Releases: S-C-A-N/SCANsat
Releases · S-C-A-N/SCANsat
SCANsat Version 14.9
Version 14.9 - 2016-3-6
- Add new zoom map buttons to small map, big map and toolbar
- Improved zoom map functionality
- When zoom map is first opened it targets the active vessel
- Added re-sync to vessel button in the top-right corner
- Added slope cutoff slider to color management window
- Adjusts the cutoff between the two color pairs
- Lower cutoff to make slope map better in the zoom map
- Color Management window button removed from small map and big map in flight scene
- Added Color Management window button to the top of the settings menu
- Added GeoEnergy resource support for PathFinder
- When a new planet is detected SCANsat tries to determine its highest elevation point
- Used for planets that don't have a terrain config defined in the SCANcolors.cfg file; ie Kopernicus planets
- Max elevation point used to set the max height used for SCANsat maps
- Max elevation sometimes returns values too high; adjust values in the color management window
- Some changes in how data is loaded from the save file; no end-user effect
- Fixed error that prevented SCANsat contracts from generating before the player left the Kerbin system
SCANsat Version 14.8
Version 14.8 - 2016-2-10
- Fix RPM and Kopernicus incompatibility
- Add new CRP resources and configs
SCANsat Version 14.7
Version 14.7 - 2016-1-16
- Fix Contract config error
SCANsat Version 14.6
Version 14.6 - 2016-1-15
- Fix Kopernicus compatibility (Thanks ThomasKerman)
- Allow mouse-over info and overlay tooltips to fall back to low resolution resource data in some cases
- Add a warning when stock resource scanning is disabled without having Module Manager installed
- Fixed some issues affecting scanner power usage and scanning altitude indicators
- Allow for included contracts to be disabled through the ScanSatOfficial Contract Type (Thanks DBT85)
- Fix a bug that was preventing loading of the color config file when additional planets are installed
- Add MetalOre as a SCANsat resource and MetalOre scanner modules to EPL scanner parts
SCANsat Version 14.5
Version 14.5 - 2015-12-22
- Misc and Bug Fixes
- Fix some .csv export related issues
- Allow for disabling the stock resource scan threshold
- Fix ocean depth indicator
- Fix multi spectral sensor normal map
- Fix some potential issues when using multiple different sensors of the same type
- Add new survey waypoints as they are generated
- Fix for repeat contracts *Requires Contract Configurator 1.9.1
SCANsat Version 14.4
Version 14.4 - 2015-11-14
- New export functions
- Option to sse a true grey-scale color scheme
- Option to export a .csv file with coordinates and terrain height for each pixel
- Option to manually specify the big map width
- Stock resource scan threshold
- Active when stock resource scanning is disabled
- Set a SCANsat resource scanning threshold level above which the stock resource scan will apply for each celestial body
- Misc and Bug Fixes
- Fix science data return on transmission failure
- Zoom maps use variable terrain height ranges based on the local min and max terrain height
- Add an ocean depth indicator to the instruments window
- Add a distance-to-landing-target indicator on instruments window when within 15km
- Fix drawing the terrain height behind the biome map
- Fix some errors in ground track drawing
SCANsat version 14.3
Version 14.3 - 2015-11-10
- Update for KSP 1.0.5
- In-Game Help Function
- Help section for Settings window, Resource Settings window, and Color Selection window
- Activate help mode with the question mark button in the top right
- Localization project
- All help function strings are included in a config file
- Local translations can be added to this file to replace the English text
- Misc and Bug Fixes
- Fix bug while switching vessels from the small map vessel list
- Fix planetary overlay tooltips while in the tracking station
- Fix a potential loading error
- Fix bug generating terrain height maps on planets with PQS errors; prevents endless NRE spam
- Fix some problems with the background terrain height map generator
- Power usage works correctly up to 10000X time warp, instead of 1000X
- Remove debug log messages during planetary overlay map generation
- Change the default anomaly marker and close box icons to standard text
SCANsat Version 14.2
Version 14.2 - 2015-8-29
Performance and RAM usage improvements
- Storage modules for each planet use less RAM
- Planetary overlays use less RAM
- Biome overlay texture size can be changed independently of resource size
- Planetary overlays generated on a different thread when possible
- This reduces or prevents the slight freeze or hiccup when generating a new overlay
Raster Prop Monitor
- Additional functions added to RPM panels
- The standard MFDs use the four buttons on the left for resource and anomaly/waypoint overlays
- ALCOR pods also have additional functions where possible
- Increased map rendering performance by reducing map texture size
- Map texture size and resource overlay quality can be adjusted in the RPM configs
- Prevent the non full-screen panels from drawing maps underneath opaque sections of the display (ie the left hand ALCOR panel)
- A Module Manager patch is required for full ALCOR MFD functionality
Parts
- Slight reduction in size of SAR and MultiSpectral scanners
- Proper use of MODEL node scaling; fixes KIS inventory size problems (thanks Kerbas_ad_astra)
- Slightly increased scanning width and altitude parameters for M700 (clamshell) resource scanner
Contracts
- Contract Configurator Contracts included
- Based on a slightly modified version of severedsolo's SCANsatLite pack
- SCAN agency and manufacturers group added
Maps and other windows
- Big map and KSC map
- Resource overlays now use the same quality settings as the planetary overlays
- Resource mouse-over info now follows the same narrow-band scanner restrictions as planetary overlay tooltips
- Slope added to mouse-over info for terrain scanned with high-resolution terrain scanner
