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Is it currently possible to convert an FString to a haxe String?
I'm trying to pass a String from a blueprint to a Haxe function, however can't workout how to convert the FString (Int and bool work)
The text was updated successfully, but these errors were encountered:
Not at the moment, want to make sure all the basic stuff is working before writing the manual bindings. Maybe use the ue_helpers.FStringHX class? It's a class that has all the String methods but compiles into FString. Otherwise, I should have them done soon! :D
Whoops, sorry for recommending the FStringHX class before testing. It should work now, and I added a fromString method to convert from Haxe String into this FString class. Hopefully I'll get around to making actual FString bindings soon enough. 👌
Is it currently possible to convert an FString to a haxe String?
I'm trying to pass a String from a blueprint to a Haxe function, however can't workout how to convert the FString (Int and bool work)
The text was updated successfully, but these errors were encountered: