From aac4e224d7c9609e9eb86adcd2aa151f4c200635 Mon Sep 17 00:00:00 2001 From: Zephyr Lykos Date: Fri, 3 Nov 2023 11:46:04 +0800 Subject: [PATCH] tests: Fix frame counting This change was introduced in 12facb81733fc9bc00c4a40704c32cc353b45e64 but didn't reflected in the unit tests. --- test/test_lottieanimation.cpp | 2 +- test/test_lottieanimation_capi.cpp | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/test/test_lottieanimation.cpp b/test/test_lottieanimation.cpp index 6647946a..5f8d5b83 100644 --- a/test/test_lottieanimation.cpp +++ b/test/test_lottieanimation.cpp @@ -26,7 +26,7 @@ TEST_F(AnimationTest, loadFromFile_N) { TEST_F(AnimationTest, loadFromFile) { ASSERT_TRUE(animation != nullptr); - ASSERT_EQ(animation->totalFrame(), 30); + ASSERT_EQ(animation->totalFrame(), 31); size_t width, height; animation->size(width, height); ASSERT_EQ(width, 500); diff --git a/test/test_lottieanimation_capi.cpp b/test/test_lottieanimation_capi.cpp index a0d24ef1..78482266 100644 --- a/test/test_lottieanimation_capi.cpp +++ b/test/test_lottieanimation_capi.cpp @@ -26,7 +26,7 @@ TEST_F(AnimationCApiTest, loadFromFile_N) { TEST_F(AnimationCApiTest, loadFromFile) { ASSERT_TRUE(animation); - ASSERT_EQ(lottie_animation_get_totalframe(animation), 30); + ASSERT_EQ(lottie_animation_get_totalframe(animation), 31); size_t width, height; lottie_animation_get_size(animation, &width, &height); ASSERT_EQ(width, 500);