Skip to content

Latest commit

 

History

History
173 lines (162 loc) · 7.58 KB

changelog.md

File metadata and controls

173 lines (162 loc) · 7.58 KB

============================================

    Atum 2: Return to the Sands
	     Version 2.1.0

============================================

Removals

  • Brown & Green dye, since vanilla have them now

  • Graverobber's Map, using vanillas Explorer Map instead

  • Kiln recipe names have been changed, which will result in errors on world load. You can safely proceed still though

  • Lit Redstone Ore is no longer a seperate block from Redstone Ore

  • Lit Limestone Furnace is no longer a seperate block from Limestone Furnace ============================================

      Atum 2: Return to the Sands
           Version 2.0.0
    

============================================

Atum 2 is a complete rebuild from the ground up of Atum 1. As such there are many, many changes. Not everything is documented here.

Version Credits

  • Designer and Artist: Shadowclaimer
  • Lead Programmer: Girafi
  • Programmer: RebelKeithy
  • Contributors: Freyja, Lclc98, Darkhax, Noobanidus
  • Testers: Azurius, Vequinox, RevanAce, Gattokaiser

Worldgen

  • Redesigned or tweaked all biomes
  • Completely redesigned Oasis as a subbiome
  • Added Dead Oasises
  • Added Dead Rivers
  • Added Deadwood Forests
  • Made Ruins fully functioning structures with multiple variants
  • Made Pyramids a fully functioning structure and dungeon
  • Added Lighthouses
  • Added a rare and special Sphinx
  • Added two variants of Mineshafts underground
  • Added Tombs
  • Added Dungeons
  • Added Fossils
  • Added layered Strange Sand everywhere
  • Added underground water
  • Sandstorms now occur and leave behind sand
  • Redesigned Deadwood Trees
  • Emerald Ore now spawns in Atum
  • Added Bone and Relic Ore
  • Dates now grow on Palm Trees constantly and regrow after being picked
  • Added Khnumite, a new drop from Stoneguard/Stone Wardens and mineable used to make friendly Stoneguard/Stone Wardens
  • Added Alabaster a decorative block that spawns underground, has Smooth, Tiled, Carved, Pillar, and other variants
  • Added Porphyry a decorative block that spawns underground
  • Added Unlit Torches in some areas
  • Added new Traps to the pyramids and made them craftable, requiring fuel and redstone activatable
  • The Pyramid maze now uses a new algorithm and design
  • Replaced Clay with Marl

Features

  • All Artifacts have been remade and changed and many were added, there are now 37 artifacts each aligned to different gods
  • Most "decorative" blocks now have slabs, stairs, and walls for them
  • Added Limestone Doors
  • Added Limestone Chests
  • Added Deadwood, Palm, Limestone, and Royal Torches
  • Added Discenchanting Scrolls
  • Added Efreet Hearts, a Blaze Rod replacement
  • Added Iron, Gold, and Diamond Camel Armor
  • Added Iron, Gold, and Diamond Wolf Armor
  • Added Golden Dates and Enchanted Golden Dates (Functions like Golden Apples/Enchanted Golden Apples)
  • Added Glistening Dates
  • Added 30+ Advancements for Atum
  • Added Emmer Wheat, a new growable
  • Added the Quern for crushing Emmer Wheat and Flowers
  • Added Emmer Flour, Emmer Dough, and Emmer Bread
  • Added the Spinning Wheel for spinning Flax
  • Added Linen String and Bolt of Linen Cloth
  • Added Linen Block (Dyeable!)
  • Added Linen Carpet
  • Added the Kiln multiblock, a 2x2 furnace that only cooks stone or clay
  • Added Ceramic (Dyeable!)
  • Added Ceramic Tile Floors
  • Added Scrolls, a paper replacement
  • Papyrus now crafts into Scrolls
  • Flax now spins into Linen String
  • Linen String can be used to make Bolt of Linen Cloth
  • Bolt of Linen Cloth can be used to make Linen Block or Wanderer Armor
  • Added Bandages craftable from Bolt of Linen Cloth, removes debuffs and heals you on use
  • Wanderer Armor and Desert Armor are now dyeable
  • Desert Armor now comes in Iron, Gold, and Diamond variants
  • Desert Armor now has higher durability than the base armor used to make items
  • Desert Helmet decreases fog distance in Atum
  • Melon Seeds, Emmer Seeds, and Flax Seeds now drop from Oasis Grass
  • Added Ophidian Tongue
  • Added Ophidian Tongue Vines to Oasis
  • Added Palm and Deadwood Sticks
  • Added Palm and Deadwood Crates and decorative blocks
  • Added Dusty Bone decorative items
  • Fertile Soil now drops piles of Fertile Soil which can be used combined to remake the block
  • Fertile Soil dries out without nearby water
  • Atum Portal is now expandable and can be built up to 11x11
  • Added Khopesh, Clubs, Daggers, and Poison Daggers
  • Added backend support for artifact* specific unique weapon types
  • Added Stoneguard variants of Atum weapons
  • Added Bandit Shields and Stoneguard Shields
  • Added the ability to disable traps by right clicking them with a pickaxe
  • Added particle effects and sounds to traps
  • Added the ability to smelt Ectoplasm into Slimeballs
  • Water now properly vaporizes in Atum in most biomes above a certain height
  • You can now use Bonemeal to force dates to grow
  • Added Graverobber's Maps to find pyramids
  • Added a config option for starting in Atum with no access to Overworld, Nether, or End
  • Added a config option to start with a structure in Atum (default: tent, able to pick a structure file by name)
  • Added Crunchy Scarab and Crunchy Golden Scarab
  • Added Heart of Ra to the Lighthouse
  • Added Radiant Beacons, crafted from Heart of Ra
  • Added Anput's Fingers, a Nether Wart replacement
  • Added a variety of new alchemy recipes
  • Tweaked which enchants were available for custom Atum 2 weapon types and artifacts
  • Added enchants for Amulets
  • Added ways to obtain all dye types in Atum
  • Time now functions normally in Atum
  • Maps now have correct colors in Atum

Textures

  • All block textures have been updated
  • Updated most humanoid mob textures to use the new Steve
  • Most mobs now have variant skins with up to seven variants per mobs
  • Updated all Relic textures
  • Updated all Artifact textures including many changes for new gods
  • Most artifacts now have particle effects
  • Updated Desert Armor textures
  • Updated Ra Armorset textures
  • Updated Atum Armorset textures
  • Added biome specific skins for Camels and Rabbits

Loot

  • Added lootable crates to Ruins, Pyramids, Tombs, and more
  • Added lootable chests to Tombs, Pyramids, and more
  • Added a lootable sarcophagus to the Pyramid
  • Added all Atum weapon and armor variants to loot tables instead of overworld versions
  • You are now guaranteed one artifact from a Sarcophagus with a small chance for a second
  • Artifacts can drop (very very rarely) in Crates, Chests, or Relic Ore

Mobs

  • Multiple balance passes across all mobs
  • Mobs now have armor values
  • Redesigned Pharaohs
  • Pharaohs now come in variants with special effects based on the god they worshipped in life
  • Pharaohs now carry a rod that matches their variant
  • Pharaohs now open doors
  • Pharaohs now spawn from a Sarcophagus, which requires four royal torches to open
  • Added Tarantulas
  • Added Assassins
  • Desert Wolves now pause when given a bone and are pacified a moment
  • Tamed Desert Wolves no longer attack newly tamed Desert Wolves
  • Added Alpha Desert Wolves
  • Added the ability to armor tamed Desert Wolves
  • Added the ability to tame, armor, and mount tamed Alpha Desert Wolves
  • Added Camels
  • Added Rabbits
  • Added the ability to tame, armor, and mount Camels
  • Added the ability to build friendly Stoneguard or Stone Wardens and equip them with items
  • Added Sunspeakers to Lighthouses
  • Added the ability to trade with Sunspeakers
  • Added Scarabs and the Golden Scarab
  • Added a chance for Scarabs to spawn from Deadwood or in Limestone
  • Added Bats to Atum

Mod Compatibility

  • Many systems in Atum now adhere to modding standards and should be compatible with most mods, these changes were too numerous to list individually
  • Added JEI Support
  • Added Craftweaker Support
  • Added Journeymap Support
  • Added Baubles Support
  • Added The One Probe Support