From aa3fbbc994456d6c1a86dfaccfb6eda5d09854ef Mon Sep 17 00:00:00 2001 From: Moderocky Date: Fri, 16 Aug 2024 21:21:03 +0100 Subject: [PATCH] Fix bad EffLook example (#6977) --- src/main/java/ch/njol/skript/effects/EffLook.java | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/main/java/ch/njol/skript/effects/EffLook.java b/src/main/java/ch/njol/skript/effects/EffLook.java index 39f1d95de5f..6a45f5ed84a 100644 --- a/src/main/java/ch/njol/skript/effects/EffLook.java +++ b/src/main/java/ch/njol/skript/effects/EffLook.java @@ -40,7 +40,7 @@ @Name("Look At") @Description("Forces the mob(s) or player(s) to look at an entity, vector or location. Vanilla max head pitches range from 10 to 50.") @Examples({ - "force the head of the player to look towards event-entity's feet", + "force the player to look towards event-entity's feet", "", "on entity explosion:", "\tset {_player} to the nearest player",