Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Empty compiler error - IncrementalCompiler.xml file is being used by other process #28

Open
SirIntruder opened this issue Apr 4, 2017 · 0 comments

Comments

@SirIntruder
Copy link
Contributor

Hello guys
Ever since I added this to my project (5.6 Unity) I had empty compiler error issues
I opened up logs and this is error found:

2017-04-04 23:55:12.7345 ERROR|Client|Failed in loading settings.|System.IO.IOException: The process cannot access the file 'C:\Git\sim\Compiler\IncrementalCompiler.xml' because it is being used by another process.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy)
at System.IO.FileStream..ctor(String path, FileMode mode)
at IncrementalCompiler.Settings.Load()
at IncrementalCompiler.Program.RunAsClient(String[] args)

@SirIntruder SirIntruder changed the title Empty compiler error caused on IncrementalCompiler.xml file being locked for writing Empty compiler error - IncrementalCompiler.xml file is being used by other process Apr 4, 2017
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant