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portfolio.html
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<!DOCTYPE html>
<!-- Schuyler Meyer Portfolio -->
<html lang="en-US">
<head>
<!-- Global site tag (gtag.js) - Google Analytics -->
<script async src="https://www.googletagmanager.com/gtag/js?id=G-YMYCWX2SRC"></script>
<script>
window.dataLayer = window.dataLayer || [];
function gtag() { dataLayer.push(arguments); }
gtag('js', new Date());
gtag('config', 'G-YMYCWX2SRC');
</script>
<title>SM – Portfolio</title>
<meta charset="UTF-8">
<meta content="Schuyler Meyer" name="description">
<meta content="Photography,Digital Art,Game Design,Software,Code,SchuyTyr,Animation" name="keywords">
<meta content="Schuyler Meyer" name="author">
<meta content="width=device-width, initial-scale=1.0" name="viewport">
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<!--<link href="stylesSM2.css" rel="stylesheet"> - breaks the modals -->
<!-- Fonts -->
<link rel="preconnect" href="https://fonts.googleapis.com">
<link rel="preconnect" href="https://fonts.gstatic.com" crossorigin>
<link href="https://fonts.googleapis.com/css2?family=Audiowide&family=Eagle+Lake&family=Faster+One&family=Merienda&family=Orbitron&family=Parisienne&family=Play&family=Quantico&family=Reenie+Beanie&family=Rye&family=Special+Elite&family=VT323&family=Noto+Sans+JP&family=Roboto+Mono:wght@200;300;400&display=swap" rel="stylesheet">
<link rel="stylesheet" href="https://use.typekit.net/ozq0omu.css"> <!-- Adobe font - nasalization -->
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<link href="src/icons/SMLogo2022.ico" rel="shortcut icon">
<script src="src/js/header-main.js" type="text/javascript" defer></script>
<script src="src/js/footer-main.js" type="text/javascript" defer></script>
</head>
<body id="port">
<header id="header-main"></header>
<button id="myBtn" onclick="topFunction()" title="Go to the top"></button>
<!-- __________________________________________________________________________ -->
<hr class="rounded">
<div class="headerBack">
<div class="topTitles">
_ — Digital Portfolio — _
</div>
<p class="topDescPort">A collection of my digital and narrative works, which includes:</p>
<!-- __________________________________________________________________________ -->
<div class="tocPort">
<ul class="tocListPort">
<li style="list-style: none;">
<span><a href="#VR">VR (Virtual Reality)</a></span>
</li>
<>
<li style="list-style: none;">
<span><a href="#Animation">Animation // 3D Models</a></span>
</li>
<>
<li style="list-style: none;">
<span><a href="#GameCreation">Game Creation // Simulation</a></span>
</li>
<>
<li style="list-style: none;">
<span><a href="#Design">Design // Video</a></span>
</li>
</ul>
</div>
<br>
</div>
<hr class="rounded">
<p class="secDescPort"><span class="thinTopLine"> — Click or tap on an image to view and read more about it. — </span></p>
<br>
<div id="VR" class="midTitles">
<span class="thinMidLine">VR (Virtual Reality)</span>
</div>
<div class="rowN">
<div class="columnN">
<div class="titleWrapper fadeScroll fadeOut">
<img id="myImg1" class="myImages grow" src="Digital_Portfolio/Capture.jpg" alt="The Virtual Archive">
<div class="titlesPort" style="font-family: 'Eagle Lake', cursive;">The Virtual Archive</div>
</div>
<div style="display:none;">
<div id="myTexT" class="myText">
<div class="xlarge-font" style="font-family: 'Eagle Lake', cursive;">The Virtual Archive</div>
<p>
<i>Spring 2019</i><br>
<br>
<u>Press Release:</u><br>
<i>
Through a fascination of architecture in game design and a devotion to the preservation of history, Schuyler Meyer of Millbrook, NY presents The Virtual Archive.
A fully immersive and symbolic virtual reality museum of past works of both his photography and other digital media projects, with a focus on environmental
design. The Virtual Archive, split into two sections, features a science fiction themed gallery, where the photos tell their own stories, and a fantasy themed
library, featuring videos of completed past works. This vault of award-winning and international pieces was developed in the Unity Engine and designed for
the Oculus VR headset.
