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When using ImGui.dragInt3 like so for example:
int[] TestArray = new int[3]; ImGui.dragInt3("Test", TestArray);
The result is identical to a dragInt2, there are only 2 boxes available.
The text was updated successfully, but these errors were encountered:
Yeah, there is a mistake in the binding API and instead of calling DragInt3 method calls DragInt2. That could be easily fixed. https://github.com/SpaiR/imgui-java/blob/master/imgui-binding/src/main/java/imgui/ImGui.java#L2095-L2113
DragInt3
DragInt2
Sorry, something went wrong.
Ah I see, thanks :)
It's still an issue until someone will resolve the problem. Let it to be open.
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When using ImGui.dragInt3 like so for example:
The result is identical to a dragInt2, there are only 2 boxes available.
The text was updated successfully, but these errors were encountered: