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I've been working with my player intrusions as just Abilities with the cost defined in the description and having the players manually mark the XP. While this works well enough, it would be a nice QoL feature to have XP available in the cost drop down for abilities so that player intrusions could be handled that way. Not a high priority request, just a nice to have.
The text was updated successfully, but these errors were encountered:
Player intrusions have been on my TODO list since the very beginning but I haven't worked on them because, well... no one ever asked. :D I might need to reconsider. Your idea to list them as abilties is interesting, too.
I've been working with my player intrusions as just Abilities with the cost defined in the description and having the players manually mark the XP. While this works well enough, it would be a nice QoL feature to have XP available in the cost drop down for abilities so that player intrusions could be handled that way. Not a high priority request, just a nice to have.
The text was updated successfully, but these errors were encountered: