This application provides an example of Azure RTOS ThreadX stack usage, it shows how to develop an application using the ThreadX synchronization APIs. The main entry function tx_application_define() is called by ThreadX during kernel start, at this stage, the application creates 2 threads with the same priorities:
- 'ThreadOne' (Priority : 10; Preemption Threshold : 10)
- 'ThreadTwo' (Priority : 10; Preemption Threshold : 10)
The function "Led_Toggle()" is the entry function for both threads to toggle the leds. Therefore it is considered as a "critical section" that needs protection with a 'SyncObject' flag in the file "app_threadx.h" Each thread is running in an infinite loop as following:
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'ThreadOne':
- Try to acquire the 'SyncObject' immediately.
- On Success toggle the 'LED_GREEN' each 500ms for 5 seconds.
- Release the 'SyncObject'
- Sleep for 10ms.
- Repeat the steps above
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'ThreadTwo':
- Try to acquire the 'SyncObject' immediately.
- On Success toggle the 'LED_RED' each 500ms for 5 seconds.
- Release the 'SyncObject'
- Sleep for 10ms.
- Repeat the steps above.
By default the 'SyncObject' is defined as "TX_MUTEX". It is possible to use a binary "TX_SEMAPHORE" by tuning the compile flags in the file "app_threadx.h".
- 'LED_GREEN' toggles every 500ms for 5 seconds
- 'LED_RED' toggles every 500ms for 5 seconds
- Messages on HyperTerminal :
- "** ThreadXXX : waiting for SyncObject !! **" : When thread is waiting for the SyncObject.
- "** ThreadXXX : SyncObject released **" : When thread put the SyncObject.
- "** ThreadXXX : SyncObject acquired **" : When thread get the SyncObject.
- 'LED_RED' toggles every 1 second if an error occurs.
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This application runs from the external flash memory. It is launched from a first boot stage and inherits from this boot project configuration (caches, MPU regions [region 0 and 1], system clock at 600 MHz and external memory interface at the highest speed). Note that the boot part is automatically downloaded from the IDE environment via the board boot binary under Binary/Boot_XIP.hex file.
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ThreadX uses the Systick as time base, thus it is mandatory that the HAL uses a separate time base through the TIM IPs.
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ThreadX is configured with 100 ticks/sec by default, this should be taken into account when using delays or timeouts at application. It is always possible to reconfigure it, by updating the "TX_TIMER_TICKS_PER_SECOND" define in the "tx_user.h" file. The update should be reflected in "tx_initialize_low_level.S" file too.
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ThreadX is disabling all interrupts during kernel start-up to avoid any unexpected behavior, therefore all system related calls (HAL, BSP) should be done either at the beginning of the application or inside the thread entry functions.
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ThreadX offers the "tx_application_define()" function, that is automatically called by the tx_kernel_enter() API. It is highly recommended to use it to create all applications ThreadX related resources (threads, semaphores, memory pools...) but it should not in any way contain a system API call (HAL or BSP).
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Using dynamic memory allocation requires to apply some changes to the linker file. ThreadX needs to pass a pointer to the first free memory location in RAM to the tx_application_define() function, using the "first_unused_memory" argument. This requires changes in the linker files to expose this memory location.
- For EWARM add the following section into the .icf file:
place in RAM_region { last section FREE_MEM };
- For MDK-ARM:
either define the RW_IRAM1 region in the ".sct" file or modify the line below in "tx_initialize_low_level.S to match the memory region being used LDR r1, =|Image$$RW_IRAM1$$ZI$$Limit|
- For STM32CubeIDE add the following section into the .ld file:
._threadx_heap : { . = ALIGN(8); __RAM_segment_used_end__ = .; . = . + 64K; . = ALIGN(8); } >RAM_D1 AT> RAM_D1
The simplest way to provide memory for ThreadX is to define a new section, see ._threadx_heap above. In the example above the ThreadX heap size is set to 64KBytes. The ._threadx_heap must be located between the .bss and the ._user_heap_stack sections in the linker script. Caution: Make sure that ThreadX does not need more than the provided heap memory (64KBytes in this example). Read more in STM32CubeIDE User Guide, chapter: "Linker script".
- The "tx_initialize_low_level.S" should be also modified to enable the "USE_DYNAMIC_MEMORY_ALLOCATION" flag.
RTOS, ThreadX, Threading, Semaphore, Mutex
- This example runs on NUCLEO-H7S3L8xx devices.
- This example has been tested with STMicroelectronics NUCLEO-H7S3L8 boards revision: MB1737-H7S3L8-B01 and can be easily tailored to any other supported device and development board.
- A virtual COM port appears in the HyperTerminal:
- Hyperterminal configuration:
- Data Length = 8 Bits
- One Stop Bit
- No parity
- BaudRate = 115200 baud
- Flow control: None
- Hyperterminal configuration:
To configure STM32CubeIDE Debug Configuration, you must do the following :
1. Add the adequate external loader (MX25UW25645G_STM32H7R38-NUCLEO.stldr file) in Project->Debugger Configuration
2. Add in the startup the Boot_XIP.elf file in Project->Debugger Configuration
3. Move up the application in the startup
In order to make the program work, you must do the following :
- Open your preferred toolchain
- Rebuild all files and load your image into target memory
- Run the application