Releases: RoyTheunissen/Asset-Palette
Releases · RoyTheunissen/Asset-Palette
v0.2.0
- @Thundernerd added support for Unity 2020 🎉
v0.1.9
- Removed ability to double-click entry labels to rename them.
- Labels are often long so it has a tendency to get in the way of using the entry. Rename is available via the context menu and F2 as well.
v0.1.8
- Made editor prefs project-specific so that you can switch between different projects that have the Asset Palette and not have incorrect settings / lose settings.
v0.1.7
- Added missing author tag to package.json
v0.1.6
- You can now ALT+Click entries to select its asset(s) in the project view
v0.1.5
- You can now press CMD+Backspace to delete
- Added Delete to the entry context menu
- Added a context menu for folders
- Fixed drags not cancelling correctly and blocking the delete shortcut
- Updated drag operation names to be more consistent with other drag operations
v0.1.4
- Renaming entries in the grid view now looks more like it does in the list view
- Fixed bug that caused not being able to rename entries in the grid view correctly
- Fixed being prompted to add macros when dragging in multiple scripts
- Renamed entries are now re-ordered as well
- Shortcuts and macros are now always ordered before assets, which is more organized
v0.1.3
- Hotfix: zooming all the way out no longer causes the Zoom Level control to lose focus
v0.1.2
- @Thundernerd added a "list view" when zoomed all the way out
- @Thundernerd improved renaming behaviour including adding F2 as a keyboard shortcut
- Selection, re-ordering and resizing now uses the appropriate internal Unity styles
- Palette Collection Assets now have a custom icon & inspector
- Various fixes, most notably issues with collection assets
v0.1.1
- Fixed folders being drawn too tall sometimes
- Fixed not being able to load other collections any more
- Fixed issue with deleting & re-creating a collection
- Moved the
Create New...
collection option to the bottom of the menu to be more in line with how Unity does it