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"No Such File Or Directory" When building in XCode after moving the Unity Project #186

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BGames31 opened this issue Nov 17, 2020 · 3 comments

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@BGames31
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Steps

  1. Build with Unity, generate xCode Project
  2. Move Unity project to another folder or hard drive.
  3. Try to Build. The following error appears:

Captura de Pantalla 2020-11-17 a la(s) 12 18 02

Not related to the LUNAR_CONSOLE_EXPORT_IOS_FILES solution.
I guess the unity_native_interface.m is not included in the xCode project but I can't figure out why, and we can't depend on the Unity project being in the same place forever.
Thanks for your time!

@weeeBox
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weeeBox commented Nov 17, 2020

Hey @BGames31,

I'm not sure what you mean by "Not related to the LUNAR_CONSOLE_EXPORT_IOS_FILES solution." Would you be able to clarify?

@BGames31
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Hey, of course excuse me, I meant that I know there is a similar issue that is resolved by putting "LUNAR_CONSOLE_EXPORT_IOS_FILES" in the Scripting Define Symbols field of Project Settings, which we already did but it doesn't seems to fix it.
Thanks!

@weeeBox
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weeeBox commented Nov 18, 2020

Thanks for clarifying. Can you check if:

  • LunarConsole folder exists in your iOS build output folder
  • Libraries/Lunar Console folder group exists in Xcode

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