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CHANGELOG.md

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1.2.6S

  • Fix blend tree Y parameter naming

1.2.5S

  • Rebase onto main branch
  • Fix scaling of voice position
  • Fix threshold generation between hand idle and fist
  • Prevent null error with empty blend tree motions

1.2.4S

  • Add toggles to choose all which of the five VRChat base animators to convert and ignore, along with explanations
  • Voice position is now placed at the base of the head bone (if found) rather than the eye position
  • Fix assignment of face mesh if the avatar is was placed in the root of scene

1.2.3S

  • Fix bug with VRC3CVR_Ouput directory not being created

1.2.2S

  • Improve support of animator masking on all animators

1.2.1S

  • Hotfix to address error on avatars without a VRC ExpressionMenu

1.2.0S

  • Match CVR restrictions on parameter names
  • Make deletion of VRC components optional
  • Fix weight of first layer of each animator
  • Add empty masking to FX layers
  • Scrape VRC menu for correct integer parameter names
  • Add support for converting gesture animator with correct masking and proxy animations

1.1.1

  • fix face mesh using the old mesh

1.1.0

  • properly delete all VRC components
  • fixed converting avatars without a skinned mesh renderer
  • properly log warnings
  • added clone toggle

1.0.3

  • do not override parameter type to float

1.0.2

  • fix crashes

1.0.1

  • ignore no visemes detected

1.0.0

  • renamed to "vrc3cvr" to match github repo
  • updated with latest VRCSDK and CCK
  • improved UI
  • fixed null reference error (issue 9)
  • clones original avatar to preserve
  • added message about converting PhysBones

0.0.12

  • added extra logging for github issue #8

0.0.11

  • changed time parameter and blend trees to use GestureLeft/GestureRight instead of GestureLeftWeight/GestureRightWeight
  • fixed crash when no blink blendshapes

0.0.10

  • output if the left or right toe bones are not set

0.0.9

  • added checkbox to decide if to delete the LeftHand and RightHand layers provided by CVR

0.0.8

  • show a toggle instead of a dropdown if only 1 dropdown item

0.0.7

  • fixed resting gesture showing open-hand/surprised gesture

0.0.6

  • fixed NotEqual int conditions not properly converting to floats

0.0.5

  • do not render dropdown if no conditions use the int VRC param

0.0.4

  • dropdowns for int VRC params

0.0.3

  • use toggles (Game Object Toggles) for boolean params

0.0.2

  • fix animator controller not working because of duplicate layer names
  • changed back to sliders
  • changed NotEqual condition to LessThan the float value

0.0.1

Initial release.