forked from GPUOpen-Drivers/pal
-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathpalMotionEstimator.h
133 lines (122 loc) · 5.85 KB
/
palMotionEstimator.h
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
/*
***********************************************************************************************************************
*
* Copyright (c) 2019 Advanced Micro Devices, Inc. All Rights Reserved.
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*
**********************************************************************************************************************/
/**
***********************************************************************************************************************
* @file palMotionEstimator.h
* @brief Defines the Platform Abstraction Library (PAL) IMotionEstimator interface and related types.
***********************************************************************************************************************
*/
#pragma once
#include "pal.h"
#include "palCmdBuffer.h"
#include "palGpuMemoryBindable.h"
namespace Pal
{
/// Defines ME output format support
enum class MeOutputFormat :uint32
{
None = 0x0, ///< No output support
MotionVectorLegacy = 0x1, ///< The legacy format ouput contains only motion vectors
#if PAL_CLIENT_INTERFACE_MAJOR_VERSION >=527
MotionVectorTextureFormat = 0x2, ///< MV Output per MB in texture format and no padding
MotionVectorWithMatrix = 0x4, ///< Output contains difference matrix along with motion vectors.
#else
MotionVectorOnly = MotionVectorLegacy, ///< The output contains only motion vectors same as legacy
MotionVectorWithMatrics = 0x2, ///< Output contains difference matrix along with motion vectors
#endif
Count
};
/// Defines creation info for an IMotionEstimator object.
struct MotionEstimatorCreateInfo
{
EngineType engineType; ///< Engine type to run ME
SwizzledFormat inputFormat; ///< The format of Input frame and reference frame
MeBlockSizeType meBlockSizeType; ///< Block size type supported by encoder
MePrecisionType precision; ///< Precision mode set by the application.
MeSizeRange sizeRange; ///< Size range set by application.
MeOutputFormat outputFormat; ///< Output format specified by application
#if PAL_CLIENT_INTERFACE_MAJOR_VERSION >= 480
union
{
struct
{
uint32 protectedSession : 1; ///< Indicator set by Dx12 Motion Estimator to enable IP TMZ mode
uint32 reserved : 31;
};
uint32 u32All;
} flags;
#endif
};
/**
*********************************************************************************************************************
* @interface IMotionEstimator
* @brief Object containing motion estimator state. Separate concrete implementations will support various
* HW implementations.
*
* @see IDevice::CreateMotionEstimator()
*********************************************************************************************************************
*/
class IMotionEstimator : public IGpuMemoryBindable
{
public:
/// Queries the GPU memory properties of the motion vector output
///
/// @param [out] pGpuMemReqs Required properties of GPU memory to be bound to this object. Includes properties like
/// size, alignment, and allowed heaps.
virtual Result GetMotionVectorGpuMemRequirements(
GpuMemoryRequirements* pMotionVectorOutputGpuMemReqs) const = 0;
/// Returns the value of the associated arbitrary client data pointer.
/// Can be used to associate arbitrary data with a particular PAL object.
///
/// @returns Pointer to client data.
PAL_INLINE void* GetClientData() const
{
return m_pClientData;
}
/// Sets the value of the associated arbitrary client data pointer.
/// Can be used to associate arbitrary data with a particular PAL object.
///
/// @param [in] pClientData A pointer to arbitrary client data.
PAL_INLINE void SetClientData(
void* pClientData)
{
m_pClientData = pClientData;
}
protected:
/// @internal Constructor.
///
/// @param [in] createInfo App-specified parameters describing the desired video decoder properties.
IMotionEstimator() : m_pClientData(nullptr) { }
/// @internal Destructor. Prevent use of delete operator on this interface. Client must destroy objects by
/// explicitly calling IDestroyable::Destroy() and is responsible for freeing the system memory allocated for the
/// object on their own.
virtual ~IMotionEstimator() { }
private:
/// @internal Client data pointer. This can have an arbitrary value and can be returned by calling GetClientData()
/// and set via SetClientData().
/// For non-top-layer objects, this will point to the layer above the current object.
void* m_pClientData;
};
} // Pal