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Dash Studio Bindings
Wotever edited this page Jul 14, 2017
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11 revisions
Dash Studio offers a way to change dynamically any property of a component when a dash is running.
Basically you can makes dynamic any component property offering a fx
(function) button in the property grid :
The binding buttons appears in two colours :
-
Gray
: Notifies when a binding is defined on the property, the value will not change when the dash is running -
Green
: Notifies when a binding is defined on the property, the value will change when the dash is running using the binding formula when the dash is running
When you define a binding on a property the formula will be evaluated for each data refresh incoming from the game up to the display refresh rate (~60 FPS).
Sometimes you may want a component to refresh slower :
- For readability
- For performances
The common property RenderingSkip
allows you to change this behavior.
Here how RenderingSkip
influences the refresh rate of the component
- A value if
1
will tell the binding engine to skip1
frame on2
. - A value if
2
will tell the binding engine to skip2
frames on3
. - A value if
10
will tell the binding engine to skip9
frames on10
. - ....