-
Notifications
You must be signed in to change notification settings - Fork 8
/
write_vmf2.py
326 lines (300 loc) · 15.6 KB
/
write_vmf2.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
from lib.ReadFiletype.read_w3e import read_W3E
from lib.ReadFiletype.read_doo import read_doodad
import simplejson #TEMP
def getIndex(x, y, width):
return y*width + x
def getHeight(data, x, y):
index = getIndex(x,y,data["width"])
vertex = data["info"][index]
#return vertex["groundHeight"] - 0x2000 + (vertex["layerHeight"] - 2)*0x200 / 4 + 512 #512 is probably temp
return (vertex["layerHeight"] - 2)*0x200 / 4 + 512
def coordToDota(value, dimension):
return (-(dimension) / 2 + value)*128
def write(f, indent, string):
f.write(indent*" " + string + "\n")
wc3fileName = "input/TreeTag,TFI_5.13 (1).w3x-war3map.w3e" #TODO: Replace with better system
doodadFileName = "input/TreeTag,TFI_5.13 (1).w3x-war3map.doo"
dotafileName = "output/war3map_treetag_t.vmf" # ^
if len(sys.argv)>0:
wc3fileName = sys.argv[0]
if len(sys.argv)>1:
doodadFileName = sys.argv[1]
if len(sys.argv)>2:
dotafileName = sys.argv[2]
print("Starting up...")
with open(wc3fileName, "rb") as f:
wc3_mapinfo = read_W3E(f)
print("Making a map that will be:")
print(" {x}x{y}".format(x=wc3_mapinfo["width"]*128,y=wc3_mapinfo["height"]*128))
print(" contain {0} textures*".format(len(wc3_mapinfo["groundTileSets"])))
print(" and therefor, each texture will be {0} different".format(256.0/len(wc3_mapinfo["groundTileSets"])))
with open(dotafileName, "w") as f:
indent = 0
f.write("""cameras
{
}
cordon
{
"mins" "(99999 99999 99999)"
"maxs" "(-99999 -99999 -99999)"
"active" "0"
}
world
{
"classname" "worldspawn"
"spawnflags" "0"
"skyname" "sky_dotasky_01"
"mapversion" "0"
"id" "0"
""")
indent = 1
id = 1
for y in xrange(0, wc3_mapinfo["height"], 16):
for x in xrange(0, wc3_mapinfo["width"], 16):
if x == 0 or y == 0:
continue
print(str(x) + " | " + str(y))
write(f, indent, "solid")
write(f, indent, "{")
indent += 1
write(f, indent, '"id" "{}"'.format(id))
id += 1
write(f, indent, "side")
write(f, indent, "{")
indent += 1
#We are now inside side
write(f, indent, '"id" "{}"'.format(id))
id += 1
write(f, indent, '"plane" "({} {} 512) ({} {} 512) ({} {} 512)"'.format(coordToDota(x-16, wc3_mapinfo["width"]), coordToDota(y-16,wc3_mapinfo["height"]),
coordToDota(x-16, wc3_mapinfo["width"]), coordToDota(y,wc3_mapinfo["height"]),
coordToDota(x, wc3_mapinfo["width"]), coordToDota(y,wc3_mapinfo["height"])
))
write(f, indent, '"material" "materials/blends/mod_architec123ture_example_000"')
write(f, indent, '"uaxis" "[1 0 0 0] 0.25"') #I have no idea what I'm doing
write(f, indent, '"vaxis" "[0 -1 0 0] 0.25"') # ^
write(f, indent, '"rotation" "0"') #Why is this even in the format, its just a summary of the above two fields
write(f, indent, '"lightmapscale" "16"')
write(f, indent, '"smoothing_groups" "0"')
write(f, indent, "dispinfo")
write(f, indent, "{")
indent += 1
#We are now inside dispinfo
write(f, indent, '"power" "4"')
write(f, indent, '"startposition" "[{} {} 512]"'.format(coordToDota(x-16, wc3_mapinfo["width"]), coordToDota(y-16,wc3_mapinfo["height"])))
write(f, indent, '"elevation" "0"')
write(f, indent, '"subdiv" "0"')
write(f, indent, "normals")
write(f, indent, "{")
indent += 1
#We are now inside normals
for i in xrange(17):
write(f, indent, '"row{}" "{}"'.format(i, ("0 0 1 "*17)[:-1]))
indent -=1
write(f, indent, "}")
#we are back inside dispinfo
write(f, indent, "distances")
write(f, indent, "{")
indent += 1
#we are now inside distances
for dy in xrange(17):
values = []
for dx in xrange(17):
values.append(str(getHeight(wc3_mapinfo, x - 16 + dx, y - 16 + dy)))
write(f, indent, '"row{}" "{}"'.format(dy, " ".join(values)))
indent -= 1
write(f, indent, "}")
#We are back inside dispinfo
write(f, indent, "offsets")
write(f, indent, "{")
indent += 1
#we are now inside offsets
for i in xrange(17):
write(f, indent, '"row{}" "{}"'.format(i, ("0 0 0 "*17)[:-1]))
indent -= 1
write(f, indent, "}")
#we are back inside dispinfo
write(f, indent, "offset_normals") #TODO: figure out wtf this is
write(f, indent, "{")
indent += 1
#We are now inside normals
for i in xrange(17):
write(f, indent, '"row{}" "{}"'.format(i, ("0 0 1 "*17)[:-1]))
indent -=1
write(f, indent, "}")
#we are back inside dispinfo
write(f, indent, "alphas") #TODO: Actually do this?