</i><br>
<br>
<u>Project:</u><br>
⊳ Created as a final project for Clarkson University's Digital Arts and Sciences Program, Senior Studies class<br><br>
⊳ Developed in Unity / C#<br><br>
⊳ All models made in Autodesk Maya<br><br>
⊳ All textures made in Adobe Photoshop (Sci–Fi floor texture was downloaded from a free asset store)<br><br>
⊳ Voice is "Amy IVONA" from Harpo Software<br><br>
⊳ All photos and projects within the archive were created and recorded by Schuyler Meyer<br>
</p>
</div>
</div>
</div>
<div class="columnN">
<div class="titleWrapper fadeScroll fadeOut">
<img id="myImg2" class="myImages grow" src="Digital_Portfolio/carrotsVR.jpg" alt="Foraging for Carrots in VR">
<div class="titlesPort" style="font-family: verdana;">Spatial Navigation</div>
</div>
<div style="display:none;">
<div id="myTexT" class="myText">
<div class="xlarge-font" style="font-family: verdana;">Spatial Navigation and Foraging Research Project</div>
<p>
<i>Fall 2018 – Fall 2019</i><br>
<br>
<i>"Using virtual reality to study human foraging behavior."</i><br>
<br>
<u>Project:</u><br>
⊳ Lead developer on a research collaboration project with the Clarkson University Psychology Department<br><br>
⊳ Designed a VR environment for researchers to examine and gather data for the behavior and decision strategies made by humans<br><br>
⊳ Subjects are tasked with finding carrots in a field<br><br>
⊳ Data is both inputted and outputted to and from a CSV file for research team to easily use<br><br>
⊳ Project created in Unity / C#<br><br>
⊳ Models created in Autodesk Maya<br><br>
⊳ Textures created in Adobe Photoshop and downloaded from free asset stores<br><br>
⊳ Developed for the Oculus Rift platform<br><br>
⊳ To view the code, click <a href="https://github.com/schuybreach/CarrotVRproject" target="_blank" class="linkMore"> here </a><br><br>
</p>
</div>
</div>
</div>
<div class="columnN">
<div class="titleWrapper fadeScroll fadeOut">
<img id="myImg4" class="myImages grow" src="Digital_Portfolio/vrhockey-1.jpg" alt="VR Hockey">
<div class="titlesPort" style="font-family: 'Faster One', cursive;">VR Hockey</div>
</div>
<div style="display:none;">
<div id="myTexT" class="myText">
<div class="xlarge-font" style="font-family: 'Faster One', cursive;">VR Hockey</div>
<p>
<i>Spring 2019</i><br>
<br>
<u>Project:</u><br>
⊳ Hockey in virtual reality (VR)<br><br>
⊳ Created as a final project for Clarkson University's Mixed Reality class<br><br>
⊳ Developed in Unity / C#<br><br>
⊳ All the models were created in Autodesk Maya<br><br>
⊳ Some textures were created in Photoshop, the rest were downloaded from free asset stores<br><br>
<br>
<i>Live footage captured on a GoPro.</i>
</p>
</div>
</div>
</div>
</div>
<br>
<hr class="rounded">
<br>
<!-- __________________________________________________________________________ -->
<div id="Animation" class="midTitles">
<span class="thinMidLine">Animation | 3D Models</span>
</div>
<div class="rowN">
<div class="columnN">
<div class="titleWrapper fadeScroll fadeOut">
<img id="myImg19" class="myImages grow" src="Digital_Portfolio/michi.jpg" alt="Michi, Unknown">
<div class="titlesPort" style="font-family: 'Noto Sans JP', sans-serif;">未知 / Michi / Unknown</div>
</div>
<div style="display:none;">
<div id="myTexT" class="myText">
<div class="xlarge-font" style="font-family: 'Noto Sans JP' , sans-serif;">未知 / Michi / Unknown</div>
<p>
<i>Spring 2024</i><br>
<br>
<i>
Inspired by both Arthur C. Clarke's "The Sentinel" and the ever famous monolith in
2001: A Space Odyssey, "Michi / <span style="font-family: 'Noto Sans JP', sans-serif;">未知</span>" translates to
"unknown" in Japanese, but when pronounced incorrectly,
it also kind of sounds like "mystery". However, since "michi" is an adjective rather than a noun,
this probably looks funny to native speakers.
