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Releases: S-C-A-N/SCANsat

SCANsat Version 14.9

06 Mar 19:07
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Version 14.9 - 2016-3-6

  • Add new zoom map buttons to small map, big map and toolbar
  • Improved zoom map functionality
    • When zoom map is first opened it targets the active vessel
    • Added re-sync to vessel button in the top-right corner
  • Added slope cutoff slider to color management window
    • Adjusts the cutoff between the two color pairs
    • Lower cutoff to make slope map better in the zoom map
  • Color Management window button removed from small map and big map in flight scene
    • Added Color Management window button to the top of the settings menu
  • Added GeoEnergy resource support for PathFinder
  • When a new planet is detected SCANsat tries to determine its highest elevation point
    • Used for planets that don't have a terrain config defined in the SCANcolors.cfg file; ie Kopernicus planets
    • Max elevation point used to set the max height used for SCANsat maps
    • Max elevation sometimes returns values too high; adjust values in the color management window
  • Some changes in how data is loaded from the save file; no end-user effect
  • Fixed error that prevented SCANsat contracts from generating before the player left the Kerbin system

SCANsat Version 14.8

10 Feb 18:44
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Version 14.8 - 2016-2-10

  • Fix RPM and Kopernicus incompatibility
  • Add new CRP resources and configs

SCANsat Version 14.7

16 Jan 21:41
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Version 14.7 - 2016-1-16

  • Fix Contract config error

SCANsat Version 14.6

16 Jan 01:24
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Version 14.6 - 2016-1-15

  • Fix Kopernicus compatibility (Thanks ThomasKerman)
  • Allow mouse-over info and overlay tooltips to fall back to low resolution resource data in some cases
  • Add a warning when stock resource scanning is disabled without having Module Manager installed
  • Fixed some issues affecting scanner power usage and scanning altitude indicators
  • Allow for included contracts to be disabled through the ScanSatOfficial Contract Type (Thanks DBT85)
  • Fix a bug that was preventing loading of the color config file when additional planets are installed
  • Add MetalOre as a SCANsat resource and MetalOre scanner modules to EPL scanner parts

SCANsat Version 14.5

22 Dec 19:11
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Version 14.5 - 2015-12-22

  • Misc and Bug Fixes
    • Fix some .csv export related issues
    • Allow for disabling the stock resource scan threshold
    • Fix ocean depth indicator
    • Fix multi spectral sensor normal map
    • Fix some potential issues when using multiple different sensors of the same type
    • Add new survey waypoints as they are generated
    • Fix for repeat contracts *Requires Contract Configurator 1.9.1

SCANsat Version 14.4

14 Nov 23:16
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Version 14.4 - 2015-11-14

  • New export functions
    • Option to sse a true grey-scale color scheme
    • Option to export a .csv file with coordinates and terrain height for each pixel
    • Option to manually specify the big map width
  • Stock resource scan threshold
    • Active when stock resource scanning is disabled
    • Set a SCANsat resource scanning threshold level above which the stock resource scan will apply for each celestial body
  • Misc and Bug Fixes
    • Fix science data return on transmission failure
    • Zoom maps use variable terrain height ranges based on the local min and max terrain height
    • Add an ocean depth indicator to the instruments window
    • Add a distance-to-landing-target indicator on instruments window when within 15km
    • Fix drawing the terrain height behind the biome map
    • Fix some errors in ground track drawing

SCANsat version 14.3

10 Nov 18:24
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Version 14.3 - 2015-11-10

  • Update for KSP 1.0.5
  • In-Game Help Function
    • Help section for Settings window, Resource Settings window, and Color Selection window
    • Activate help mode with the question mark button in the top right
  • Localization project
    • All help function strings are included in a config file
    • Local translations can be added to this file to replace the English text
  • Misc and Bug Fixes
    • Fix bug while switching vessels from the small map vessel list
    • Fix planetary overlay tooltips while in the tracking station
    • Fix a potential loading error
    • Fix bug generating terrain height maps on planets with PQS errors; prevents endless NRE spam
    • Fix some problems with the background terrain height map generator
    • Power usage works correctly up to 10000X time warp, instead of 1000X
    • Remove debug log messages during planetary overlay map generation
    • Change the default anomaly marker and close box icons to standard text

SCANsat Version 14.2

30 Aug 02:00
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Version 14.2 - 2015-8-29

Performance and RAM usage improvements

  • Storage modules for each planet use less RAM
  • Planetary overlays use less RAM
  • Biome overlay texture size can be changed independently of resource size
  • Planetary overlays generated on a different thread when possible
    • This reduces or prevents the slight freeze or hiccup when generating a new overlay

Raster Prop Monitor

  • Additional functions added to RPM panels
  • The standard MFDs use the four buttons on the left for resource and anomaly/waypoint overlays
  • ALCOR pods also have additional functions where possible
  • Increased map rendering performance by reducing map texture size
    • Map texture size and resource overlay quality can be adjusted in the RPM configs
  • Prevent the non full-screen panels from drawing maps underneath opaque sections of the display (ie the left hand ALCOR panel)
  • A Module Manager patch is required for full ALCOR MFD functionality

Parts

  • Slight reduction in size of SAR and MultiSpectral scanners
  • Proper use of MODEL node scaling; fixes KIS inventory size problems (thanks Kerbas_ad_astra)
  • Slightly increased scanning width and altitude parameters for M700 (clamshell) resource scanner

Contracts

  • Contract Configurator Contracts included
    • Based on a slightly modified version of severedsolo's SCANsatLite pack
  • SCAN agency and manufacturers group added

Maps and other windows

  • Big map and KSC map
    • Resource overlays now use the same quality settings as the planetary overlays
    • Resource mouse-over info now follows the same narrow-band scanner restrictions as planetary overlay tooltips
    • Slope added to mouse-over info for terrain scanned with high-resolution terrain scanner
  • Small map
    • Biome maps available on the small map
      • The vessel info readout will display the current biome (if scanned) for each vessel
    • The altitude readout for each vessel is now dependent on scanning coverage
  • Instruments UI
    • New rules for the altitude and slope readout
      • Below 1000m full height-above-terrain and slope info is given regardless of scanning coverage
      • Above 1000m altitude the readout is based on low or high resolution terrain scanning; slope is only given for high resolution scans
  • Color Management Window
    • Planet selection boxes available for terrain and resource color configs
    • Fix possible bugs created by adding and deleting mod planets

Misc and bug fixes

  • Resource overlay colors properly use the assigned abundance ranges
  • Added a resource overlay control window toolbar button
  • Update the active vessel in the instruments window
  • Various minor performance improvements
  • Various minor UI tweaks

SCANsat v14.1

15 Jul 15:20
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Version 14.1 - 2015-7-15

  • Across the board performance improvement for map rendering
  • Fixed a bug causing performance drop for greyscale maps
  • Fixed a bug preventing landed resource scanners from working

SCANsat v14.0

05 Jul 23:49
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Version 14.0 - 2014-7-5

  • Updated for KSP 1.0.4
  • Updated for MechJeb 2.5.2

Resource Scanning System Overhaul

  • Replaces or augments most aspects of the stock surface resource scanning system
    • New option available to disable stock scanning
      • Disables the orbital survey
      • Replaces the resource concentration readout from scanners with SCANsat modules
      • Replaces the resource map found on Narrow-Band scanners with a modified SCANsat zoom map
      • Right-click menu resource concentration readout dependent on SCANsat scanning coverage
      • Stock resource scanning data can be erased for each planet (does not affect resource biome scanning data)
    • Stock resource parts adapted for SCANsat resource scanning
      • Module Manager required for SCANsat resource scanning
      • M700 (clamshell) scanner used for low-resolution resource scanning; covers all resources
        • A one-time patch on updating will deactivate all resource scanners to prevent existing M700 scanners from being used as they were in version 12
      • Narrow-band scanners used for high-resolution, individual resource scanning
    • Planetary map overlay
      • New window to control resource, terrain, and biome map overlays
      • Biome overlays limited to stock color scheme for now
      • Tooltips for overlays when the mouse cursor is over the planet
      • Overlay window buttons added to the big map and small map windows; also added to the Toolbar menu
      • Select between all available resources, terrain maps, and biome maps
    • Resource settings window
      • New window to control resource options and planetary overlay quality
      • Biome lock, instant scan, and narrow-band scanner options are the same as in previous versions
      • The instant scan option is automatically disabled when Disable Stock Resources is activated
      • Both SCANsat and stock resource scanning data for the current planet can be reset
      • Interpolation and map overlay size can be configured
      • Biome maps use twice the map height as resource maps (512_256 for resources; 1024_512 for biomes by default)
      • Coverage Transparency option shows scanned areas in grey if there are no resources present; useful for determining what areas have already been scanned
    • SCAN High Definition Camera
      • New part module to replace the stock hi def camera, found on the narrow-band scanner
      • Opens a modified SCANsat zoom window
      • Only active when stock resource scanning is disabled

Other Updates

  • SCANsat big map
    • Resource overlay now matches the planetary overlay more closely
    • Interpolation is used to generate the resource map overlay; this greatly speeds up big map rendering speed
    • Zoom map uses more accurate interpolation method for resource overlays
    • Biome maps can be generated without the white border
  • Add ground track display for scanning vessels while in map mode
    • Scanning width is displayed for the widest FOV
    • Width is only accurate at the equator
  • Terrain height map databases generated in the background
    • Maps generated once per game session for each planet
    • These maps are used to generate the small map and the terrain planetary overlay
    • Performance impact during map generation is negligible
    • Greatly speeds up small map rendering and terrain overlays
    • An accelerated map generation method is used if the small map is open or a terrain overlay is selected from a planet which doesn't have its terrain map already created
  • A resource selection drop down has been added to the zoom map
    • Can be used to change the seleceted resource or disable the overlay
  • Instrument window resource readout
    • Resource abundance at the current location is displayed on the instruments window
    • When more than one resource is present buttons along the side allow for switching the resource readout
    • Narrow-band scanner restrictions apply if that option is selected in the resource settings window

Bug Fixes and Misc Features

  • Waypoint location correct when waypoint coordinates are stored with nonsense values (ie. -120 S...)
  • Active vessel properly updates for the big map orbit display
  • Prevent pole scanning overlap at the north pole
  • Fixed slope calculation over water
  • Fix bug when applying terrain color config to non-clamped color scheme
  • Fix bug with orbit overlays in zoom map
  • Fix bug allowing scanners to continue scanning without power
  • Fix another bug with scanning near the poles
  • Fix a bug causing duplicate grid lines to be drawn on the space center map
  • Highlight active selection in drop down menus
  • Stop animations when they reach their endpoints - may prevent FAR from getting stuck recalculating the vessel surface
  • Various UI tweaks and updates
  • Updates from Version 13.4
    • Fix ground tracks being displayed on the wrong planet
    • Fix bug in overlay control window while a planet's terrain map is being generated