write(f, indent, "{")
indent += 1
#We are now inside normals
for i in xrange(17):
values = []
for j in xrange(17):
vertex = wc3_mapinfo["info"][getIndex(x-16+i,y-16+j,wc3_mapinfo["width"])] #i and j might be the wrong way around
values.append(str(256/len(wc3_mapinfo["groundTileSets"]) * vertex["groundTextureType"]))
write(f, indent, '"row{}" "{}"'.format(i, " ".join(values)))
indent -=1
write(f, indent, "}")
#we are back inside dispinfo
write(f, indent, "triangle_tags") #TODO: Actually do this?
write(f, indent, "{")
indent += 1
#We are now inside normals
for i in xrange(16):
write(f, indent, '"row{}" "{}"'.format(i, ("9 "*32)[:-1]))
indent -=1
write(f, indent, "}")
#we are back inside dispinfo
write(f, indent, "allowed_verts") #TODO: Actually do this?
write(f, indent, "{")
indent += 1
#We are now inside normals
write(f, indent, '"10" "{}"'.format(("-1 "*10)[:-1]))
indent -=1
write(f, indent, "}")
#we are back inside dispinfo
indent -= 1
write(f, indent, '}')
#We have just left dispinfo, and back in side
indent -= 1
write(f, indent, '}')
#We have left side, and are in the solid.
###
### Bottom Side
###
write(f, indent, "side")
write(f, indent, "{")
indent += 1
#We are now inside side
write(f, indent, '"id" "{}"'.format(id))
id += 1
write(f, indent, '"plane" "({} {} 0) ({} {} 0) ({} {} 0)"'.format(coordToDota(x-16, wc3_mapinfo["width"]), coordToDota(y-16,wc3_mapinfo["height"]),
coordToDota(x, wc3_mapinfo["width"]), coordToDota(y-16,wc3_mapinfo["height"]),
coordToDota(x, wc3_mapinfo["width"]), coordToDota(y,wc3_mapinfo["height"])
))
write(f, indent, '"material" "nature/grass_03"')
write(f, indent, '"uaxis" "[1 0 0 0] 0.25"') #I have no idea what I'm doing
write(f, indent, '"vaxis" "[0 -1 0 0] 0.25"') # ^
write(f, indent, '"rotation" "0"') #Why is this even in the format, its just a summary of the above two fields
write(f, indent, '"lightmapscale" "16"')
write(f, indent, '"smoothing_groups" "0"')
indent -= 1
write(f, indent, '}')
#We have left side, and are in the solid.
###
### Left Side
###
write(f, indent, "side")
write(f, indent, "{")
indent += 1
#We are now inside side
write(f, indent, '"id" "{}"'.format(id))
id += 1
write(f, indent, '"plane" "({} {} 512) ({} {} 512) ({} {} 0)"'.format(coordToDota(x-16, wc3_mapinfo["width"]), coordToDota(y,wc3_mapinfo["height"]),
coordToDota(x-16, wc3_mapinfo["width"]), coordToDota(y-16,wc3_mapinfo["height"]),
coordToDota(x-16, wc3_mapinfo["width"]), coordToDota(y-16,wc3_mapinfo["height"])
))
write(f, indent, '"material" "nature/grass_04"')
write(f, indent, '"uaxis" "[0 1 0 0] 0.25"') #I have no idea what I'm doing
write(f, indent, '"vaxis" "[0 0 -1 0] 0.25"') # ^
write(f, indent, '"rotation" "0"') #Why is this even in the format, its just a summary of the above two fields
write(f, indent, '"lightmapscale" "16"')
write(f, indent, '"smoothing_groups" "0"')
indent -= 1
write(f, indent, '}')
#We have left side, and are in the solid.
