Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Identify actual possible item spawn locations in L4D1 & L4D2 #16

Open
ImAciidz opened this issue Oct 15, 2023 · 0 comments
Open

Identify actual possible item spawn locations in L4D1 & L4D2 #16

ImAciidz opened this issue Oct 15, 2023 · 0 comments
Labels
feature request New feature or request

Comments

@ImAciidz
Copy link
Collaborator

Similar to !find in everyone's favorite Speedrunner Tools, but done in such a way that will actually identify the item spawn correctly (normally with speedrunner tools you will need to restart the map multiple times and repeat the !find command each time to learn all of the possible locations).

Additionally, if it's possible to calculate probability of the desired item spawn, that would be neat

@ImAciidz ImAciidz added the feature request New feature or request label Oct 15, 2023
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
feature request New feature or request
Projects
None yet
Development

No branches or pull requests

1 participant