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At the moment when a client disconnects, the rust backend emits a SIGPIPE signal.
This has no observable effect outside of the debugger since it appears Rust masks sigpipe signals and program execution continues.
There is no way to avoid this at the moment since ClientData::disconnected is called after this signal.
ClientData::disconnected
The text was updated successfully, but these errors were encountered:
I guess we need to wait on a nix pull request for the fix: nix-rust/nix#1670
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nix
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At the moment when a client disconnects, the rust backend emits a SIGPIPE signal.
This has no observable effect outside of the debugger since it appears Rust masks sigpipe signals and program execution continues.
There is no way to avoid this at the moment since
ClientData::disconnected
is called after this signal.The text was updated successfully, but these errors were encountered: