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The 'selectObjectByName' pointer changed to always being 'false' #3968
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Please show value of viewing/flag_show_selection_marker in |
Hi Alex. Unfortunately, I am unable to find the flag_show_selection_marker option anywhere in my Just out of curiosity, I manually added |
Weird. It does not show in 24.3, but is OK again in current master. |
Hello @Austin-RR! Please check the fresh version (development snapshot) of Stellarium: |
Hello @Austin-RR! OK, developers can reproduce the issue. Thanks for the report! |
I can confirm the issue in current master |
Glad you confirmed the issue. It is not a huge issue for me as I can use something like this code as a temporary (until 24.4) fix to have a pointer drawn after selecting the object:
Thanks to everyone! |
OK, I found a bad guy (see commit 447acba) of course it will not work :-/ |
Oops, sorry. I had not seen the pointer call in the end... Now added a docfix. |
Hello @Austin-RR! Please check the fresh version (development snapshot) of Stellarium: |
Hello @Austin-RR! Please check the latest stable version of Stellarium: |
It appears the behaviour of
selectObjectByName
has changed unexpectedly when upgrading Stellarium from 24.2 to 24.3. The "pointer" parameter seems to always be set to "false" now.I did a test by completely uninstalling Stellarium (and all custom user files) and then ran the following command immediately from a clean installation of Stellarium:
The same command above on version 24.2 displays the selection pointer while version 24.3 does not.
Installation files used for this test on my Windows 10 laptop:
I also seen the same result on my computer at work that runs Windows 11. I also tried the following latest snapshot, but I got the same result of the selection pointer never showing:
stellarium-24.3-44fb485-qt6-win64.exe
Thanks!
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