Visual Effects
++ Using nerfies you can create fun visual effects. This Dolly zoom effect + would be impossible without nerfies since it would require going through a wall. +
+ +From 37abda77cb14058292d6741a0f3d9f25321f30f0 Mon Sep 17 00:00:00 2001 From: SCYF123 <114215740+SCYF123@users.noreply.github.com> Date: Tue, 23 Apr 2024 21:42:20 +0800 Subject: [PATCH] Update index.html --- index.html | 498 ++++++++++++++++++++++++++++++++++++++++++++++++++++- 1 file changed, 490 insertions(+), 8 deletions(-) diff --git a/index.html b/index.html index 61050e007..373119fe3 100644 --- a/index.html +++ b/index.html @@ -1,8 +1,490 @@ -
Hello 大家好
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- -+ We present the first method capable of photorealistically reconstructing a non-rigidly + deforming scene using photos/videos captured casually from mobile phones. +
++ Our approach augments neural radiance fields + (NeRF) by optimizing an + additional continuous volumetric deformation field that warps each observed point into a + canonical 5D NeRF. + We observe that these NeRF-like deformation fields are prone to local minima, and + propose a coarse-to-fine optimization method for coordinate-based models that allows for + more robust optimization. + By adapting principles from geometry processing and physical simulation to NeRF-like + models, we propose an elastic regularization of the deformation field that further + improves robustness. +
++ We show that Nerfies can turn casually captured selfie + photos/videos into deformable NeRF + models that allow for photorealistic renderings of the subject from arbitrary + viewpoints, which we dub "nerfies". We evaluate our method by collecting data + using a + rig with two mobile phones that take time-synchronized photos, yielding train/validation + images of the same pose at different viewpoints. We show that our method faithfully + reconstructs non-rigidly deforming scenes and reproduces unseen views with high + fidelity. +
++ Using nerfies you can create fun visual effects. This Dolly zoom effect + would be impossible without nerfies since it would require going through a wall. +
+ ++ As a byproduct of our method, we can also solve the matting problem by ignoring + samples that fall outside of a bounding box during rendering. +
+ ++ We can also animate the scene by interpolating the deformation latent codes of two input + frames. Use the slider here to linearly interpolate between the left frame and the right + frame. +
+Start Frame
+End Frame
++ Using Nerfies, you can re-render a video from a novel + viewpoint such as a stabilized camera by playing back the training deformations. +
++ There's a lot of excellent work that was introduced around the same time as ours. +
++ Progressive Encoding for Neural Optimization introduces an idea similar to our windowed position encoding for coarse-to-fine optimization. +
++ D-NeRF and NR-NeRF + both use deformation fields to model non-rigid scenes. +
++ Some works model videos with a NeRF by directly modulating the density, such as Video-NeRF, NSFF, and DyNeRF +
++ There are probably many more by the time you are reading this. Check out Frank Dellart's survey on recent NeRF papers, and Yen-Chen Lin's curated list of NeRF papers. +
+@article{park2021nerfies,
+ author = {Park, Keunhong and Sinha, Utkarsh and Barron, Jonathan T. and Bouaziz, Sofien and Goldman, Dan B and Seitz, Steven M. and Martin-Brualla, Ricardo},
+ title = {Nerfies: Deformable Neural Radiance Fields},
+ journal = {ICCV},
+ year = {2021},
+}
+