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This is in reference to Cyphers like the Chemical Factory or Detonation.
Since you already have it so when a Cypher is added to a Actor (PC) the level is generated, would it be possible to add in a rollTable for the type of liquid or detonation, etc. it is when the Cypher is either added to the PC's sheet or identified?
Right now, I have created 1 Chemical Factory Cypher Item per possible result and then on my random Cypher rollTable, if it hits on this, it calls a second rollTable that grabs one of the above. (I've added each effect to the different Effects text field).
The text was updated successfully, but these errors were encountered:
This is in reference to Cyphers like the Chemical Factory or Detonation.
Since you already have it so when a Cypher is added to a Actor (PC) the level is generated, would it be possible to add in a rollTable for the type of liquid or detonation, etc. it is when the Cypher is either added to the PC's sheet or identified?
Right now, I have created 1 Chemical Factory Cypher Item per possible result and then on my random Cypher rollTable, if it hits on this, it calls a second rollTable that grabs one of the above. (I've added each effect to the different Effects text field).
The text was updated successfully, but these errors were encountered: