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EasyXnb.csproj
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<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<AssemblyName>EasyXnb</AssemblyName>
<GenerateAssemblyInfo>False</GenerateAssemblyInfo>
<OutputType>Exe</OutputType>
<TargetFramework>net461</TargetFramework>
<Prefer32Bit>True</Prefer32Bit>
</PropertyGroup>
<PropertyGroup>
<LangVersion>7.3</LangVersion>
<AllowUnsafeBlocks>True</AllowUnsafeBlocks>
</PropertyGroup>
<PropertyGroup>
<RootNamespace>xnbcompiler</RootNamespace>
<ApplicationIcon>xnb.ico</ApplicationIcon>
<PlatformTarget>AnyCPU</PlatformTarget>
</PropertyGroup>
<ItemGroup>
<Compile Remove="Properties\**" />
<EmbeddedResource Remove="Properties\**" />
<None Remove="Properties\**" />
</ItemGroup>
<ItemGroup>
<None Remove=".gitattributes" />
<None Remove=".gitignore" />
<None Remove="Microsoft.Xna.Framework.Content.Pipeline.dll" />
<None Remove="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter.dll" />
<None Remove="Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll" />
<None Remove="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll" />
<None Remove="README.md" />
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.NETFramework.ReferenceAssemblies.net461" Version="1.0.3">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
<ItemGroup>
<Reference Include="Microsoft.Xna.Framework">
<HintPath>C:\Windows\Microsoft.NET\assembly\GAC_32\Microsoft.Xna.Framework\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Content.Pipeline">
<HintPath>Microsoft.Xna.Framework.Content.Pipeline.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.EffectImporter">
<HintPath>Microsoft.Xna.Framework.Content.Pipeline.EffectImporter.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.FbxImporter">
<HintPath>Microsoft.Xna.Framework.Content.Pipeline.FBXImporter.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Content.Pipeline.TextureImporter">
<HintPath>Microsoft.Xna.Framework.Content.Pipeline.TextureImporter.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Game">
<HintPath>C:\Windows\Microsoft.NET\assembly\GAC_32\Microsoft.Xna.Framework.Game\v4.0_4.0.0.0__842cf8be1de50553\Microsoft.Xna.Framework.Game.dll</HintPath>
</Reference>
<Reference Include="Microsoft.Xna.Framework.Graphics">
<HintPath>..\..\..\..\Documents\antimicro\References\Windows\x86\Microsoft.Xna.Framework.Graphics.dll</HintPath>
</Reference>
<Reference Include="System.Configuration" />
<Reference Include="System.Core" />
</ItemGroup>
</Project>