</i><br>
<br>
<u>Project:</u><br>
⊳ Models and animation created in Blender<br><br>
⊳ Rendered with Cycles<br><br>
⊳ Edited video and VFX in DaVinci Resolve<br><br>
</p>
</div>
</div>
</div>
<div class="columnN">
<div class="titleWrapper fadeScroll fadeOut">
<img id="myImg18" class="myImages grow" src="Digital_Portfolio/HoliAnim.jpg" alt="Holiday Animation">
<div class="titlesPort" style="font-family: 'Audiowide', cursive;">Holiday Animation</div>
</div>
<div style="display:none;">
<div id="myTexT" class="myText">
<div class="xlarge-font" style="font-family: 'Audiowide', cursive; color: #ff0000;">Holiday Animation</div>
<p>
<i style="color: #00a343;">Winter 2023</i><br>
<br>
<i>
A looping 3D animation with a holiday twist! ("Right-click –> loop", on the video.)
</i><br>
<br>
<u>Project:</u><br>
⊳ Models and animation created in Blender<br><br>
⊳ Rendered with Cycles<br><br>
⊳ Edited images in Lightroom<br><br>
⊳ Edited video in DaVinci Resolve<br><br>
⊳ Thumbnail image in Photoshop<br><br>
</p>
</div>
</div>
</div>
<div class="columnN">
<div class="titleWrapper fadeScroll fadeOut">
<img id="myImg5" class="myImages grow" src="Digital_Portfolio/konbini2.jpg" alt="Konbini">
<div class="titlesPort" style="font-family: 'Audiowide', cursive;">Konbini</div>
</div>
<div style="display:none;">
<div id="myTexT" class="myText">
<div class="glow xlarge-font">Konbini</div>
<p>
<i>Fall 2018</i><br>
<br>
<i>
A 3D animation with a cyberpunk sci–fi setting. The character heads to the Konbini. (Konbini is a Japanese convenience store). Originally,
I was going for more of a noir style animation, but ended up decided to go the cyberpunk route instead.
</i><br>
<br>
<u>Project:</u><br>
⊳ Created as a final project for Clarkson University's 3D Digital Modeling and Imagery class<br><br>
⊳ All models were created in Autodesk Maya and rendered using Arnold<br><br>
⊳ The vehicles and fence were downloaded from a free asset store – though I added the lights afterwards<br><br>
⊳ Some post editing in Adobe After Effects and Premiere<br><br>
</p>
</div>
</div>
</div>
<div class="columnN">
<div class="titleWrapper fadeScroll fadeOut">
<img id="myImg6" class="myImages grow" src="Digital_Portfolio/box_150.jpg" alt="The Cube, Evolved">
<div class="titlesPort" style="font-family: 'Orbitron', sans-serif;">The Cube, Evolved</div>
</div>
<div style="display:none;">
<div id="myTexT" class="myText">
<div class="glowTree xlarge-font" style="font-family: 'Orbitron', sans-serif;">The Cube, Evolved</div>
<p>
<i>Summer 2021</i><br>
<br>
<u>Project:</u><br>
⊳ Created in Autodesk Maya<br><br>
⊳ Rendered with Arnold<br><br>
⊳ Edited with Davinci Resolve<br><br>
⊳ Textures and final image edited in Adobe Photoshop<br><br>
</p>
</div>
</div>
</div>
<div class="columnN">
<div class="titleWrapper fadeScroll fadeOut">
<img id="myImg11" class="myImages grow" src="src/img/Web_Ani_Still-2.png" alt="Untitled Animation Tests">
<div class="titlesPort" style="font-family: 'nasalization', sans-serif;">Untitled Animation Tests</div>
</div>
<div style="display:none;">
<div id="myTexT" class="myText">
<div class="xlarge-font" style="font-family: 'nasalization', sans-serif;">Untitled Animation Tests</div>
<p>
<i>Summer 2021</i><br>
<br>
<u>Project:</u><br>
⊳ A compilation of animation tests<br><br>
⊳ Created in Autodesk Maya<br><br>
⊳ Rendered with Arnold<br><br>
⊳ Edited with Davinci Resolve<br><br>
⊳ Textures and final image edited in Adobe Photoshop<br><br>
</p>
</div>
</div>
</div>
<div class="columnN">
<div class="titleWrapper fadeScroll fadeOut">
<img id="myImg7" class="myImages grow" src="Digital_Portfolio/box_water.jpg" alt="Spooky Box">
