.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/tr.json b/AvatarLegendsMagpie/translations/tr.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/tr.json +++ b/AvatarLegendsMagpie/translations/tr.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/uk.json b/AvatarLegendsMagpie/translations/uk.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/uk.json +++ b/AvatarLegendsMagpie/translations/uk.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/AvatarLegendsMagpie/translations/zh.json b/AvatarLegendsMagpie/translations/zh.json index caa955c2d88..75ee645dd39 100644 --- a/AvatarLegendsMagpie/translations/zh.json +++ b/AvatarLegendsMagpie/translations/zh.json @@ -551,5 +551,44 @@ "clearCond8": "• Remorseful: attempt to make genuine amends for past wrongs.", "clearCond9": "• Shaken: seek guidance from an old friend or mentor.", "clearCond10": "• Worried: take control in a situation in which another should lead.", - "growth": "GROWTH" + "growth": "GROWTH", + "campaign_worksheet_label": "Campaign Worksheet", + "kyoshi_label": "Kyoshi Era", + "aang_label": "Aang Era", + "roku_label": "Roku Era", + "korra_label": "Korra Era", + "100years_label": "100 Year War Era", + "custom_label": "Custom Era", + "npc_sheet_label": "NPC Sheet", + "minor_label": "Minor", + "major_label": "Major", + "legendary_label": "Legendary", + "master_label": "Master", + "balance_label": "Balance", + "balance_description_label": "At character creation, shift your balance once if you like", + "stats_label": "Stats", + "stats_description_label": "Add +1 to one stat", + "conditions_label": "Conditions", + "statuses_label": "Statuses", + "positive_label": "POSITIVE", + "negative_label": "NEGATIVE", + "background_label": "Background", + "basic_moves_label": "Basic Moves", + "moves_label": "MOVES", + "combat_techniques_label": "COMBAT TECHNIQUES", + "details_label": "DETAILS", + "moment_of_balance_label": "Moment of Balance", + "growth_question": "Growth Question", + "growth_question_description": "At the end of each session, answer this question with the other growth questions:", + "growth-q-adamant": "• Did you seek support or guidance from others?", + "growth-q-bold": "• Did you express vulnerability by admitting you were wrong or that you should have listened to someone you ignored?", + "growth-q-guardian": "• Did you pursue a desire or goal of your own, outside of protecting others?", + "growth-q-hammer": "• Did you make progress towards your goal against your adversary?", + "growth-q-icon": "• Did you accomplish a feat worthy of your burden and tradition?", + "growth-q-idealist": "• Did you improve the lives of a community of average citizens or help an ordinary person with their problems?", + "growth-q-pillar": "• Did you help a companion find a significant success with their issues, or lead the group in finding a significant collective success?", + "growth-q-prodigy": "• Did you express gratitude to a companion for their presence, support, or teaching?", + "growth-q-rogue": "• Did you get a friend to join in or approve of one of your bad habits?", + "growth-q-successor": "• Did you learn something meaningful or important about your lineage, its members, or its effects on the world and others?", + "growth-q-destined": "• Did you spend meaningful time with someone else focused on their concerns and troubles?" } diff --git a/Das Schwarze Auge (TDE) 5 OFFICIAL by Ulisses/translations/pb.json b/Das Schwarze Auge (TDE) 5 OFFICIAL by Ulisses/translations/pb.json index a171251b92f..3c4d4de93d2 100644 --- a/Das Schwarze Auge (TDE) 5 OFFICIAL by Ulisses/translations/pb.json +++ b/Das Schwarze Auge (TDE) 5 OFFICIAL by Ulisses/translations/pb.json @@ -322,7 +322,7 @@ "zielbewegung": "Target Movement", "zielkategorie": "Target Category", "zk": "TOU", - "zustaende": "Conditions", + "zustaende": "Condições", "zweihandhiebwaffen": "Two-Handed Impact Weapons", "zweihandschwerter": "Two-Handed Swords", "ergebnis": "Result:", diff --git a/Fallout 2d20/translations/pb.json b/Fallout 2d20/translations/pb.json index 953fa532bbc..f00302f3c45 100644 --- a/Fallout 2d20/translations/pb.json +++ b/Fallout 2d20/translations/pb.json @@ -327,7 +327,7 @@ "vault-girl": "Vault Girl", "outline-only": "Outline only (for hit locations)", "roll-cd": "Roll combat dice", - "fatigue": "Fatigue", + "fatigue": "Fadiga", "hunger": "Hunger", "thirst": "Thirst", "sleep": "Sleep", diff --git a/Into the Odd 2nd edition/translations/af.json b/Into the Odd 2nd edition/translations/af.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/af.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/ca.json b/Into the Odd 2nd edition/translations/ca.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/ca.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/cs.json b/Into the Odd 2nd edition/translations/cs.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/cs.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/da.json b/Into the Odd 2nd edition/translations/da.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/da.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/de.json b/Into the Odd 2nd edition/translations/de.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/de.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/el.json b/Into the Odd 2nd edition/translations/el.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/el.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/en.json b/Into the Odd 2nd edition/translations/en.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/en.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/es.json b/Into the Odd 2nd edition/translations/es.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/es.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/fi.json b/Into the Odd 2nd edition/translations/fi.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/fi.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/fr.json b/Into the Odd 2nd edition/translations/fr.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/fr.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/he.json b/Into the Odd 2nd edition/translations/he.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/he.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/hu.json b/Into the Odd 2nd edition/translations/hu.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/hu.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/it.json b/Into the Odd 2nd edition/translations/it.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/it.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/ja.json b/Into the Odd 2nd edition/translations/ja.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/ja.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/ko.json b/Into the Odd 2nd edition/translations/ko.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/ko.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/nl.json b/Into the Odd 2nd edition/translations/nl.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/nl.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/pb.json b/Into the Odd 2nd edition/translations/pb.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/pb.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/pl.json b/Into the Odd 2nd edition/translations/pl.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/pl.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/pt.json b/Into the Odd 2nd edition/translations/pt.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/pt.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/ru.json b/Into the Odd 2nd edition/translations/ru.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/ru.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/sl.json b/Into the Odd 2nd edition/translations/sl.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/sl.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/sv.json b/Into the Odd 2nd edition/translations/sv.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/sv.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/tr.json b/Into the Odd 2nd edition/translations/tr.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/tr.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/uk.json b/Into the Odd 2nd edition/translations/uk.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/uk.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Into the Odd 2nd edition/translations/zh.json b/Into the Odd 2nd edition/translations/zh.json new file mode 100644 index 00000000000..4f93fab6082 --- /dev/null +++ b/Into the Odd 2nd edition/translations/zh.json @@ -0,0 +1,198 @@ +{ + "ACCORDION": "Accordéon", + "ACID": "Acide", + "ANIMAL_REPELLENT": "Répulsif pour animaux", + "ANIMAL_TRAP": "Piège à animaux", + "ARCANA": "Arcana", + "ARCANUM": "Arcanum", + "ARCANUM_D66": "Arcanum (d66)", + "ARMOR": "ARMURE :", + "ATHLETICS": "Athlétisme", + "BATON": "Bâton (d6)", + "BAYONET": "Baïonnette (d6)", + "BELL": "Cloche", + "BEYOND": "Au-delà", + "BLUNDERBUSS": "Arquebuse (d8 e)", + "BOLT_CUTTERS": "Cisailles", + "BOMB": "Bombe", + "BOW": "Arc (d6 E)", + "BRACE_OF_PISTOLS": "Paire de pistolets (d8 e)", + "BROKEN": "0 : brisé", + "BULKY_ITEM_DISCLAIMER": "Toute personne portant trois objets encombrants ou plus voit ses PV réduits à 0", + "BULKY_OBJECTS": "Objets encombrants", + "BURNT_FACE": "* Visage brûlé", + "BUSINESSES": "Entreprises", + "CANARY": "Canari", + "CANE": "Canne (d6)", + "CHAIN": "Chaîne", + "CHARACTER_CREATION": "Création de personnage", + "CHARACTER_CREATION_TITLE": "Laissez vous guider dans la création de votre personnage", + "CHARACTER_SHEET": "Feuille de personnage", + "CHARACTER_SHEET_TITLE": "Accéder directement à la feuille de personnage", + "CHARISMA": "Charisme", + "CIGARS": "Cigares", + "CLAYMORE": "Claymore (d8 e)", + "CLUB": "Massue (d6)", + "COMBAT": "Combat", + "COMPANIONS": "Compagnies", + "CREATE_CHARACTER": "Créer le personnage", + "CREATE_CHARACTER_TITLE": "Créer le personnage", + "CROWBAR": "Pied-de-biche", + "CRUDE_ARMOR": "Armure grossière", + "D10": "D10", + "D12": "D12", + "D20": "D20", + "D4": "D4", + "D6": "D6", + "D66": "D66", + "D8": "D8", + "DAGGER": "Dague (d6)", + "DARKVISION": "* Vision dans l’obscurité", + "DEATH": "0 : mort", + "DEBT": "* Dette (3G)", + "DEX": "DEX", + "DEXTERITY": "Dextérité", + "DEXTERITY_MAX_TITLE": "DEXTÉRITÉ maximum", + "DEXTERITY_TITLE": "DEXTÉRITÉ actuelle", + "DICE_ROLLS": "Jets de dés", + "DISCIPLINE": "Discipline", + "DISCRETION": "Discrétion", + "DISFIGURED": "* Défiguré", + "DREAMS_SHOW": "* Les rêves montrent des endroits inconnus", + "DRUM": "Tambour", + "EAGLE": "Aigle", + "EQUIPMENT": "Équipements", + "ETHER": "Éther", + "EXPERIENCE": "d'expérience :", + "EXPERT": "Expert", + "FAILURE": "Échec", + "FAKE_PISTOL": "Faux pistolet", + "FANCY_HAT": "Chapeau fantaisie", + "FERRET": "Furet", + "FIRE_OIL": "Huile inflammable", + "FLASHBANG": "Grenade aveuglante", + "FLUTE": "Flûte", + "FUGITIVE": "* Fugitif", + "GAME_SET": "Jeu", + "GAROTTE": "Lacet étrangleur (d6)", + "GLOWING_EYES": "Yeux lumineux", + "GLUE": "Colle", + "GRAPPLING_HOOK": "Grappin", + "GREASE": "Graisse", + "HACKSAW": "Scie à métaux", + "HALBERD": "Hallebarde (d8 e)", + "HAND_DRILL": "Foret à main", + "HARPOON": "Harpon (d8 e)", + "HATCHET": "Hachette (d6)", + "HAWK": "Faucon", + "HIT_POINTS": "Points de Vie", + "HOUND": "Chien", + "HP": "PV", + "ILLITERATE": "* Analphabète", + "IMMUNITY_TO_EXTREMES": "* Immunité à la chaleur et au froid extrêmes", + "INCOME": "REVENUS", + "IRON_LIMB": "* Membre en fer", + "KNIFE": "Couteau (d6)", + "LEVEL": "Niveau", + "LIGHTER_BOY": "Briquet", + "LONGAXE": "Hache