Releases: SRMM-Studio/ShinRyuModManager
Releases · SRMM-Studio/ShinRyuModManager
Shin Ryu Mod Manager v4.1.2
- Improve performance
- Remove reloading feature (nobody used it)
Shin Ryu Mod Manager 4.1.1
- Fix incorrect path encoding when attempting to open a mod-image
Shin Ryu Mod Manager 4.1.0
- Add a changelog window
- Fix update checks not being performed on a separate thread
- The mod-image now supports a variety of formats (PNG, JPEG, BMP, GIF, TIFF, ICO)
- The mod-image will use high quality scaling when being rendered
- The mod-image file will no longer be blocked while being rendered
Shin Ryu Mod Manager 4.0.3
-Redirect 2d to 2dpar in Yakuza 0, Kiwami 1
-Repack pausepar pars
-Show current game on title bar (cheers @counter185)
-Automatically update the mods list when folders are added/removed (cheers @counter185)
Shin Ryu Mod Manager 4.0.2
-Fix support for gamepass that got broken recently
-Add ability to drag and drop to install mods (Cheers @counter185)
-Fix memory leak when installing from zip (Cheers @counter185)
Shin Ryu Mod Manager 4.0.1
Yakuza Kiwami 2 fix
Shin Ryu Mod Manager 4.0
Ryu Mod Manager v3.4.1
Gamepass/MS Store version support for Gaiden and Infinite Wealth