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Spanish translation and fork for we are all mad here #139

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thirdsoul opened this issue Oct 2, 2020 · 5 comments
Open

Spanish translation and fork for we are all mad here #139

thirdsoul opened this issue Oct 2, 2020 · 5 comments

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@thirdsoul
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Hello, thanks for this wonderful ruleset!
I have created a spanish translation and i will upload it to a new branch today .

In addition i have forked the project to change html/css for We are all mad here and reestructure some things. Although i dont know if its better to create a new branch or directly forking. any thoughts?

image

@morgurth
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morgurth commented Oct 2, 2020

Maybe it's too much effort, but I wouldn't mind seeing this renamed "Cypher System" and then having drop downs to select what variant. It would probably also need check boxes for the Optional Rules for generic games ran on Cypher System. Like Insanity or Power Shifts for Superheroes/Gods. There's already one for The Strange. Then things like Gods of the Fall, Predation, Unmasked, Stay Alive!, The Stars are Fire and We are all Mad Here could be added as well.

@SolarBear
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@thirdsoul : thank you so much! And I thought a few days ago "Gee, we have French, German, English, Portugese... if only we had a Spanish one..."

Your sheet looks sweet! I'm not too sure how I'm going to handle alternate sheets, though: feel free to submit a different pull request for it. I'll keep you updated on how I'm going to handle them.

Again: thank you!

@SolarBear
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@morgurth : that's the (medium- to long-term) plan: having all of these nice features "togglable" and then creating presets for each game (which you could mess with, if you wish). Right now, though:

  1. The changelog for the next version is quite full: the Effort dialog required a lot of, well, effort and reworking a bit the Recovery dialog mechanics has been on my list for a while and has been requested a lot. There's no way I'm adding more major stuff before the next version.
  2. Foundry 0.7 is coming and there are a LOT of breaking changes (seriously, it feels like there are fireworks in my Javascript console). I need to start working on that ASAP.
  3. I guarantee there will be support for Numenera, The Strange and Cypher: I make no guarantees about the other games since I don't own them yet. Of course this might changed in time (I hope!) but I prefer not to make any promises and disappoiting people.
  4. There's only one of me :) Ixis has started tidying up the UI but there's a learning curve, obviously.

Starting from the version after this one, my Focus (hur hur hur) will be on bringing Cypher features into the system (power shifts might be the first) and Foundry 0.7 support, since it's coming up quickly and it brings a few nice tools to us system developers, such as active effects.

@morgurth
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morgurth commented Oct 3, 2020

I have all the books. I have kickstarter problems.... If I could find some time to figure out how to make changes, I'd be happy to. I have experience writing Python. I just need to get a good handle on the interactions between the different files.

@SolarBear
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Oh I've been there! Slowly kicking off the habit...

If you ever want to give it a try, I'll be happy to help.

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