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app.js
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document.addEventListener('DOMContentLoaded', () => {
const grid = document.querySelector('.grid')
const scoreDisplay = document.getElementById('score')
const timerDisplay = document.getElementById('timer')
const timerScore = document.getElementById('timerScore')
const width = 8
const squares = []
let timeUpdating = false
let score = 0
let timer = 30
let timerMS = 0
let isPaused = false
let leftSide = [8, 16, 24, 32, 40, 48]
let rightSide = [15, 23, 31, 39, 47, 55]
let bottomSide = [57, 58, 59, 60, 61, 62]
let topSide = [1, 2, 3, 4, 5, 6]
let topLeftCorner = [0]
let topRightCorner = [7]
let bottomLeftCorner = [56]
let bottomRightCorner = [63]
const catColours = [
'url(images/fig.png)',
'url(images/marm.png)',
'url(images/biskit.png)',
'url(images/rory.png)',
'url(images/milo.png)',
'url(images/otis.png)'
]
// Create board
function createBoard() {
for (let i = 0; i < width*width; i++) {
const square = document.createElement('div')
square.setAttribute('draggable', true)
square.setAttribute('id', i)
let randomColor = Math.floor(Math.random() * catColours.length)
square.style.backgroundImage = catColours[randomColor]
grid.appendChild(square)
squares.push(square)
scoreDisplay.innerHTML = score
timerDisplay.innerHTML = timer
}
}
createBoard()
// Drag the cats
let colorBeingDragged
let colorBeingReplaced
let squareIdBeingDragged
let squareIdBeingReplaced
squares.forEach(square => square.addEventListener('dragstart', dragStart))
squares.forEach(square => square.addEventListener('dragend', dragEnd))
squares.forEach(square => square.addEventListener('dragover', dragOver))
squares.forEach(square => square.addEventListener('dragenter', dragEnter))
squares.forEach(square => square.addEventListener('dragLeave', dragLeave))
squares.forEach(square => square.addEventListener('drop', dragDrop))
function dragStart() {
colorBeingDragged = this.style.backgroundImage
squareIdBeingDragged = parseInt(this.id)
if (leftSide.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "drag-border");
squares[squareIdBeingDragged + 1].setAttribute("class", "drag-border");
squares[squareIdBeingDragged + width].setAttribute("class", "drag-border");
squares[squareIdBeingDragged - width].setAttribute("class", "drag-border");
} else if (rightSide.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "drag-border");
squares[squareIdBeingDragged - 1].setAttribute("class", "drag-border");
squares[squareIdBeingDragged + width].setAttribute("class", "drag-border");
squares[squareIdBeingDragged - width].setAttribute("class", "drag-border");
} else if (bottomSide.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "drag-border");
squares[squareIdBeingDragged - 1].setAttribute("class", "drag-border");
squares[squareIdBeingDragged + 1].setAttribute("class", "drag-border");
squares[squareIdBeingDragged - width].setAttribute("class", "drag-border");
} else if (topSide.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "drag-border");
squares[squareIdBeingDragged - 1].setAttribute("class", "drag-border");
squares[squareIdBeingDragged + 1].setAttribute("class", "drag-border");
squares[squareIdBeingDragged + width].setAttribute("class", "drag-border");
} else if (topLeftCorner.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "drag-border");
squares[squareIdBeingDragged + 1].setAttribute("class", "drag-border");
squares[squareIdBeingDragged + width].setAttribute("class", "drag-border");
} else if (topRightCorner.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "drag-border");
squares[squareIdBeingDragged - 1].setAttribute("class", "drag-border");
squares[squareIdBeingDragged + width].setAttribute("class", "drag-border");
} else if (bottomLeftCorner.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "drag-border");
squares[squareIdBeingDragged + 1].setAttribute("class", "drag-border");
squares[squareIdBeingDragged - width].setAttribute("class", "drag-border");
} else if (bottomRightCorner.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "drag-border");
squares[squareIdBeingDragged - 1].setAttribute("class", "drag-border");
squares[squareIdBeingDragged - width].setAttribute("class", "drag-border");
}
else {
squares[squareIdBeingDragged].setAttribute("class", "drag-border");
squares[squareIdBeingDragged - 1].setAttribute("class", "drag-border");
squares[squareIdBeingDragged + 1].setAttribute("class", "drag-border");
squares[squareIdBeingDragged + width].setAttribute("class", "drag-border");
squares[squareIdBeingDragged - width].setAttribute("class", "drag-border");
}
}
function dragOver(e) {
e.preventDefault()
}
function dragEnter(e) {
e.preventDefault()
}
function dragLeave() {
this.style.backgroundImage = ''
}
function dragDrop() {
colorBeingReplaced = this.style.backgroundImage
squareIdBeingReplaced = parseInt(this.id)
this.style.backgroundImage = colorBeingDragged
squares[squareIdBeingDragged].style.backgroundImage = colorBeingReplaced
if (leftSide.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "none");
squares[squareIdBeingDragged + 1].setAttribute("class", "none");
squares[squareIdBeingDragged + width].setAttribute("class", "none");
squares[squareIdBeingDragged - width].setAttribute("class", "none");
} else if (rightSide.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "none");
squares[squareIdBeingDragged - 1].setAttribute("class", "none");
squares[squareIdBeingDragged + width].setAttribute("class", "none");
squares[squareIdBeingDragged - width].setAttribute("class", "none");
} else if (bottomSide.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "none");
squares[squareIdBeingDragged - 1].setAttribute("class", "none");
squares[squareIdBeingDragged + 1].setAttribute("class", "none");
squares[squareIdBeingDragged - width].setAttribute("class", "none");
} else if (topSide.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "none");
squares[squareIdBeingDragged - 1].setAttribute("class", "none");
squares[squareIdBeingDragged + 1].setAttribute("class", "none");
squares[squareIdBeingDragged + width].setAttribute("class", "none");
} else if (topLeftCorner.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "none");
squares[squareIdBeingDragged + 1].setAttribute("class", "none");
squares[squareIdBeingDragged + width].setAttribute("class", "none");
} else if (topRightCorner.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "none");
squares[squareIdBeingDragged - 1].setAttribute("class", "none");
squares[squareIdBeingDragged + width].setAttribute("class", "none");
} else if (bottomLeftCorner.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "none");
squares[squareIdBeingDragged + 1].setAttribute("class", "none");
squares[squareIdBeingDragged - width].setAttribute("class", "none");
} else if (bottomRightCorner.includes(squareIdBeingDragged)) {
squares[squareIdBeingDragged].setAttribute("class", "none");
squares[squareIdBeingDragged - 1].setAttribute("class", "none");
squares[squareIdBeingDragged - width].setAttribute("class", "none");
}
else {
squares[squareIdBeingDragged].setAttribute("class", "none");
squares[squareIdBeingDragged - 1].setAttribute("class", "none");
squares[squareIdBeingDragged + 1].setAttribute("class", "none");
squares[squareIdBeingDragged + width].setAttribute("class", "none");
squares[squareIdBeingDragged - width].setAttribute("class", "none");
}
}
function dragEnd() {
// what is a valid move?
let validMoves = [squareIdBeingDragged - 1 , squareIdBeingDragged - width, squareIdBeingDragged + 1, squareIdBeingDragged + width]
let validMove = validMoves.includes(squareIdBeingReplaced)
if (squareIdBeingReplaced && validMove) {
PlayAudioFile('sounds/zapsplat_foley_wood_bambo_swoosh_through_air_001.mp3');
squareIdBeingReplaced = null
}
else if (squareIdBeingReplaced && !validMove) {
squares[squareIdBeingReplaced].style.backgroundImage = colorBeingReplaced
squares[squareIdBeingDragged].style.backgroundImage = colorBeingDragged
}
else {
squares[squareIdBeingDragged].style.backgroundImage = colorBeingDragged
}
}
// Drop cats when some have been cleared
function moveDown() {
for (i = 0; i <= 55; i ++) {
if (squares[i + width].style.backgroundImage === '') {
squares[i + width].style.backgroundImage = squares[i].style.backgroundImage
squares[i].style.backgroundImage = ''
}
const firstRow = [0,1,2,3,4,5,6,7]
const isFirstRow = firstRow.includes(i)
if (isFirstRow && squares[i].style.backgroundImage === '') {
let randomColor = Math.floor(Math.random() * catColours.length)
squares[i].style.backgroundImage = catColours[randomColor]
}
}
}
// Checking for matches
// Check row of four
async function checkRowForFive() {
for (i = 0; i <= 59; i ++){
let rowOfFive = [i, i+1, i+2, i+3, i+4]
let decidedColour = squares[i].style.backgroundImage
const isBlank = squares[i].style.backgroundImage === ''
const notValid = [4, 5, 6, 7, 12, 13, 14, 15, 20, 21, 22, 23, 28, 29, 30, 31, 36, 37, 38, 39, 44, 45, 46, 47, 52, 53, 54, 55]
if (notValid.includes(i)) continue
if (rowOfFive.every(index => squares[index].style.backgroundImage === decidedColour && !isBlank)) {
score += 5
scoreDisplay.innerHTML = score
updateTimer(decidedColour, 5)
rowOfFive.forEach(index => {
squares[index].style.backgroundImage = ''
})
await sleep(100);
}
}
}
checkRowForFive()
// Check column of four
async function checkColumnForFive() {
for (i = 0; i <= 31; i ++){
let columnOfFive = [i, i+width, i+width*2, i+width*3, i+width*4]
let decidedColour = squares[i].style.backgroundImage
const isBlank = squares[i].style.backgroundImage === ''
