The site background reflects only the quality of the project (partly) and does not try to offend anyone. Thanks for understanding.
1. Board size fixed - 10x10 cells
2. Ships line up in a straight line, horizontally or vertically
3. Ships cannot be placed on another ship neighbor cells
4. All cells within a radius of 1 from the ship are considered neighbors, including diagonal ones
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5. The players take turns. No extra turn after hit
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1. For multiplayer game you should have the host's session key
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2. During ships placing the cells in which the ship will be placed are highlighted
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3. Ship and its direction selecting doing with the buttons
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4. The battle will begin as soon as both players place all ships
5. Player whose turn will be first chooses randomly
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6. During the battle there is the panel with the remaining ships of players
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7. If you will lose, the opponent's remaining ships will be shown on his board
8. At the end of the game interaction with the boards and buttons becomes unavailable
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9. The game can be restarted using the button on the page panel at any state
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10. Game restart is available only to the host
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