-
Notifications
You must be signed in to change notification settings - Fork 0
/
GameExecutable.vcxproj.user
27 lines (27 loc) · 1.62 KB
/
GameExecutable.vcxproj.user
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug_TSE107|Win32'">
<LocalDebuggerCommand>$(ProjectDir)..\..\Bin\Debug\$(TargetFileName)</LocalDebuggerCommand>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_TSE107|Win32'">
<LocalDebuggerCommand>$(ProjectDir)..\..\Bin\$(TargetFileName)</LocalDebuggerCommand>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_SSR110|Win32'">
<LocalDebuggerCommand>$(ProjectDir)..\..\Bin\$(TargetFileName)</LocalDebuggerCommand>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_TSE110|Win32'">
<LocalDebuggerCommand>$(ProjectDir)..\..\Bin\$(TargetFileName)</LocalDebuggerCommand>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_TSE105|Win32'">
<LocalDebuggerCommand>$(ProjectDir)..\..\Bin\$(TargetFileName)</LocalDebuggerCommand>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release_TFE105|Win32'">
<LocalDebuggerCommand>$(ProjectDir)..\..\Bin\$(TargetFileName)</LocalDebuggerCommand>
<DebuggerFlavor>WindowsLocalDebugger</DebuggerFlavor>
</PropertyGroup>
</Project>