-
Notifications
You must be signed in to change notification settings - Fork 9
/
CMakeLists.txt
185 lines (156 loc) · 4.87 KB
/
CMakeLists.txt
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
cmake_minimum_required(VERSION 3.22)
set(ROOT_DIR "${CMAKE_CURRENT_SOURCE_DIR}")
option(BUILD_SKYRIMAE "Build for Skyrim AE" OFF)
option(BUILD_SKYRIMVR "Build for Skyrim VR" OFF)
# ---- Options ----
option(COPY_TO_PAPYRUS "Copy finished build to Papyrus SKSE Folder" ON)
# Create a path variable "MODS_FOLDER", change "PAPYRUS_ROOT" to the papyrus dev folder
# If option "COPY_TO_PAPYRUS", files will be copied to <Path>/PAPYRUS_ROOT/<version_folder>
set(PAPYRUS_ROOT "SL-Dev")
set(PAPYRUS_SE "1597")
set(PAPYRUS_AE "SKSE/Plugins")
set(PAPYRUS_VR "14vr")
# ---- Project ----
project(
SexLabUtil
VERSION 2.11.2.1
LANGUAGES CXX
)
configure_file(
${CMAKE_CURRENT_SOURCE_DIR}/CMake/Plugin.h.in
${CMAKE_CURRENT_BINARY_DIR}/include/Plugin.h
@ONLY
)
configure_file(
${CMAKE_CURRENT_SOURCE_DIR}/CMake/version.rc.in
${CMAKE_CURRENT_BINARY_DIR}/version.rc
@ONLY
)
# ---- Globals ----
set_property(GLOBAL PROPERTY PREDEFINED_TARGETS_FOLDER "CMake")
set_property(GLOBAL PROPERTY USE_FOLDERS ON)
set(CMAKE_CXX_STANDARD_REQUIRED ON)
# ---- Include guards ----
if("${PROJECT_SOURCE_DIR}" STREQUAL "${PROJECT_BINARY_DIR}")
message(FATAL_ERROR "In-source builds are not allowed.")
endif()
# ---- Cache build vars ----
macro(set_from_environment VARIABLE)
if(NOT DEFINED ${VARIABLE} AND DEFINED ENV{${VARIABLE}})
set(${VARIABLE} $ENV{${VARIABLE}})
endif()
endmacro()
set_from_environment(VCPKG_ROOT)
set_from_environment(MODS_FOLDER)
if(DEFINED VCPKG_ROOT)
set(CMAKE_TOOLCHAIN_FILE "${VCPKG_ROOT}/scripts/buildsystems/vcpkg.cmake" CACHE STRING "")
set(VCPKG_TARGET_TRIPLET "x64-windows-static" CACHE STRING "")
else()
message(WARNING "Variable VCPKG_ROOT is not set. Continuing without vcpkg.")
endif()
# ---- Dependencies ----
if(BUILD_SKYRIMVR)
add_compile_definitions(SKYRIMVR)
add_compile_definitions(_CRT_SECURE_NO_WARNINGS)
add_subdirectory("./lib/CommonLibVR" CommonLibSSE)
set(SkyrimPath ${MODS_FOLDER}/${PAPYRUS_ROOT}/${PAPYRUS_VR})
set(CommonLibName "CommonLibVR")
message("Building Skyrim VR")
else()
if(BUILD_SKYRIMAE)
add_compile_definitions(SKYRIM_AE)
add_compile_definitions(SKYRIM_SUPPORT_AE)
set(SkyrimPath ${MODS_FOLDER}/${PAPYRUS_ROOT}/${PAPYRUS_AE})
message("Building Skyrim 1.6")
else()
set(SkyrimPath ${MODS_FOLDER}/${PAPYRUS_ROOT}/${PAPYRUS_SE})
message("Building Skyrim 1.5")
endif()
set(CommonLibName "CommonLibSSE")
add_subdirectory("./lib/CommonLibSSE" CommonLibSSE)
endif()
find_package(yaml-cpp REQUIRED)
find_package(spdlog REQUIRED CONFIG)
find_package(glm REQUIRED CONFIG)
find_package(Eigen3 REQUIRED NO_MODULE)
find_package(magic_enum REQUIRED)
# ---- Add source files ----
include(CMake/source-list.cmake)
source_group(
TREE "${CMAKE_CURRENT_SOURCE_DIR}"
FILES ${CXX_FILES}
)
source_group(
TREE "${CMAKE_CURRENT_BINARY_DIR}"
FILES "${CMAKE_CURRENT_BINARY_DIR}/include/Plugin.h"
)
# ---- Create DLL ----
add_library(
"${PROJECT_NAME}"
SHARED
${CXX_FILES}
"${CMAKE_CURRENT_BINARY_DIR}/include/Plugin.h"
"${CMAKE_CURRENT_BINARY_DIR}/version.rc"
".clang-format"
".editorconfig"
)
target_compile_features(
"${PROJECT_NAME}"
PRIVATE
cxx_std_23
)
if("${CMAKE_CXX_COMPILER_ID}" STREQUAL "MSVC")
target_compile_options(
"${PROJECT_NAME}"
PRIVATE
"/sdl" # Enable Additional Security Checks
"/utf-8" # Set Source and Executable character sets to UTF-8
"/Zi" # Debug Information Format
"/permissive-" # Standards conformance
"/Zc:preprocessor" # Enable preprocessor conformance mode
"/wd4201" # nonstandard extension used : nameless struct/union
"$<$<CONFIG:DEBUG>:/bigobj>"
"$<$<CONFIG:RELEASE>:/Zc:inline;/JMC-;/Ob3>"
)
target_link_options(
"${PROJECT_NAME}"
PRIVATE
"$<$<CONFIG:DEBUG>:/INCREMENTAL;/OPT:NOREF;/OPT:NOICF>"
"$<$<CONFIG:RELEASE>:/INCREMENTAL:NO;/OPT:REF;/OPT:ICF;/DEBUG:FULL>"
)
endif()
target_include_directories(
"${PROJECT_NAME}"
PRIVATE
"${CMAKE_CURRENT_BINARY_DIR}/include"
"${CMAKE_CURRENT_SOURCE_DIR}/src"
)
target_link_libraries(
"${PROJECT_NAME}"
PUBLIC
${CommonLibName}::${CommonLibName}
spdlog::spdlog
yaml-cpp
magic_enum::magic_enum
Eigen3::Eigen
)
target_precompile_headers("${PROJECT_NAME}"
PUBLIC
"src/PCH.h"
)
# ---- Post build ----
if(COPY_TO_PAPYRUS)
if(DEFINED SkyrimPath)
add_custom_command(
TARGET ${PROJECT_NAME}
POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_FILE:${PROJECT_NAME}> ${SkyrimPath}
COMMAND ${CMAKE_COMMAND} -E copy $<TARGET_PDB_FILE:${PROJECT_NAME}> ${SkyrimPath}
)
else()
message(
WARNING
"Variable ${SkyrimPath} is not defined. Skipping post-build copy command."
)
endif()
endif()