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Reorganizing server-side source code: entities, monsters and weapons
nightly-builds #924: Pull request #197 synchronize by SNMetamorph
February 18, 2024 22:14 13m 16s restruct-server-sources
February 18, 2024 22:14 13m 16s
February 18, 2024 22:14 14m 42s
server: fixed save game system not saving arrays of EHANDLEs
nightly-builds #922: Commit 3a36323 pushed by SNMetamorph
February 18, 2024 22:02 13m 37s master
February 18, 2024 22:02 13m 37s
cmake: fixed build output directory for launcher
nightly-builds #921: Commit b28345c pushed by SNMetamorph
February 18, 2024 18:04 13m 53s master
February 18, 2024 18:04 13m 53s
cmake: fixed output directory for non-debug build configurations on W…
nightly-builds #920: Commit 320fc75 pushed by SNMetamorph
February 18, 2024 17:53 13m 35s master
February 18, 2024 17:53 13m 35s
ci: enabled printing build directory files
nightly-builds #919: Commit a9d7e00 pushed by SNMetamorph
February 18, 2024 17:24 13m 26s master
February 18, 2024 17:24 13m 26s
ci: enabled printing build directory files recursively
nightly-builds #918: Commit 46ab50e pushed by SNMetamorph
February 18, 2024 17:12 13m 23s master
February 18, 2024 17:12 13m 23s
ci: fixed incorrect build_conf for windows-x64-release job
nightly-builds #917: Commit 5758ff7 pushed by SNMetamorph
February 18, 2024 15:11 13m 47s master
February 18, 2024 15:11 13m 47s
ci: parallel jobs count was set to 4 according to GHA runners hardwar…
nightly-builds #916: Commit ac9d59a pushed by SNMetamorph
February 18, 2024 14:02 13m 11s master
February 18, 2024 14:02 13m 11s
server: saverestore: fixed sav-files loading on release builds
nightly-builds #915: Commit 46a3a46 pushed by SNMetamorph
February 18, 2024 12:44 14m 12s master
February 18, 2024 12:44 14m 12s
game_dir: added "scale" parameter for env_physbox in FGD
nightly-builds #914: Commit f5f8695 pushed by SNMetamorph
February 17, 2024 21:16 14m 34s master
February 17, 2024 21:16 14m 34s
server: cbase: fixed entity scale calculation
nightly-builds #913: Commit 3e0e36b pushed by SNMetamorph
February 17, 2024 20:32 14m 7s master
February 17, 2024 20:32 14m 7s
client: render: decoupled StudioGetMeshBounds from internal studiomod…
nightly-builds #912: Commit 042ff68 pushed by SNMetamorph
February 17, 2024 19:34 13m 31s master
February 17, 2024 19:34 13m 31s
client: render: added CullBoxSafe method for CFrustum
nightly-builds #911: Commit 238e516 pushed by SNMetamorph
February 17, 2024 19:13 13m 52s master
February 17, 2024 19:13 13m 52s
client: render: fixed bug when StudioGetMeshBounds can randomly retur…
nightly-builds #910: Commit 4bded4c pushed by SNMetamorph
February 17, 2024 19:12 13m 32s master
February 17, 2024 19:12 13m 32s
client: render: gl_frustum: added frustum planes normals visualizatio…
nightly-builds #909: Commit e908439 pushed by SNMetamorph
February 17, 2024 17:16 13m 34s master
February 17, 2024 17:16 13m 34s
client: render: fixed implicit ctor/dtor calls for studiodecal_t
nightly-builds #908: Commit d2f6e30 pushed by SNMetamorph
February 16, 2024 20:36 14m 3s master
February 16, 2024 20:36 14m 3s
client: render: fixed vbomesh_t bounding box calculation
nightly-builds #907: Commit 6ce407b pushed by SNMetamorph
February 16, 2024 18:28 14m 38s master
February 16, 2024 18:28 14m 38s
game_shared: added axis-aligned bounding box class header
nightly-builds #906: Commit e4a5ace pushed by SNMetamorph
February 16, 2024 17:36 14m 2s master
February 16, 2024 17:36 14m 2s
game_shared: replaced "windows.h" headers with "port.h"
nightly-builds #905: Commit 52ec78a pushed by SNMetamorph
February 15, 2024 12:44 13m 42s master
February 15, 2024 12:44 13m 42s
server: added physics actor geometry scaling support
nightly-builds #904: Commit 7f30532 pushed by SNMetamorph
February 15, 2024 12:01 13m 17s master
February 15, 2024 12:01 13m 17s
client: render: fixed incorrect bodyparts bbox visualization
nightly-builds #903: Commit 902f258 pushed by SNMetamorph
February 14, 2024 17:04 13m 58s master
February 14, 2024 17:04 13m 58s
utils: pxstudiomdl: fixed invalid weightlistindex in seqdesc when the…
nightly-builds #902: Commit 5d04609 pushed by SNMetamorph
February 13, 2024 22:20 13m 36s master
February 13, 2024 22:20 13m 36s
Reorganizing server-side source code: entities, monsters and weapons
nightly-builds #901: Pull request #197 synchronize by SNMetamorph
February 10, 2024 22:52 14m 18s restruct-server-sources
February 10, 2024 22:52 14m 18s
February 10, 2024 22:52 15m 49s