<div class="titlesPort" style="font-family: 'Orbitron', sans-serif;">Spooky & Mysterious Box</div>
</div>
<div style="display:none;">
<div id="myTexT" class="myText">
<div class="xlarge-font"><span class="glowToo">Spooky </span><span class="glowTree">& Mysterious </span><span class="glowToo">Box</span></div>
<p>
<i>Fall - Winter 2020</i><br>
<br>
<u>Project:</u><br>
⊳ Created in Autodesk Maya<br><br>
⊳ Rendered with Arnold<br><br>
⊳ Textures and final image edited in Adobe Photoshop<br><br>
⊳ Edited in Adobe Premiere<br><br>
</p>
</div>
</div>
</div>
<div class="columnN">
<div class="titleWrapper fadeScroll fadeOut">
<img id="myImg13" class="myImages grow" src="src/img/faces.jpg" alt="Clarkson Women's Hockey Promotional Video">
<div class="titlesPort" style="font-family: 'Audiowide', cursive;">DA300 Animation</div>
</div>
<div style="display:none;">
<div id="myTexT" class="myText">
<div class="xlarge-font" style="font-family: 'Audiowide', cursive;">DA300 – 3D Imagery & Animation</div>
<p>
<i>Spring 2019</i><br>
<br>
<u>Project:</u><br>
⊳ DA300 – 3D Imagery & Animation class at Clarkson University<br><br>
⊳ Various short animation projects all created in Maya<br><br>
⊳ Note: While the class assignment was focused on mouth movement, in hindsight, I would have liked to incorporate more
facial movements, not just the with the mouth. (Boris always looks so grumpy...)<br><br>
</p>
</div>
</div>
</div>
<div class="columnN">
<div class="titleWrapper fadeScroll fadeOut">
<img id="myImg17" class="myImages grow" src="src/img/zaim.png" alt="Zaim">
<div class="titlesPort" style="font-family: 'nasalization', sans-serif;">Zaim Logo Sequence</div>
</div>
<div style="display:none;">
<div id="myTexT" class="myText">
<div class="xlarge-font" style="font-family: 'nasalization', sans-serif;">Zaim Logo Sequence</div>
<p>
<i>Fall 2017</i><br>
<br>
<u>Project:</u><br>
⊳ Zaim Logo Sequence<br><br>
⊳ Zaim was a company made up for Clarkson University's Software Engineering Senior Design Project<br><br>
⊳ Sequence created in 3ds Max<br><br>
</p>
</div>
</div>
</div>
<div class="columnN">
<div class="titleWrapper fadeScroll fadeOut">
<img id="myImg8" class="myImages grow" src="Digital_Portfolio/spaceShip1.jpg" alt="Spaceship">
<div class="titlesPort" style="font-family: 'nasalization', sans-serif;">SPACE SHIP</div>
</div>
<div style="display:none;">
<div id="myTexT" class="myText">
<div class="xlarge-font" style="font-family: 'nasalization', sans-serif;">SPACE SHIP</div>
<p>
<i>Winter 2021</i><br>
<br>
<u>Project:</u><br>
⊳ <i>Project: SealHawk</i><br><br>
⊳ Created in Autodesk Maya<br><br>
⊳ Rendered with Arnold<br><br>
⊳ Textures and final image edited in Adobe Photoshop<br><br>
</p>
</div>
</div>
</div>
</div>
<br>
<hr class="rounded">
<br>
<!-- __________________________________________________________________________ -->
<div id="GameCreation" class="midTitles">
<span class="thinMidLine">Game Creation | Narrative | Simulation</span>
</div>
<div class="rowN">
<div class="columnN">
<div class="titleWrapper fadeScroll fadeOut">
<img id="myImg3" class="myImages grow" src="Digital_Portfolio/sob_col_0_3.jpg" alt="Seeker of the Bygone">
<div class="titlesPort" style="font-family: 'Quantico', sans-serif;">Seeker of the Bygone</div>
</div>
<div style="display:none;">
<div id="myTexT" class="myText">
<div class="xlarge-font" style="font-family: 'Quantico', sans-serif;">Seeker of the Bygone</div>
<p>
<i>Spring 2018</i><br>
<br>
<i>
A five minute visual novel style narrative game. A tale that follows #482 and friends through a tale of companionship, separation, and isolation
in a world where togetherness is the most important aspect of life.