longue (d8 e)", + "LOST_EYE": "* Borgne", + "LOUD_LUNGS": "* Respiration sifflante", + "LUCK": "Chance", + "MACE": "Masse (d6)", + "MACHETE": "Machette (d6)", + "MAGNIFYING_GLASS": "Loupe", + "MALLET": "Maillet", + "MANACLES": "Menottes", + "MARBLES": "Billes", + "MASTER": "Maître", + "MAUL": "Maillet (d8 e)", + "MIRROR": "Miroir", + "MODERN_ARMOR": "Armure moderne", + "MULE": "Mule", + "MUSKET": "Mousquet (d8 e)", + "MUTE": "* Muet", + "MUTT": "Chien bâtard", + "MUTT_TELEPATHIC_LINK": "* Chien bâtard avec lien télépathique", + "NAME": "Nom:", + "NET": "Filet", + "NEVER_SLEEP": "* Insomniaque", + "NO_NOSE": "* Anosmique", + "NOTES": "Notes :", + "NOVICE": "Novice", + "ONE_ARM": "* Manchot", + "PAINT": "Peinture", + "PARALYZED": "0 : paralysé", + "PICKAXE": "Pioche (d6)", + "PIGEON": "Pigeon", + "PISTOL": "Pistolet (d6)", + "POCKETWATCH": "Montre de poche", + "POISON": "Poison", + "PORTABLE_RAM": "Bélier portatif", + "PROFESSIONAL": "Professionnel", + "PROSTHETIC_ARM": "* Prothèse de main", + "PROSTHETIC_LEG": "* Prothèse de jambe", + "PROSTHETIC_LIMB": "* Poumon artificiel", + "PROTECTIVE_GLOVES": "Gants de protection", + "REFLEXES": "Réflexes", + "RESISTANCE": "Résistance", + "RETURN_TO_WELCOME": "Retour à la page d'introduction", + "RIFLE": "Fusil (d8 e)", + "ROCKET": "Fusée", + "ROLL_1D6": "Lancer 1D6", + "ROLL_3D6_EACH_ABILITY_SCORE": "Lancez 3d6 pour chaque caractéristique.", + "ROLL_ABILITY_SCORE": "Lancer vos caractéristiques", + "ROLL_D10": "Lancer D10", + "ROLL_D12": "Lancer D12", + "ROLL_D20": "Lancer D20", + "ROLL_D4": "Lancer D4 ", + "ROLL_D6": "Lancer D6", + "ROLL_D8": "Lancer D8", + "ROLL_LUCK": "Jet de Chance", + "ROLL_TO_DEFINE": "Lancez le dé pour le définir.", + "RUM": "Rhum", + "SAVING_THROW": "Jet de Sauvegarde", + "SAW": "Scie", + "SENSE_NEARBY_ARCANUM": "* Détecter les Arcana à proximité", + "SENSE_UNEARTHLY_BEINGS": "* Percevoir les êtres maléfiques à proximité", + "SHIELD": "Bouclier", + "SHOVEL": "Pelle", + "SLIGHTLY_MAGNETIC": "* Légèrement magnétique", + "SMOKE_BOMB": "Bombe fumigène", + "SPYGLASS": "Longue-vue", + "STAFF": "Bâton (d6 e)", + "STARTING_HP": "Votre personnage commence avec 1d6 points de vie qui mesurent sa capacité à éviter les dégâts qui menacent son existence.", + "STEEL_WIRE": "Fil d’acier", + "STR": "FOR", + "STRENGTH": "Force", + "STRENGTH_MAX": "FORCE maximum", + "STRENGTH_TITLE": "FORCE actuelle", + "SUCCESS": "Réussite", + "SWAP_TWO_ABILITY_SCORES": "Vous pouvez échanger deux valeurs entre elles.", + "SWORD": "Épée (d6)", + "SWORD_AND_DAGGER": "Épée et dague (d8 e)", + "TALKING_PARROT": "Perroquet parlant", + "TATTERED_CLOTHES": "Vêtements en lambeaux", + "TELEPATHY": "* Télépathie si la cible échoue à son jet de vol", + "THREE_BOMBS": "3 bombes", + "THROWING_AXES": "Haches de lancer", + "THROWING_KNIVES": "Couteaux de lancer (d6)", + "TONGS": "Pince", + "TOXIN_IMMUNE": "* Immunité aux toxines", + "TRUMPET": "Trompette", + "TRUST": "Confiance", + "TWO_ACID_FLASKS": "2 flacons d’acide", + "TWO_HANDS": "(à 2 mains)", + "UGLY_MUTATION": "* Vilaine mutation", + "VETERAN": "Vétéran", + "VIGOR": "Vigueur", + "VIOLIN": "Violon", + "WEAPONS_DAMAGE": "ARMES (DÉGÂTS)", + "WELCOME": "Bienvenue dans INTO THE ODD", + "WHIP": "Fouet (d6)", + "WIL": "VOL", + "WILLPOWER": "Volonté", + "WILLPOWER_MAX_TITLE": "VOLONTÉ maximum", + "WILLPOWER_TITLE": "VOLONTÉ actuelle", + "YOUR_EQUIPMENT": "Votre équipement et éventuelles informations supplémentaires sur votre personnage sont définis automatiquement. Ils seront directement inscrits sur votre feuille de personnage." +} \ No newline at end of file diff --git a/Ironsworn-Starforged/translations/pb.json b/Ironsworn-Starforged/translations/pb.json index 0254b45579b..27007bbf824 100644 --- a/Ironsworn-Starforged/translations/pb.json +++ b/Ironsworn-Starforged/translations/pb.json @@ -1454,7 +1454,7 @@ "Starforged/Oracles/Core/Theme/2": "Advantage", "Starforged/Oracles/Core/Theme/3": "Alliance", "Starforged/Oracles/Core/Theme/4": "Authority", - "Starforged/Oracles/Core/Theme/5": "Balance", + "Starforged/Oracles/Core/Theme/5": "Equilíbrio", "Starforged/Oracles/Core/Theme/6": "Barrier", "Starforged/Oracles/Core/Theme/7": "Belief", "Starforged/Oracles/Core/Theme/8": "Blood", diff --git a/ProjectMoonTRPG/translations/af.json b/ProjectMoonTRPG/translations/af.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/af.json +++ b/ProjectMoonTRPG/translations/af.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/ca.json b/ProjectMoonTRPG/translations/ca.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/ca.json +++ b/ProjectMoonTRPG/translations/ca.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/cs.json b/ProjectMoonTRPG/translations/cs.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/cs.json +++ b/ProjectMoonTRPG/translations/cs.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/da.json b/ProjectMoonTRPG/translations/da.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/da.json +++ b/ProjectMoonTRPG/translations/da.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/de.json b/ProjectMoonTRPG/translations/de.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/de.json +++ b/ProjectMoonTRPG/translations/de.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/el.json b/ProjectMoonTRPG/translations/el.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/el.json +++ b/ProjectMoonTRPG/translations/el.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/en.json b/ProjectMoonTRPG/translations/en.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/en.json +++ b/ProjectMoonTRPG/translations/en.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/es.json b/ProjectMoonTRPG/translations/es.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/es.json +++ b/ProjectMoonTRPG/translations/es.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/fi.json b/ProjectMoonTRPG/translations/fi.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/fi.json +++ b/ProjectMoonTRPG/translations/fi.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/fr.json b/ProjectMoonTRPG/translations/fr.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/fr.json +++ b/ProjectMoonTRPG/translations/fr.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/he.json b/ProjectMoonTRPG/translations/he.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/he.json +++ b/ProjectMoonTRPG/translations/he.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/hu.json b/ProjectMoonTRPG/translations/hu.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/hu.json +++ b/ProjectMoonTRPG/translations/hu.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/it.json b/ProjectMoonTRPG/translations/it.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/it.json +++ b/ProjectMoonTRPG/translations/it.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/ja.json b/ProjectMoonTRPG/translations/ja.json index 488c65bda92..fd1bf25ffd7 100644 --- a/ProjectMoonTRPG/translations/ja.json +++ b/ProjectMoonTRPG/translations/ja.json @@ -8,10 +8,13 @@ "settings": "設定", "settings-mute": "状態異常メッセージを無視", "settings-detect": "自動: 戦闘状態の感知", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "判定メッセージ簡略化", "settings-extraequip": "追加欄(武器・道具・スキル)", "settings-hidespecial": "隠す: 特殊装備", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "隠す:状態異常の次ターン数値の表示", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "隠す: 判定パレットのテキスト", "settings-hideshare": "隠す: 共有ボタン", "settings-burnimmune": "無効: 火傷ダメージ", @@ -100,6 +103,7 @@ "heading-derived": "変動値", "heading-rollhelper": "判定パレット", "heading-damagehelper": "ダメージ計算", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "状態異常", "heading-stats": "能力値", "heading-observation": "観測レベル", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "混乱耐性", "bar-health-and-stagres": "体力と混乱耐性", "bar-health-temp": "体力(一時的)", - "bar-health-temp-shortened": "体力(一時的)", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "混乱耐性(一時的)", - "bar-stagres-temp-shortened": "混乱耐性(一時的)", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "精神力", "bar-sanity-shortened": "精神力", "bar-light": "光", @@ -243,6 +247,86 @@ "export-type-Settings": "設定のみ", "import-type-replace": "上書き", "import-type-add": "追加", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "武器名 (1)", "equip-weapon2-name": "武器名 (2)", "equip-weapon3-name": "武器名 (3)", @@ -398,8 +482,8 @@ "message-regened": "回復", "message-reduced-damage-by": "によるダメージ軽減:", "message-increased-HP-damage-by": "による体力ダメージ増加:", - "message-suffered": "", - "message-suffered-no": "0", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "(回復)", "message-resist": "耐性: ", "message-distorted": "ねじれ", diff --git a/ProjectMoonTRPG/translations/ko.json b/ProjectMoonTRPG/translations/ko.json index 7a93c9ff4aa..c732884c360 100644 --- a/ProjectMoonTRPG/translations/ko.json +++ b/ProjectMoonTRPG/translations/ko.json @@ -8,10 +8,13 @@ "settings": "설정", "settings-mute": "상태이상 메시지 무시", "settings-detect": "자동: 전투 상태 감지", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "판정 메시지 단순화", "settings-extraequip": "추가: 무기・도구・스킬", "settings-hidespecial": "숨기기: 특수 장비", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "숨기기: 판정 팔레트의 텍스트", "settings-hideshare": "숨기기: 공유 버튼", "settings-burnimmune": "무효: 화상 피해", @@ -100,6 +103,7 @@ "heading-derived": "변동값", "heading-rollhelper": "판정 팔레트", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "상태이상", "heading-stats": "능력치", "heading-observation": "관찰 레벨", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "정신력", "bar-sanity-shortened": "SP", "bar-light": "빛", @@ -243,6 +247,86 @@ "export-type-Settings": "설정만", "import-type-replace": "덮어쓰기", "import-type-add": "추가", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "무기명 (1)", "equip-weapon2-name": "무기명 (2)", "equip-weapon3-name": "무기명 (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "내성: ", "message-distorted": "뒤틀림", diff --git a/ProjectMoonTRPG/translations/nl.json b/ProjectMoonTRPG/translations/nl.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/nl.json +++ b/ProjectMoonTRPG/translations/nl.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/pb.json b/ProjectMoonTRPG/translations/pb.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/pb.json +++ b/ProjectMoonTRPG/translations/pb.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/pl.json b/ProjectMoonTRPG/translations/pl.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/pl.json +++ b/ProjectMoonTRPG/translations/pl.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/pt.json b/ProjectMoonTRPG/translations/pt.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/pt.json +++ b/ProjectMoonTRPG/translations/pt.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/ru.json b/ProjectMoonTRPG/translations/ru.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/ru.json +++ b/ProjectMoonTRPG/translations/ru.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/sl.json b/ProjectMoonTRPG/translations/sl.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/sl.json +++ b/ProjectMoonTRPG/translations/sl.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/sv.json b/ProjectMoonTRPG/translations/sv.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/sv.json +++ b/ProjectMoonTRPG/translations/sv.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/tr.json b/ProjectMoonTRPG/translations/tr.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/tr.json +++ b/ProjectMoonTRPG/translations/tr.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/uk.json b/ProjectMoonTRPG/translations/uk.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/uk.json +++ b/ProjectMoonTRPG/translations/uk.