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This issue tracks adding the new UWP and WinUI 3 package extensions for ComputeSharp.D2D1.
This also includes building a Win2D-compatible PixelShaderEffect<T> effect type.
For the related Win2D supporting work, see microsoft/Win2D#888.
Rationale
The goal of this new feature is allowing all UWP and WinUI 3 devs to easily plug ComputeSharp.D2D1 shaders into Win2D.
Description
This issue tracks adding the new UWP and WinUI 3 package extensions for ComputeSharp.D2D1.
This also includes building a Win2D-compatible
PixelShaderEffect<T>
effect type.For the related Win2D supporting work, see microsoft/Win2D#888.
Rationale
The goal of this new feature is allowing all UWP and WinUI 3 devs to easily plug ComputeSharp.D2D1 shaders into Win2D.
Proposed API
Example use
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