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bugAn issue that needs to be fixed. Alternatively, a PR fixing an issue.completedThe issue has been fully resolved and the change will be in the next Skript update.
This happened. I don't know what it's related to, nothing seems broken (i was shutting down the server anyway). Was able to grab a quick screenshot before the log would be lost.
these skulls I deleted seems to have been player name-based skulls and not UUID based, so they were doing requests to mojang servers every startup for each variable with the skull, slowing down my server's startup by a lot
Whimsyturtle
added
completed
The issue has been fully resolved and the change will be in the next Skript update.
bug
An issue that needs to be fixed. Alternatively, a PR fixing an issue.
and removed
needs testing
Needs testing to determine current status or issue validity, or for WIP feature pulls.
labels
Mar 19, 2021
bugAn issue that needs to be fixed. Alternatively, a PR fixing an issue.completedThe issue has been fully resolved and the change will be in the next Skript update.
This happened. I don't know what it's related to, nothing seems broken (i was shutting down the server anyway). Was able to grab a quick screenshot before the log would be lost.
Errors / Screenshots
https://i.gyazo.com/5fc6ad6945b95769660f178fa8bf824c.png
Server Information
Plugins: skript-mirror
Loaded scripts: Just some small custom commands i use as worldedit aliases
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