- Small map
- Biome maps available on the small map
- The vessel info readout will display the current biome (if scanned) for each vessel
- The altitude readout for each vessel is now dependent on scanning coverage
- Biome maps available on the small map
- Instruments UI
- New rules for the altitude and slope readout
- Below 1000m full height-above-terrain and slope info is given regardless of scanning coverage
- Above 1000m altitude the readout is based on low or high resolution terrain scanning; slope is only given for high resolution scans
- New rules for the altitude and slope readout
- Color Management Window
- Planet selection boxes available for terrain and resource color configs
- Fix possible bugs created by adding and deleting mod planets
Misc and bug fixes
- Resource overlay colors properly use the assigned abundance ranges
- Added a resource overlay control window toolbar button
- Update the active vessel in the instruments window
- Various minor performance improvements
- Various minor UI tweaks
SCANsat v14.1
Version 14.1 - 2015-7-15
- Across the board performance improvement for map rendering
- Fixed a bug causing performance drop for greyscale maps
- Fixed a bug preventing landed resource scanners from working
SCANsat v14.0
Version 14.0 - 2014-7-5
- Updated for KSP 1.0.4
- Updated for MechJeb 2.5.2
Resource Scanning System Overhaul
- Replaces or augments most aspects of the stock surface resource scanning system
- New option available to disable stock scanning
- Disables the orbital survey
- Replaces the resource concentration readout from scanners with SCANsat modules
- Replaces the resource map found on Narrow-Band scanners with a modified SCANsat zoom map
- Right-click menu resource concentration readout dependent on SCANsat scanning coverage
- Stock resource scanning data can be erased for each planet (does not affect resource biome scanning data)
- Stock resource parts adapted for SCANsat resource scanning
- Module Manager required for SCANsat resource scanning
- M700 (clamshell) scanner used for low-resolution resource scanning; covers all resources
- A one-time patch on updating will deactivate all resource scanners to prevent existing M700 scanners from being used as they were in version 12
- Narrow-band scanners used for high-resolution, individual resource scanning
- Planetary map overlay
- New window to control resource, terrain, and biome map overlays
- Biome overlays limited to stock color scheme for now
- Tooltips for overlays when the mouse cursor is over the planet
- Overlay window buttons added to the big map and small map windows; also added to the Toolbar menu
- Select between all available resources, terrain maps, and biome maps
- Resource settings window
- New window to control resource options and planetary overlay quality
- Biome lock, instant scan, and narrow-band scanner options are the same as in previous versions
- The instant scan option is automatically disabled when Disable Stock Resources is activated
- Both SCANsat and stock resource scanning data for the current planet can be reset
- Interpolation and map overlay size can be configured
- Biome maps use twice the map height as resource maps (512_256 for resources; 1024_512 for biomes by default)
- Coverage Transparency option shows scanned areas in grey if there are no resources present; useful for determining what areas have already been scanned
- SCAN High Definition Camera
- New part module to replace the stock hi def camera, found on the narrow-band scanner
- Opens a modified SCANsat zoom window
- Only active when stock resource scanning is disabled
- New option available to disable stock scanning
Other Updates
- SCANsat big map
- Resource overlay now matches the planetary overlay more closely
- Interpolation is used to generate the resource map overlay; this greatly speeds up big map rendering speed
- Zoom map uses more accurate interpolation method for resource overlays
- Biome maps can be generated without the white border
- Add ground track display for scanning vessels while in map mode
- Scanning width is displayed for the widest FOV
- Width is only accurate at the equator
- Terrain height map databases generated in the background
- Maps generated once per game session for each planet
- These maps are used to generate the small map and the terrain planetary overlay
- Performance impact during map generation is negligible
- Greatly speeds up small map rendering and terrain overlays
- An accelerated map generation method is used if the small map is open or a terrain overlay is selected from a planet which doesn't have its terrain map already created
- A resource selection drop down has been added to the zoom map
- Can be used to change the seleceted resource or disable the overlay
- Instrument window resource readout
- Resource abundance at the current location is displayed on the instruments window
- When more than one resource is present buttons along the side allow for switching the resource readout
- Narrow-band scanner restrictions apply if that option is selected in the resource settings window
Bug Fixes and Misc Features
- Waypoint location correct when waypoint coordinates are stored with nonsense values (ie. -120 S...)
- Active vessel properly updates for the big map orbit display
- Prevent pole scanning overlap at the north pole
- Fixed slope calculation over water
- Fix bug when applying terrain color config to non-clamped color scheme
- Fix bug with orbit overlays in zoom map
- Fix bug allowing scanners to continue scanning without power
- Fix another bug with scanning near the poles
- Fix a bug causing duplicate grid lines to be drawn on the space center map
- Highlight active selection in drop down menus
- Stop animations when they reach their endpoints - may prevent FAR from getting stuck recalculating the vessel surface
- Various UI tweaks and updates
- Updates from Version 13.4
- Fix ground tracks being displayed on the wrong planet
- Fix bug in overlay control window while a planet's terrain map is being generated