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Item with lore expression thows CCE when used with variables #2347
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replacing the {_item} in the make a gui slot effect with APPLE makes the code work. |
This is not a skript issue. It's tuske |
Sure? How can I make the same with Skript? |
@bloggy If it’s a Tuske bug report it to their author, not here. |
I don't know if it is a Tuske bug. And there is no active developer of Tuske I think. So no more GUIs in skript? or is @Pikachu920 maintaining it now? I can not find any further information, maybe Pikachu920 can say something? Somebody wrote this interesting post regarding this bug in the skunity forums: |
There are guis in vanilla skript. The Inventory name expression is just broken. Use skript mirror for that and everything should work fine. (Event.getView().getTitle() is "inventory name") |
I should wait for the devs to answer here because changing all my scripts would take me days ... |
Imo you should just spend your time learning vanilla guis. Depending on an add-on that's most likely going to be abandoned or already is is not good |
You didn't actually show the error of the first code. also why use skellett to open the inventory |
Oh yeah I noticed it. I think the first error was fixed and not a Skript bug. I removed it for now. But the second issue still persists. I will no longer use skellett to open inventory (I use skript's feature now) |
Do you think you can fix this asap? I can not do anything because of GUIs not working and there has been no new release for more than 2 weeks. |
Did a quick test using variables:
Then, without the name and lore variables being set,
Doing the test again with direct value reference instead of a variable:
Seems like this is only thrown when the name isn't set using variables, but only occurs when name is used in conjunction with lore (directly referenced / set in a variable / not set in a variable) Testing further:
|
Just wanted to check in on this issue. |
Can confirm with
or |
Another issue:
Code:
Error:
https://pastebin.com/XhaKSsPR
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