if (columnOfFive.every(index => squares[index].style.backgroundImage === decidedColour && !isBlank)) {
score += 5
scoreDisplay.innerHTML = score
updateTimer(decidedColour, 5)
columnOfFive.forEach(index => {
squares[index].style.backgroundImage = ''
})
await sleep(100);
}
}
}
checkColumnForFive()
// Checking for matches
// Check row of four
async function checkRowForFour() {
for (i = 0; i <= 60; i ++){
let rowOfFour = [i, i+1, i+2, i+3]
let decidedColour = squares[i].style.backgroundImage
const isBlank = squares[i].style.backgroundImage === ''
const notValid = [5, 6, 7, 13, 14, 15, 21, 22, 23, 29, 30, 31, 37, 38, 39, 45, 46, 47, 53, 54, 55]
if (notValid.includes(i)) continue
if (rowOfFour.every(index => squares[index].style.backgroundImage === decidedColour && !isBlank)) {
score += 3
scoreDisplay.innerHTML = score
updateTimer(decidedColour, 3)
rowOfFour.forEach(index => {
squares[index].style.backgroundImage = ''
})
await sleep(100);
}
}
}
checkRowForFour()
// Check column of four
async function checkColumnForFour() {
for (i = 0; i <= 39; i ++){
let columnOfFour = [i, i+width, i+width*2, i+width*3]
let decidedColour = squares[i].style.backgroundImage
const isBlank = squares[i].style.backgroundImage === ''
if (columnOfFour.every(index => squares[index].style.backgroundImage === decidedColour && !isBlank)) {
score += 3
scoreDisplay.innerHTML = score
updateTimer(decidedColour, 3)
columnOfFour.forEach(index => {
squares[index].style.backgroundImage = ''
})
await sleep(100);
}
}
}
checkColumnForFour()
// Check row of three
async function checkRowForThree() {
for (i = 0; i <= 61; i ++){
let rowOfThree = [i, i+1, i+2]
let decidedColour = squares[i].style.backgroundImage
const isBlank = squares[i].style.backgroundImage === ''
const notValid = [6, 7, 14, 15, 22, 23, 30, 31, 38, 39, 46, 47, 54, 55]
if (notValid.includes(i)) continue
if (rowOfThree.every(index => squares[index].style.backgroundImage === decidedColour && !isBlank)) {
score += 1
scoreDisplay.innerHTML = score
updateTimer(decidedColour, 1)
rowOfThree.forEach(index => {
squares[index].style.backgroundImage = ''
})
await sleep(100);
}
}
}
checkRowForThree()
// Check column of three
async function checkColumnForThree() {
for (i = 0; i <= 47; i ++){
let columnOfThree = [i, i+width, i+width*2]
let decidedColour = squares[i].style.backgroundImage
const isBlank = squares[i].style.backgroundImage === ''
if (columnOfThree.every(index => squares[index].style.backgroundImage === decidedColour && !isBlank)) {
score += 1
scoreDisplay.innerHTML = score
updateTimer(decidedColour, 1)
columnOfThree.forEach(index => {
squares[index].style.backgroundImage = ''
})
await sleep(100);
}
}
}
checkColumnForThree()
async function countdownTimer() {
timerMS += 1
if (timerMS % 10 === 0) {
timer -= 1
if (timer < 0) {
isPaused = true;
document.getElementById('score').id = 'scoreStopped';
localStorage.setItem("FinalScore", score);
document.body.style = 'pointer-events: none'
PlayAudioFile('sounds/mixkit-bonus-extra-in-a-video-game-2064.wav');
await sleep(2200)
window.location.replace("gameover.html");
}
else {
if (!timeUpdating) {
timerDisplay.innerHTML = timer
}
}
}
}
function updateTimer(decidedColour, time) {
if (decidedColour.includes("marm") || decidedColour.includes("fig")) {
if (!timeUpdating)
{
PlayAudioFile('sounds/mixkit-bonus-earned-in-video-game-2058.wav');
timeUpdating = true
timer += time
timerDisplay.innerHTML = timer + '(+' + time + ')'
timerDisplay.style.color = 'Tomato'
window.setTimeout(revertColorTimerScore, 500)
}
else
{
timer += time
timerDisplay.innerHTML = timer + '(+' + time + ')'
}
}
else {
PlayAudioFile('sounds/zapsplat_multimedia_game_sound_slot_machine_single_mallet_chime_plink_65514.mp3');
}
}
function revertColorTimerScore() {
timerDisplay.style.color = '#2b1f13'
timerDisplay.innerHTML = timer
timeUpdating = false
}
function sleep(ms) {
return new Promise(resolve => setTimeout(resolve, ms));
}
function PlayAudioFile(src) {
var sound = document.createElement('audio');
sound.src = src;
sound.type = 'audio/mpeg';
document.body.appendChild(sound);
sound.load();
sound.play().catch(() => void 0);
}
window.setInterval(function() {
if (!isPaused) {
checkRowForFive()
checkColumnForFive()
checkRowForFour()
checkColumnForFour()
checkRowForThree()
checkColumnForThree()
moveDown()
countdownTimer()
}
}, 100)
// TODO for initial game
// - Hightlight where you can drag to - Done(rough)
// - 5 row/column (5 seconds, 5 points) - Done(more testing needed)
// - Add sound (meow with time+ and normal sound effects)
// - Update start screen to be better (images?)
// - Work with touch
// - Better animations when falling and when clearing - Done(rough)
// - Responsive on smaller screens
// - Test and balance
// Future work:
// - Move time out of game logic and use a DateTime counter
})