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I have a small game with a circle player and some polygons and circles around (~1.1k colliders). Once and a while I will find that a collision is not detected between the player and an object. I don't know why this is happening as I use a class to create the objects and other objects collisions work perfectly. I don't think it's because I passed some mystical object limitation number, because objects created after the broken ones work fine.
I am using counter clock-wise polygons. Created like this:
var poly=new Polygon(x, y, ...);
system.insert(poly);
I know this repo is pretty dead but maybe someone faced a similar issue and can help. Thanks.
The text was updated successfully, but these errors were encountered:
I have a small game with a circle player and some polygons and circles around (~1.1k colliders). Once and a while I will find that a collision is not detected between the player and an object. I don't know why this is happening as I use a class to create the objects and other objects collisions work perfectly. I don't think it's because I passed some mystical object limitation number, because objects created after the broken ones work fine.
I am using counter clock-wise polygons. Created like this:
I know this repo is pretty dead but maybe someone faced a similar issue and can help. Thanks.
The text was updated successfully, but these errors were encountered: