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GeneratorData.cs
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GeneratorData.cs
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namespace Monad.FLParser
{
public class GeneratorData : IChannelData
{
public byte[] PluginSettings { get; set; } = null;
public Plugin Plugin { get; set; } = new Plugin();
public string GeneratorName { get; set; } = "";
public double Volume { get; set; } = 100;
public double Panning { get; set; } = 0;
public uint BaseNote { get; set; } = 57;
public int Insert { get; set; } = -1;
public int LayerParent { get; set; } = -1;
public string SampleFileName { get; set; } = "";
public int SampleAmp { get; set; } = 100;
public bool SampleReversed { get; set; } = false;
public bool SampleReverseStereo { get; set; } = false;
public bool SampleUseLoopPoints { get; set; } = false;
public Enums.ArpDirection ArpDir { get; set; } = Enums.ArpDirection.Off;
public int ArpRange { get; set; } = 0;
public int ArpChord { get; set; } = 0;
public int ArpRepeat { get; set; } = 0;
public double ArpTime { get; set; } = 100;
public double ArpGate { get; set; } = 100;
public bool ArpSlide { get; set; } = false;
}
}