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Custom skull textures #743

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nshjck opened this issue Jun 1, 2024 · 8 comments
Open

Custom skull textures #743

nshjck opened this issue Jun 1, 2024 · 8 comments
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new feature This issue or PR is a new feature

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@nshjck
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nshjck commented Jun 1, 2024

Describe the new feature.

add support for using custom skull textures for items such as helmets, as seen in NEU.

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@nshjck nshjck added the new feature This issue or PR is a new feature label Jun 1, 2024
@Julienraptor01
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i believe this can maybe alr be done by using Custom Item Textures + Custom Item Model with a mod like CIT Resewn
however the mod is not updated yet due NBT having been replaced by Components in vanilla which both OptiFine and CIT Resewn don't know yet how to handle

@nshjck
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nshjck commented Jun 2, 2024

I'm still on 1.20.4 at the moment so I'll look into CIT resewn and see if it's possible

@Julienraptor01
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Julienraptor01 commented Jun 2, 2024

i guess you'll have to use that part of the CIT spec
https://optifine.readthedocs.io/cit.html#model

@nshjck
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nshjck commented Jun 2, 2024

After a bit of testing its easy to replace the items texture in the inventory but the actual model when worn seems to have a different method of getting textures

@Julienraptor01
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After a bit of testing its easy to replace the items texture in the inventory but the actual model when worn seems to have a different method of getting textures

Did you try switching the type to armor ?
https://optifine.readthedocs.io/cit.html#type

@nshjck
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nshjck commented Jun 2, 2024

afaik there isn't a way to replace the actual model even trying to treat it as armour, that'd explain why NEU has the feature as I'd assume optifine doesn't offer it

@Julienraptor01
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Nvm i indeed misread armor type only allow changing the textures, not the model
That suggestion should be suggested to CIT Resewn as new feature extending the OF spec tho instead of here as it's more the point of that mod and the feature could apply to much more than just skyblock

@nshjck
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nshjck commented Jun 2, 2024

I've made a suggestion on the CITResewn repo and I'll see what happens with that. Thanks for the help :)

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