$ flatpak run com.obsproject.Studio Gtk-Message: 15:53:07.099: Failed to load module "canberra-gtk-module" Gtk-Message: 15:53:07.099: Failed to load module "pk-gtk-module" Gtk-Message: 15:53:07.099: Failed to load module "canberra-gtk-module" Gtk-Message: 15:53:07.099: Failed to load module "pk-gtk-module" Qt: Session management error: None of the authentication protocols specified are supported debug: Found portal inhibitor Attempted path: share/obs/obs-studio/locale/en-US.ini Attempted path: /app/share/obs/obs-studio/locale/en-US.ini Attempted path: share/obs/obs-studio/locale.ini Attempted path: /app/share/obs/obs-studio/locale.ini Attempted path: share/obs/obs-studio/themes/Yami.qss Attempted path: /app/share/obs/obs-studio/themes/Yami.qss info: Using EGL/X11 info: CPU Name: AMD Ryzen 5 3600 6-Core Processor info: CPU Speed: 3952.214MHz info: Physical Cores: 6, Logical Cores: 12 info: Physical Memory: 15891MB Total, 7103MB Free info: Kernel Version: Linux 6.0.10-300.fc37.x86_64 info: Distribution: "KDE Flatpak runtime" "5.15-21.08" info: Session Type: x11 info: Window System: X11.0, Vendor: The X.Org Foundation, Version: 1.20.14 info: Qt Version: 6.3.2 (runtime), 6.3.2 (compiled) info: Portable mode: false Attempted path: share/obs/obs-studio/themes/Dark/no_sources.svg Attempted path: /app/share/obs/obs-studio/themes/Dark/no_sources.svg qt.core.qmetaobject.connectslotsbyname: QMetaObject::connectSlotsByName: No matching signal for on_tbar_position_valueChanged(int) qt.core.qmetaobject.connectslotsbyname: QMetaObject::connectSlotsByName: No matching signal for on_actionShowTransitionProperties_triggered() qt.core.qmetaobject.connectslotsbyname: QMetaObject::connectSlotsByName: No matching signal for on_actionHideTransitionProperties_triggered() info: OBS 28.1.2 (linux) info: --------------------------------- info: --------------------------------- info: audio settings reset: samples per sec: 48000 speakers: 2 max buffering: 960 milliseconds buffering type: dynamically increasing info: --------------------------------- info: Initializing OpenGL... info: Loading up OpenGL on adapter NVIDIA Corporation NVIDIA GeForce RTX 2070/PCIe/SSE2 info: OpenGL loaded successfully, version 3.3.0 NVIDIA 520.56.06, shading language 3.30 NVIDIA via Cg compiler info: --------------------------------- info: video settings reset: base resolution: 1920x1080 output resolution: 1920x1080 downscale filter: Bicubic fps: 30/1 format: NV12 YUV mode: Rec. 709/Partial info: NV12 texture support not available info: P010 texture support not available info: Audio monitoring device: name: Default id: default info: --------------------------------- warning: No AJA devices found, skipping loading AJA UI plugin warning: Failed to initialize module 'aja-output-ui.so' warning: No AJA devices found, skipping loading AJA plugin warning: Failed to initialize module 'aja.so' warning: Failed to load 'en-US' text for module: 'decklink-captions.so' warning: Failed to load 'en-US' text for module: 'decklink-output-ui.so' libDeckLinkAPI.so: cannot open shared object file: No such file or directory warning: A DeckLink iterator could not be created. The DeckLink drivers may not be installed warning: Failed to initialize module 'decklink.so' info: [pipewire] Available captures: info: [pipewire] - Desktop capture info: [pipewire] - Window capture info: [obs-browser]: Version 2.18.7 info: [obs-browser]: CEF Version 103.0.5060.134 (runtime), 103.0.0-5060-shared-textures_143.2591+g4204d54+chromium-103.0.5060.134 (compiled) info: NVENC supported info: FFMPEG VAAPI supported error: os_dlopen(/app//lib/obs-plugins/obs-kinect-azuresdk.so->/app//lib/obs-plugins/obs-kinect-azuresdk.so): libk4a.so.1.4: cannot open shared object file: No such file or directory error: os_dlopen(/app//lib/obs-plugins/obs-kinect-azuresdk.so->/app//lib/obs-plugins/obs-kinect-azuresdk.so): libk4a.so.1.4: cannot open shared object file: No such file or directory warning: Module '/app//lib/obs-plugins/obs-kinect-azuresdk.so' not loaded error: os_dlopen(/app//lib/obs-plugins/obs-kinect-freenect.so->/app//lib/obs-plugins/obs-kinect-freenect.so): libfreenect.so.0: cannot open shared object file: No such file or directory error: os_dlopen(/app//lib/obs-plugins/obs-kinect-freenect.so->/app//lib/obs-plugins/obs-kinect-freenect.so): libfreenect.so.0: cannot open shared object file: No such file or directory warning: Module '/app//lib/obs-plugins/obs-kinect-freenect.so' not loaded error: os_dlopen(obs-kinect-azuresdk->obs-kinect-azuresdk.so): libk4a.so.1.4: cannot open shared object file: No such file or directory error: os_dlopen(obs-kinect-freenect->obs-kinect-freenect.so): libfreenect.so.0: cannot open shared object file: No such file or directory error: os_dlopen(obs-kinect-sdk10->obs-kinect-sdk10.so): obs-kinect-sdk10.so: cannot open shared object file: No such file or directory error: os_dlopen(obs-kinect-sdk20->obs-kinect-sdk20.so): obs-kinect-sdk20.so: cannot open shared object file: No such file or directory [Info] [Freenect2Impl] enumerating devices... [Info] [Freenect2Impl] 13 usb devices connected [Info] [Freenect2Impl] found valid Kinect v2 @6:2 with serial 000170653347 [Info] [Freenect2Impl] found 1 devices error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS [Info] [Freenect2DeviceImpl] opening... [Info] [Freenect2DeviceImpl] transfer pool sizes rgb: 20*16384 ir: 60*8*33792 [Info] [Freenect2DeviceImpl] opened info: [obs-websocket] [obs_module_load] you can haz websockets (Version: 5.0.1 | RPC Version: 1) info: [obs-websocket] [obs_module_load] Qt version (compile-time): 6.3.2 | Qt version (run-time): 6.3.2 info: [obs-websocket] [obs_module_load] Linked ASIO Version: 101201 info: [obs-websocket] [obs_module_load] Module loaded. info: --------------------------------- info: Loaded Modules: info: text-freetype2.so info: rtmp-services.so info: obs-x264.so info: obs-websocket.so info: obs-vst.so info: obs-transitions.so info: obs-outputs.so info: obs-kinect.so info: obs-filters.so info: obs-ffmpeg.so info: obs-browser.so info: linux-v4l2.so info: linux-pulseaudio.so info: linux-pipewire.so info: linux-jack.so info: linux-capture.so info: image-source.so info: frontend-tools.so info: decklink-output-ui.so info: decklink-captions.so info: --------------------------------- QLayout: Attempting to add QLayout "" to OBSBasic "OBSBasic", which already has a layout QWidget::setTabOrder: 'first' and 'second' must be in the same window info: ==== Startup complete =============================================== info: All scene data cleared info: ------------------------------------------------ info: pulse-input: Server name: 'PulseAudio (on PipeWire 0.3.61) 15.0.0' info: pulse-input: Audio format: s32le, 48000 Hz, 2 channels info: pulse-input: Started recording from 'alsa_output.pci-0000_07_00.1.hdmi-stereo-extra1.monitor' (default) info: [Loaded global audio device]: 'Desktop Audio' info: pulse-input: Server name: 'PulseAudio (on PipeWire 0.3.61) 15.0.0' info: pulse-input: Audio format: s16le, 48000 Hz, 1 channels info: pulse-input: Started recording from 'alsa_input.usb-Logitech_Logitech_G430_Gaming_Headset-00.mono-fallback' (default) info: [Loaded global audio device]: 'Mic/Aux' info: Switched to scene 'Scene' info: ------------------------------------------------ info: Loaded scenes: info: - scene 'Scene': info: - source: 'Kinect' (kinect_source) info: ------------------------------------------------ [Info] [Freenect2DeviceImpl] starting... error: Failed to make context current: EGL_SUCCESS Attempted path: share/obs/obs-studio/images/overflow.png Attempted path: /app/share/obs/obs-studio/images/overflow.png [Info] [Freenect2DeviceImpl] submitting rgb transfers... [Info] [Freenect2DeviceImpl] submitting depth transfers... [Info] [Freenect2DeviceImpl] started info: [obs-kinect] [freenect2] Kinect active sources: Color error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE info: adding 21 milliseconds of audio buffering, total audio buffering is now 21 milliseconds (source: Desktop Audio) error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS error: eglSwapInterval failed error: Cannot swap EGL buffers: EGL_BAD_SURFACE error: Failed to make context current: EGL_SUCCESS error: Failed to make context current: EGL_SUCCESS