</i><br>
<br>
<u>Project:</u><br>
⊳ Created as a final project for Clarkson University's Video Game Narrative class<br><br>
⊳ Developed in Unity / C# with Fungus<br><br>
⊳ All models were created in Autodesk Maya<br><br>
⊳ Some of the textures were created in Photoshop, the rest were downloaded from the Unity Asset Store<br><br>
⊳ Other props were also downloaded from the Unity Asset Store<br><br>
⊳ Can run on PC (Windows) or Android – has not been tested on MacOS or iOS<br><br>
⊳ Brenda Romero commented "Wow!", when first shown it<br><br>
</p>
</div>
</div>
</div>
<div class="columnN">
<div class="titleWrapper fadeScroll fadeOut">
<img id="myImg10" class="myImages grow" src="Digital_Portfolio/swarm.png" alt="Swarm Simulation">
<div class="titlesPort" style="font-family: 'VT323', monospace;">Swarm Simulation</div>
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<div class="xlarge-font" style="font-family: 'VT323', monospace;">Swarm Simulation</div>
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<i>Fall 2019</i><br>
<br>
<i>
Developed in Unity / C#<br>
Made for a final project in Elementary Numerical Methods at Clarkson University
</i><br><br>
<u>Project:</u><br>
⊳ Each moving sphere represents a shopper / person shopping on Black Friday<br><br>
⊳ Each person has three emotional states: Normal / content [Blue], angry [Red], happy [Light Blue / Cyan]<br><br>
⊳ The stationary white spheres represent items to be purchased<br><br>
⊳ Each person starts in the "normal" emotional state at the entrance / checkout<br><br>
⊳ When they bump into another person, they become "angry"<br><br>
⊳ When they pick up an item they want, they become "happy"<br><br>
⊳ Each person has a shopping list of five items<br><br>
⊳ Each item has a limited quantity (25)<br><br>
⊳ Each time a person picks up (touches) an item, they move to the next one on their list and that item decreases its quantity by one<br><br>
⊳ If an item's quantity reaches zero, it disappears and can no longer be picked up<br><br>
⊳ If a person finds an item is no longer available, they move on to another item<br><br>
⊳ When a person grabs all five items on their list, they move to checkout<br><br><br>
<u>Representation:</u><br>
<i>The original outburst of "shoppers / persons"</i><br>
⊳ This represents "shoppers / persons" at the door waiting for the store to open and then a sudden flood when the store does open<br><br>
<i>Sometimes the "person" stalls at an item</i><br>
⊳ This represents someone being indecisive on whether or not to buy the item<br><br>
⊳ If there are two or more "persons" stalled at an item, they may be in argument about who can take the item<br><br>
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<img id="myImg20" class="myImages grow" src="Digital_Portfolio/TheAdventureGame.jpg" alt="The Adventure Game">
<div class="titlesPort" style="font-family: 'Quantico', sans-serif;">The Adventure Game</div>
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<div class="xlarge-font" style="font-family: 'Quantico', sans-serif;">The (text) Adventure Game</div>
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<i>Summer 2015</i><br>
<br>
<i>
Developed in MATLAB<br>
</i><br><br>
<u>Project:</u><br>
⊳ This was my first personal project (and anything with some scale) that involved coding of any sort<br><br>
⊳ MATLAB was the first programming language I ever learned and this was my first "big" programming project<br><br>
⊳ For me though, this project was so much fun at the time, and what really helped me decide to switch majors to software engineering (from aeronautical engineering)<br><br>
⊳ After replaying it all these years later, I have noticed sooo many typos. Please ignore them<br><br>
⊳ For the game itself, there are three (3) ways (paths) to win. The video shows one of the ways<br><br>
⊳ The map is hand drawn / computer painted and is for visual reference<br><br>
⊳ To view the code on my GitHub or try the game yourself (MATLAB necessary), visit
<a href="https://github.com/schuybreach/TheAdventureGame.git" target="_blank" class="linkMore">here</a><br><br><br>
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<span class="thinMidLine">Design | Video</span>
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<img id="myImg16" class="myImages grow" src="Digital_Portfolio/cuhockey.jpg" alt="Clarkson Women's Hockey Promotional Video">
<div class="titlesPort" style="font-family: 'Times New Roman';">CU Hockey Promo</div>
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<div class="xlarge-font" style="font-family: 'Times New Roman';">Clarkson Women's Hockey Promotional Video</div>
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<i>Fall 2019</i><br>
<br>
<u>Project:</u><br>
⊳ Promotional video created for the Clarkson Women's Hockey Team<br><br>
⊳ Scripted, filmed, and edited by Schuyler Meyer<br><br>
⊳ Starring Cassidy Vinkle<br><br>
⊳ Music: For Tomorrow by Savfk<br><br>
⊳ Filmed on location at Clarkson University and in Cheel Arena<br><br>
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<img id="myImg9" class="myImages grow" src="Digital_Portfolio/hockeyCards1.png" alt="Hockey Cards">
<div class="titlesPort" style="font-family: 'Orbitron', sans-serif;">Hockey Cards</div>
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<div class="xlarge-font" style="font-family: 'Orbitron', sans-serif;">Hockey Cards</div>
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<i>Spring 2020</i><br>
<br>
<i>
Growing up, I loved getting baseball cards. A year or so ago, I was looking for women's hockey cards and found next to none. There were some Team Canada
cards and the random Hilary Knight card, but that was pretty much it. So, I decided to make some myself.
</i><br>
<br>
<u>Project:</u><br>
⊳ These are drafts / mockups / first renders / etc.<br><br>
⊳ All information is copy/pasted from the <a href="https://www.nwhl.zone/" target="_blank" class="linkMore">NWHL roster pages</a><br><br>
⊳ Photos are my own, for the portraits on the back – I "guessed" who took them<br><br>
⊳ Logos are from Google Image Search, some are low quality because that's all I could find<br><br>
⊳ The cards themselves can be used as templates for other players<br><br>
⊳ Players on these cards were picked based on which photos I took that looked like "hockey card photos"<br><br>
⊳ Cards made in Photoshop, 3D models and animation made in Maya, video made in Premiere<br><br>
⊳ <i>Note: These are not officially affiliated with the NWHL or anyone else. They are simply a personal project at the moment.</i><br><br>
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<img id="myImg15" class="myImages grow" src="Digital_Portfolio/BG_SM.jpg" alt="Board Game">
<div class="titlesPort" style="font-family: 'Orbitron', sans-serif;">Board Game Concept</div>
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<div class="xlarge-font" style="font-family: 'Orbitron', sans-serif;">Board Game Concept</div>
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<i>Fall 2018</i><br>
<br>
<i>A board game concept most similar to the classic Battleship.</i><br><br>
⊳ Two teams (as many players per team)<br><br>
⊳ If you are on the blue side, you can not see the enemy's game pieces on the red side, however, if a red team game piece crosses into
the blue side, blue team will be able to see it<br><br>
⊳ If you are on the blue side and you have a game piece on the red side, you can see your own game piece, but not the other team's
game pieces (subject to change)<br><br>
<u>Movement</u><br><br>
⊳ Can not cross thick black line in middle (wall)<br><br>
⊳ Game pieces can occupy 1-4 little squares (up to 1 big square), depending on the size of the game piece (ship / vehicle / unit)<br><br>
⊳ Water-based game pieces can not move on the land tiles and land-based game pieces can not move on the water tiles<br><br>
⊳ Game pieces can move in any direction (forward, side, backward, diagonal) <br><br>
⊳ Movement distance depends on the individual game piece's attributes<br><br>
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<img id="myImg14" class="myImages grow" src="src/img/CUGI.jpg" alt="CUGI">
<div class="titlesPort" style="font-family: 'Times New Roman';">CUGI Promo Video</div>
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<div class="xlarge-font" style="font-family: 'Times New Roman';">CUGI Promo Video</div>
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<i>Summer 2016</i><br>
<br>
⊳ A promotional video created for Clarkson University Gamers Initiative<br><br>
⊳ Created in Adobe Premiere Pro and After Effects<br><br>
⊳ All footage from various video game trailers<br><br>
⊳ Music: "Protectors of the Earth" by Two Steps from Hell, from the album "Invincible"<br><br>
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<img id="myImg12" class="myImages grow" src="src/img/Arts.png" alt="Artstation">
<div class="titlesPort" style="font-family: 'Arial';">Artstation</div>
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<div class="xlarge-font" style="font-family: 'Arial';">Continued Portfolio on Artstation</div>
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2014 –
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⊳ More art and design work on Artstation<br><br>
⊳ Link: <a class="linkMore" href="https://www.artstation.com/schuytyr" target="_blank">here</a><br><br>
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<div class="xlarge-font" style="font-family: 'Reenie Beanie', cursive;"><b><u>More Smaller Projects</u></b></div>
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<ul class="moreProj">
<li>
<span style="font-size:20px;"><u>The Frying Ship</u>, <span style="font-size: 16px; color:#595b5d;">pencil drawing</span> <> </span>
<a href="https://www.deviantart.com/akatsukirising/art/The-Frying-Ship-Close-Up-869850898" target="_blank" rel="noopener" class="linkMore">
Link [DeviantArt]</a>, <span style="color:#595b5d;">Summer 2020</span><br>
</li>
<li>
<span style="font-size:20px;"><u>QWERTY</u>, <span style="font-size: 16px; color:#595b5d;">photography</span> <> </span>
<a href="https://www.deviantart.com/akatsukirising/art/QWERTY-897373278" target="_blank" rel="noopener" class="linkMore">
Link [DeviantArt]</a>, <span style="color:#595b5d;">Summer 2020</span><br>
</li>
<li>
<span style="font-size:20px;"><u>The Future of Sports Photography</u>, <span style="font-size: 16px; color:#595b5d;">After Effects</span> <> </span>
<a href="https://youtu.be/rictK6On9B4" target="_blank" rel="noopener" class="linkMore">
Link [YouTube]</a>, <span style="color:#595b5d;">Fall 2018</span><br>
</li>
<li>
<span style="font-size:20px;"><u>Infinite Space Tunnel</u>, <span style="font-size: 16px; color:#595b5d;">Maya, After Effects</span> <> </span>
<a href="https://youtu.be/jByZKsF_9uc" target="_blank" rel="noopener" class="linkMore">
Link [YouTube]</a>, <span style="color:#595b5d;">Fall 2018</span><br>
</li>
<li>
<span style="font-size:20px;"><u>BauhausKandinsky Animation Test</u>, <span style="font-size: 16px; color:#595b5d;">After Effects</span> <> </span>
<a href="https://youtu.be/wI8Bm3DvhKc" target="_blank" rel="noopener" class="linkMore">
Link [YouTube]</a>, <span style="color:#595b5d;">Fall 2018</span><br>
</li>
<li>
<span style="font-size:20px;"><u>City vs Nature</u>, <span style="font-size: 16px; color:#595b5d;">painting</span> <> </span>
<a href="https://www.deviantart.com/akatsukirising/art/City-vs-Nature-835261643" target="_blank" rel="noopener" class="linkMore">
Link [DeviantArt]</a>, <span style="color:#595b5d;">Fall 2016</span><br>
</li>
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