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/ProjectMoonTRPG/translations/zh.json b/ProjectMoonTRPG/translations/zh.json index 2b8387a3e5b..c6c9fccbfa2 100644 --- a/ProjectMoonTRPG/translations/zh.json +++ b/ProjectMoonTRPG/translations/zh.json @@ -8,10 +8,13 @@ "settings": "Settings", "settings-mute": "Mute ailment messages", "settings-detect": "Auto: Detect combat states", + "settings-autoapplydamage": "Auto: Apply damage taken", "settings-simpledisplay": "Simple roll display", "settings-extraequip": "Extra weapons/tools/skills", "settings-hidespecial": "Hide: Special items", + "settings-hidebaseeffect": "Hide: Base effects", "settings-hidenextturn": "Hide: Next turn input", + "settings-hidebarupdate": "Hide: Status bar update", "settings-hidehelpertext": "Hide: Helper text", "settings-hideshare": "Hide: Share buttons", "settings-burnimmune": "No burn damage", @@ -100,6 +103,7 @@ "heading-derived": "Derived values", "heading-rollhelper": "Roll helpers", "heading-damagehelper": "Damage helper", + "heading-damagecalculation": "Damage Calculation", "heading-ailments": "Status ailments", "heading-stats": "Stats", "heading-observation": "Observation level", @@ -112,9 +116,9 @@ "bar-stagres-shortened": "ST", "bar-health-and-stagres": "Health and Stagger", "bar-health-temp": "Temporary Health", - "bar-health-temp-shortened": "Temp HP", + "bar-health-temp-shortened": "THP", "bar-stagres-temp": "Temporary Stagger Res", - "bar-stagres-temp-shortened": "Temp HP", + "bar-stagres-temp-shortened": "TST", "bar-sanity": "Sanity", "bar-sanity-shortened": "SP", "bar-light": "Light", @@ -243,6 +247,86 @@ "export-type-Settings": "Settings only", "import-type-replace": "Replace", "import-type-add": "Add", + "autoscript-edit": "Edit AutoScript", + "autoscript-editor": "AutoScript Editor", + "autoscript-close-editor": "Save and close AutoScript Editor", + "autoscript-save-changes": "Save", + "autoscript-save-changes-title": "Save AutoScript changes", + "autoscript-open-style-editor": "Open AutoScript Styling Editor", + "autoeffect-title": "AutoEffects", + "autoeffect-option-scaling": "Scaling", + "autoeffect-option-silent": "Silent", + "autoeffect-option-button": "#Button", + "autoeffect-option-message": "#Message", + "autoeffect-option-messagebutton": "#MessageButton", + "autoeffect-option-thisround": "this round", + "autoeffect-option-nextround": "next round", + "autoeffect-option-thiscombat": "this combat", + "autoeffect-option-checksuccess": "CheckSuccess", + "autoeffect-option-checkfailure": "CheckFailure", + "autoeffect-option-checkignore": "CheckIgnore", + "autoeffect-option-firstround": "#First round", + "autoeffect-require": "Require", + "autoeffect-consume": "Consume", + "autoeffect-custommessage": "CustomMessage", + "autoeffect-reset": "Reset", + "autoeffect-gain": "Gain", + "autoeffect-inflict": "Inflict", + "autoeffect-give": "Give", + "autoeffect-set": "Set", + "autoeffect-add": "Add", + "autoeffect-multi": "Multi", + "autoeffect-basedamage": "BaseDamage", + "autoeffect-flatdamage": "FlatDamage", + "autoeffect-dicepower": "DicePower", + "autoeffect-dicemax": "DiceMax", + "autoeffect-dicecount": "DiceCount", + "autoeffect-challengeroll": "ChallengeRoll", + "autoeffect-speed": "Speed", + "autoeffect-format-require": "Require [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-consume": "Consume [SCALING NUM] [TARGET]: [CHECK]", + "autoeffect-format-gain": "[/TARGET] Gain [SCALING NUM] [TARGET]", + "autoeffect-format-inflict": "[/TARGET] Inflict [SCALING NUM] [TARGET]", + "autoeffect-format-give": "[/TARGET] Give [SCALING NUM] [TARGET]", + "autoeffect-format-set": "Set [TARGET] to [RESULT]", + "autoeffect-format-add": "Regen [SCALING NUM] [TARGET]", + "autoeffect-format-add-neg": "Receive [-SCALING NUM] [TARGET] damage", + "autoeffect-format-multi1": "Multiply [TARGET] by ", + "autoeffect-format-multi2": " [[SCALING NUM]]", + "autoeffect-format-basedamage": "Increase Base Damage by [SCALING NUM]", + "autoeffect-format-flatdamage": "Deal [SCALING NUM] [TARGET] Damage", + "autoeffect-format-dice": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-dice-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-format-challengeroll": "Rolling [TARGET] +[SCALING NUM]", + "autoeffect-format-challengeroll-neg": "Rolling [TARGET] [SCALING NUM]", + "autoeffect-format-speed": "Increase [TARGET] by [SCALING NUM]", + "autoeffect-format-speed-neg": "Reduce [TARGET] by [SCALING NUM]", + "autoeffect-match-check": "[CHECK]", + "autoeffect-match-num": "[NUM]", + "autoeffect-match-scaling": "[SCALING]", + "autoeffect-match-scalingnum": "[SCALING NUM]", + "autoeffect-match-neg-num": "[-NUM]", + "autoeffect-match-neg-scaling": "[-SCALING]", + "autoeffect-match-neg-scalingnum": "[-SCALING NUM]", + "autoeffect-match-initial": "[INITIAL]", + "autoeffect-match-result": "[RESULT]", + "autoeffect-match-target": "[TARGET]", + "autoeffect-match-targeticon": "[/TARGET]", + "autoeffect-trigger-combatstart": "Combat start", + "autoeffect-trigger-roundstart": "Round start", + "autoeffect-trigger-permanent": "Permanent", + "autoeffect-trigger-damaged": "Damaged", + "autoeffect-trigger-damagedhp": "DamagedHP", + "autoeffect-trigger-damagedst": "DamagedST", + "autoeffect-trigger-damagedsp": "DamagedSP", + "autoeffect-trigger-staggered": "Staggered", + "autoeffect-trigger-defeated": "Defeated", + "autoeffect-trigger-panic": "Panic", + "autoeffect-trigger-challenge": "Challenge", + "autoeffect-trigger-offensive": "Offensive", + "autoeffect-trigger-defensive": "Defensive", + "autoeffect-trigger-block": "Block", + "autoeffect-trigger-evade": "Evade", "equip-weapon1-name": "Weapon Name (1)", "equip-weapon2-name": "Weapon Name (2)", "equip-weapon3-name": "Weapon Name (3)", @@ -398,8 +482,8 @@ "message-regened": "regened", "message-reduced-damage-by": "reduced damage by", "message-increased-HP-damage-by": "increased HP damage by", - "message-suffered": "Suffered", - "message-suffered-no": "Suffered no", + "message-received": "received", + "message-received-no": "Received no", "message-regened-capitalized": "Regened", "message-resist": "Resistance: ", "message-distorted": "Distorted", diff --git a/Singularity/translations/pb.json b/Singularity/translations/pb.json index cfa1f851997..50cb22f7274 100644 --- a/Singularity/translations/pb.json +++ b/Singularity/translations/pb.json @@ -10,8 +10,8 @@ "title-spaceshipnotes-u": "SPACESHIP NOTES", "notes-u": "NOTAS", "modifiers-u": "MODIFIERS", - "modifiers-positive": "Positive", - "modifiers-negative": "Negative", + "modifiers-positive": "Positivo", + "modifiers-negative": "Negativo", "attributes-u": "ATRIBUTOS", "attributes-strength": "Força", "attributes-agility": "Agilidade", diff --git a/Stars_Without_Number_Revised/translations/pb.json b/Stars_Without_Number_Revised/translations/pb.json index d5899e883a6..f30725890cf 100644 --- a/Stars_Without_Number_Revised/translations/pb.json +++ b/Stars_Without_Number_Revised/translations/pb.json @@ -672,7 +672,7 @@ "POLYSPECTRAL_MES_BEAM": "Polyspectral MES Beam", "PORTABOX": "Portabox", "PORTABOX_DESC": "A small cube of ceraplast attached to an electronic keycard. When a type A power cell is inserted, the portabox immediately unfolds into a rigid locker with 1.5 x 1 x 1 meter dimensions. The portabox is air-tight and has a simple electronic lock which can only be opened with the keycard or a successful difficulty 8 Sneak or Fix skill check. Failing the check will cause the lock to short-circuit and seal the box until it can be cut open with a metatool or broken open with twenty points of damage.", - "POSITIVE": "Positive", + "POSITIVE": "Positivo", "POWER": "Power", "POWERED": "Powered", "POWER_CELL_TYPE_A": "Power cell, type A",