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SuperTux v0.6.3-1056-g169decf38 WASM Debian Unstable x86_64:(details about your kernel, operating system, or distribution)
Expected behavior
Unsure. Does this error suggest there would be persisted storage for add-ons or profile saves that isn't working?
Actual behavior
VM111:79 [WARNING] /home/runner/work/supertux/supertux/src/supertux/main.cpp:287 Couldn't mount levels from the user directory '/home/web_user/.local/share/supertux2/' to PhysFS searchpath: not found
Steps to reproduce actual behavior
Console / Developer mode starting the game in WASM in Chrome and Edge
I verified this isn't an issue that's already been reported.
I verified this isn't a discussion, but an actual issue ─ that is, the game did something not intended such as crashing or giving error messages.
This report only includes details about one (1) issue, feature request or topic.
If I make a mistake while submitting this report I will use the edit feature instead of closing this issue and opening a new one.
This issue is not about wrong translations (use Transifex for those), or anything unsupported (e.g. third-party add-ons).
Once you're done, please remove the section 'Guidelines for reporting issues', the 'Additional debugging information' if it is empty, and any text in italic font.
The text was updated successfully, but these errors were encountered:
It's not an error, it's a warning. It appears because no levels have been created or modified yet.
To not confuse users with developer mode on, I believe this warning can be prevented in such case, by checking whether that directory exists before attempting to PHYSFS_mount() it (src/supertux/main.cpp:285).
SuperTux v0.6.3-1056-g169decf38 WASM
Debian Unstable x86_64: (details about your kernel, operating system, or distribution)
Expected behavior
Unsure. Does this error suggest there would be persisted storage for add-ons or profile saves that isn't working?
Actual behavior
VM111:79 [WARNING] /home/runner/work/supertux/supertux/src/supertux/main.cpp:287 Couldn't mount levels from the user directory '/home/web_user/.local/share/supertux2/' to PhysFS searchpath: not found
Steps to reproduce actual behavior
Console / Developer mode starting the game in WASM in Chrome and Edge
Additional debugging information
VM111:79 [WARNING] /home/runner/work/supertux/supertux/src/supertux/main.cpp:287 Couldn't mount levels from the user directory '/home/web_user/.local/share/supertux2/' to PhysFS searchpath: not found
(anonymous) @ VM111:79
put_char @ supertux2.js:1
write @ supertux2.js:1
write @ supertux2.js:1
doWritev @ supertux2.js:1
_fd_write @ supertux2.js:1
$func12090 @ supertux2.wasm:0x58b078
$func1855 @ supertux2.wasm:0xa55c1
$func804 @ supertux2.wasm:0x28745
$func11908 @ supertux2.wasm:0x580d7c
$func3651 @ supertux2.wasm:0x208bad
$func2330 @ supertux2.wasm:0xea895
invoke_iii @ supertux2.js:1
$func437 @ supertux2.wasm:0xb959
$func6540 @ supertux2.wasm:0x3a42f5
invoke_vii @ supertux2.js:1
$Zg @ supertux2.wasm:0x30f91f
Module._main @ supertux2.js:1
callMain @ supertux2.js:1
doRun @ supertux2.js:1
(anonymous) @ supertux2.js:1
setTimeout (async)
run @ supertux2.js:1
runCaller @ supertux2.js:1
removeRunDependency @ supertux2.js:1
finish @ supertux2.js:1
finish @ supertux2.js:1
(anonymous) @ supertux2.js:1
callUserCallback @ supertux2.js:1
(anonymous) @ supertux2.js:1
setTimeout (async)
safeSetTimeout @ supertux2.js:1
audioPlugin_handle @ supertux2.js:1
(anonymous) @ supertux2.js:1
FS_handledByPreloadPlugin @ supertux2.js:1
processData @ supertux2.js:1
FS_createPreloadedFile @ supertux2.js:1
finish @ supertux2.js:1
onload @ supertux2.js:1
processPackageData @ supertux2.js:1
(anonymous) @ supertux2.js:1
xhr.onload @ supertux2.js:1
Guidelines for reporting issues
The text was updated successfully, but these errors were encountered: