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Give finite-duration effect repeatedly after an interval #75

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NebelFox opened this issue Jun 13, 2022 · 0 comments
Open

Give finite-duration effect repeatedly after an interval #75

NebelFox opened this issue Jun 13, 2022 · 0 comments
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enhancement New feature or request

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@NebelFox
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Is your feature request related to a problem? Please describe.

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Describe the solution you'd like

Add extra arg to stage definition - I'll call it interval. It means apply the effect each interval ticks.
So for example, I could give the player blindness for 2s each 10s on the final stage

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@NebelFox NebelFox added the enhancement New feature or request label Jun 13, 2022
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