###
### Right Side
###
write(f, indent, "side")
write(f, indent, "{")
indent += 1
#We are now inside side
write(f, indent, '"id" "{}"'.format(id))
id += 1
write(f, indent, '"plane" "({} {} 0) ({} {} 0) ({} {} 512)"'.format(coordToDota(x, wc3_mapinfo["width"]), coordToDota(y,wc3_mapinfo["height"]),
coordToDota(x, wc3_mapinfo["width"]), coordToDota(y-16,wc3_mapinfo["height"]),
coordToDota(x, wc3_mapinfo["width"]), coordToDota(y-16,wc3_mapinfo["height"])
))
write(f, indent, '"material" "nature/grass_05"')
write(f, indent, '"uaxis" "[0 1 0 0] 0.25"') #I have no idea what I'm doing
write(f, indent, '"vaxis" "[0 0 -1 0] 0.25"') # ^
write(f, indent, '"rotation" "0"') #Why is this even in the format, its just a summary of the above two fields
write(f, indent, '"lightmapscale" "16"')
write(f, indent, '"smoothing_groups" "0"')
indent -= 1
write(f, indent, '}')
#We have left side, and are in the solid.
###
### Back Side
###
write(f, indent, "side")
write(f, indent, "{")
indent += 1
#We are now inside side
write(f, indent, '"id" "{}"'.format(id))
id += 1
write(f, indent, '"plane" "({} {} 512) ({} {} 512) ({} {} 0)"'.format(coordToDota(x, wc3_mapinfo["width"]), coordToDota(y,wc3_mapinfo["height"]),
coordToDota(x-16, wc3_mapinfo["width"]), coordToDota(y,wc3_mapinfo["height"]),
coordToDota(x-16, wc3_mapinfo["width"]), coordToDota(y,wc3_mapinfo["height"])
))
write(f, indent, '"material" "nature/grass_06"')
write(f, indent, '"uaxis" "[1 0 0 0] 0.25"') #I have no idea what I'm doing
write(f, indent, '"vaxis" "[0 0 -1 0] 0.25"') # ^
write(f, indent, '"rotation" "0"') #Why is this even in the format, its just a summary of the above two fields
write(f, indent, '"lightmapscale" "16"')
write(f, indent, '"smoothing_groups" "0"')
indent -= 1
write(f, indent, '}')
#We have left side, and are in the solid.
###
### Front Side
###
write(f, indent, "side")
write(f, indent, "{")
indent += 1
#We are now inside side
write(f, indent, '"id" "{}"'.format(id))
id += 1
write(f, indent, '"plane" "({} {} 0) ({} {} 0) ({} {} 512)"'.format(coordToDota(x, wc3_mapinfo["width"]), coordToDota(y-16,wc3_mapinfo["height"]),
coordToDota(x-16, wc3_mapinfo["width"]), coordToDota(y-16,wc3_mapinfo["height"]),
coordToDota(x-16, wc3_mapinfo["width"]), coordToDota(y-16,wc3_mapinfo["height"])
))
write(f, indent, '"material" "nature/grass_07"')
write(f, indent, '"uaxis" "[1 0 0 0] 0.25"') #I have no idea what I'm doing
write(f, indent, '"vaxis" "[0 0 -1 0] 0.25"') # ^
write(f, indent, '"rotation" "0"') #Why is this even in the format, its just a summary of the above two fields
write(f, indent, '"lightmapscale" "16"')
write(f, indent, '"smoothing_groups" "0"')
indent -= 1
write(f, indent, '}')
#We have left side, and are in the solid.
indent -= 1
write(f, indent, '}')
#We have left solid, and are in the world.
indent -= 1
write(f, indent, '}')
#We have left world, and are in the void.
doodadConversion = {
"WTst" : "ent_dota_tree"
}
#Time for some doodads!
wc3_dooinfo = read_doodad(doodadFileName)
with open("output/newTreeInfo.json", "w") as g:
g.write(simplejson.dumps(wc3_dooinfo, sort_keys=True, indent=4 * ' '))
for treeInfo in wc3_dooinfo["trees"]:
write(f, indent, "entity")
write(f, indent, "{")
indent += 1
#We are now inside entity
write(f, indent, '"id" "{}"'.format(id))
id += 1
if treeInfo["treeID"] in doodadConversion:
write(f, indent, '"classname" "{}"'.format(doodadConversion[treeInfo["treeID"]]))
else:
write(f, indent, '"classname" "info_target"')
write(f, indent, '"spawnflags" "0"')
write(f, indent, '"origin" "{x} {y} {z}"'.format(**treeInfo["coord"]))
write(f, indent, '"targetname" ""')
indent -=1
write(f, indent, "}")
#We have left world, and are in the void.